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authornavewindre <nw@moneybot.cc>2024-07-12 00:55:39 +0200
committernavewindre <nw@moneybot.cc>2024-07-12 00:55:39 +0200
commit2ebf959ec02048c15323e1bbfc63faedcf5067b6 (patch)
tree18862ba5d3b4be44294c0a81317d31eace7ee150 /src/csgo/csgoplayer.h
parentecca2728f1a583ea484f8bdcda390a30e4906f1d (diff)
ha haaa
Diffstat (limited to 'src/csgo/csgoplayer.h')
-rw-r--r--src/csgo/csgoplayer.h36
1 files changed, 36 insertions, 0 deletions
diff --git a/src/csgo/csgoplayer.h b/src/csgo/csgoplayer.h
new file mode 100644
index 0000000..ecf84c3
--- /dev/null
+++ b/src/csgo/csgoplayer.h
@@ -0,0 +1,36 @@
+//|_ _ _. _ ._ |_ _. _ |
+//| | (/_ (_| \/ (/_ | | | | (_| (_ |<
+
+#pragma once
+#include "csgoentity.h"
+
+class CSGOPLAYER : public CSGOENTITY {
+public:
+ CSGOPLAYER( U32 base ) : CSGOENTITY( base ) {}
+ CSGOPLAYER( const CSGOENTITY& other ) : CSGOENTITY( other.base ) {}
+ CSGOPLAYER() = default;
+
+ // this doesnt need to be a part of the aimbot.
+ VEC3 get_bone_pos( I32 bone_id ) {
+ return VEC3{
+ csgop->read<F32>( m_dwBoneMatrix( ) + 0x30 * bone_id + 0x0c ),
+ csgop->read<F32>( m_dwBoneMatrix( ) + 0x30 * bone_id + 0x1c ),
+ csgop->read<F32>( m_dwBoneMatrix( ) + 0x30 * bone_id + 0x2c )
+ };
+ }
+
+ NETVAR( m_bSpottedByMask , "DT_BaseEntity", I32 );
+
+ NETVAR( m_aimPunchAngle , "DT_BasePlayer", VEC3 );
+ NETVAR( m_hActiveWeapon , "DT_BasePlayer", U32 );
+ NETVAR( m_iHealth , "DT_BasePlayer", I32 );
+ NETVAR( m_vecOrigin , "DT_BasePlayer", VEC3 );
+
+ NETVAR( m_clrRender , "DT_CSPlayer" , BYTECOLOR );
+ NETVAR( m_flFlashMaxAlpha, "DT_CSPlayer" , F32 );
+ NETVAR( m_iShotsFired , "DT_CSPlayer" , I32 );
+ NETVAR( m_iTeamNum , "DT_CSPlayer" , I32 );
+ NETVAR( m_lifeState , "DT_CSPlayer" , I32 );
+
+ OFFSET( m_vecViewOffset , "m_vecViewOffset[0]", "DT_CSPlayer", VEC3, 0 );
+}; \ No newline at end of file