| Age | Commit message (Expand) | Author |
| 2026-03-11 | final bsp fix perhaps? | aura |
| 2026-03-11 | fix mem leaks, string convenience funcs | aura |
| 2026-03-10 | perf profiler, simplify 2d render, string struct, many small things | aura |
| 2026-03-05 | calc face center during map compile | aura |
| 2026-03-05 | unused param, ignore face back side in p2p traces | aura |
| 2026-03-05 | fix non-sweep traces, refactor some bsp, fix sprite crash in view2d | aura |
| 2026-03-05 | giga improvement | aura |
| 2026-03-04 | more collision improv | aura |
| 2026-03-04 | a | aura |
| 2026-03-04 | minor fix pt2 | aura |
| 2026-03-04 | minor fix | aura |
| 2026-03-03 | smoother walls | aura |
| 2026-03-03 | edge planes )))bsp-edges | aura |
| 2026-03-01 | wip on adding edge normals | aura |
| 2026-03-01 | changed wall bsp face generation to create one quad face per wall instead of ... | kasull |
| 2026-03-01 | fix ramps make movement s m o o t h | aura |
| 2026-02-27 | movement polishes | aura |
| 2026-02-27 | Merge branch 'tool-updates' | aura |
| 2026-02-27 | more movement | aura |
| 2026-02-27 | fix edge collisions, update readme | aura |
| 2026-02-26 | add wall shape dropdown and drag-based polygon creation with height controls | kasull |
| 2026-02-25 | movement stuff + fix map zoom when dragging | aura |
| 2026-02-25 | finish wall collisions (clipvelocity), some utils | aura |
| 2025-11-27 | bunch o stuff | navewindre |
| 2025-10-02 | fix | navewindre |
| 2025-09-08 | glew, map parsing for windows | Kasullian |
| 2025-09-03 | a | navewindre |