diff options
Diffstat (limited to 'src/csgo/sdk.h')
| -rw-r--r-- | src/csgo/sdk.h | 528 |
1 files changed, 0 insertions, 528 deletions
diff --git a/src/csgo/sdk.h b/src/csgo/sdk.h deleted file mode 100644 index 449d8de..0000000 --- a/src/csgo/sdk.h +++ /dev/null @@ -1,528 +0,0 @@ -//|_ _ _. _ ._ |_ _. _ | -//| | (/_ (_| \/ (/_ | | | | (_| (_ |< - -#pragma once -#include "../vec3.h" - -struct BYTECOLOR { - BYTECOLOR() = default; - BYTECOLOR( U8 r1, U8 g1, U8 b1, U8 a1 ) : r( r1 ), g( g1 ), b( b1 ), a( a1 ) {} - - U8 r; - U8 g; - U8 b; - U8 a; -}; - -struct COLOR { - COLOR() = default; - COLOR( F32 r1, F32 g1, F32 b1, F32 a1 ) : r( r1 ), g( g1 ), b( b1 ), a( a1 ) {} - - F32 r; - F32 g; - F32 b; - F32 a; -}; - -struct GLOW_OBJECT { - U8 pad00[ 4 ]; - U32 ent; //0000 - COLOR color; - U8 pad01[ 8 ]; - F32 bloom_amt; - U8 pad_02[ 4 ]; - bool rwo; //0024 - bool rwuo; //0025 - bool full_bloom; - char pad_002B[1]; //0x002B - I32 fullbloom_stencil; //0x002C - I32 unk; //0x0030 - I32 splitscreen_slot; //0x0034 -}; - -struct GLOW_OBJ_MANAGER { - GLOW_OBJECT* objects; - U32 max; - U32 unk02; - U32 count; - U32 data_ptr_back; - U32 first_free_slot; - U32 unk1; - U32 unk2; - U32 unk3; - U32 unk4; - U32 unk5; -}; - -struct RECV_PROP; -struct RECV_TABLE { - RECV_PROP* props; - I32 prop_count; - void* decoder; - const char* table_name; - - bool initialized; - bool in_main_list; -}; - -struct RECV_PROP { - const char* varname; - I32 recv_type; - I32 flags; - I32 buffer_size; - bool inside_array; - void* extra_data; - - RECV_PROP* array_prop; - void* array_length_proxy; - - void* proxy_fn; - void* dt_proxy_fn; - - RECV_TABLE* table; - I32 offset; - - I32 element_stride; - I32 elements; - - const char* parent_array_name; -}; - -class CSGO_CLIENT_CLASS { -public: - void* create_fn; - void* create_event_fn; - const char* network_name; - void* recv; - CSGO_CLIENT_CLASS* next; - U32 index; -}; - -enum CSGO_CLASS_ID { - CTestTraceline = 0x000000E0, - CTEWorldDecal = 0x000000E1, - CTESpriteSpray = 0x000000DE, - CTESprite = 0x000000DD, - CTESparks = 0x000000DC, - CTESmoke = 0x000000DB, - CTEShowLine = 0x000000D9, - CTEProjectedDecal = 0x000000D6, - CFEPlayerDecal = 0x00000047, - CTEPlayerDecal = 0x000000D5, - CTEPhysicsProp = 0x000000D2, - CTEParticleSystem = 0x000000D1, - CTEMuzzleFlash = 0x000000D0, - CTELargeFunnel = 0x000000CE, - CTEKillPlayerAttachments = 0x000000CD, - CTEImpact = 0x000000CC, - CTEGlowSprite = 0x000000CB, - CTEShatterSurface = 0x000000D8, - CTEFootprintDecal = 0x000000C8, - CTEFizz = 0x000000C7, - CTEExplosion = 0x000000C5, - CTEEnergySplash = 0x000000C4, - CTEEffectDispatch = 0x000000C3, - CTEDynamicLight = 0x000000C2, - CTEDecal = 0x000000C0, - CTEClientProjectile = 0x000000BF, - CTEBubbleTrail = 0x000000BE, - CTEBubbles = 0x000000BD, - CTEBSPDecal = 0x000000BC, - CTEBreakModel = 0x000000BB, - CTEBloodStream = 0x000000BA, - CTEBloodSprite = 0x000000B9, - CTEBeamSpline = 0x000000B8, - CTEBeamRingPoint = 0x000000B7, - CTEBeamRing = 0x000000B6, - CTEBeamPoints = 0x000000B5, - CTEBeamLaser = 0x000000B4, - CTEBeamFollow = 0x000000B3, - CTEBeamEnts = 0x000000B2, - CTEBeamEntPoint = 0x000000B1, - CTEBaseBeam = 0x000000B0, - CTEArmorRicochet = 0x000000AF, - CTEMetalSparks = 0x000000CF, - CSteamJet = 0x000000A8, - CSmokeStack = 0x0000009E, - DustTrail = 0x00000115, - CFireTrail = 0x0000004A, - SporeTrail = 0x0000011B, - SporeExplosion = 0x0000011A, - RocketTrail = 0x00000118, - SmokeTrail = 0x00000119, - CPropVehicleDriveable = 0x00000091, - ParticleSmokeGrenade = 0x00000117, - CParticleFire = 0x00000075, - MovieExplosion = 0x00000116, - CTEGaussExplosion = 0x000000CA, - CEnvQuadraticBeam = 0x00000042, - CEmbers = 0x00000037, - CEnvWind = 0x00000046, - CPrecipitation = 0x0000008A, - CPrecipitationBlocker = 0x0000008B, - CBaseTempEntity = 0x00000012, - NextBotCombatCharacter = 0x00000000, - CEconWearable = 0x00000036, - CBaseAttributableItem = 0x00000004, - CEconEntity = 0x00000035, - CWeaponZoneRepulsor = 0x00000112, - CWeaponXM1014 = 0x00000111, - CWeaponTaser = 0x0000010C, - CTablet = 0x000000AC, - CSnowball = 0x0000009F, - CSmokeGrenade = 0x0000009C, - CWeaponShield = 0x0000010A, - CWeaponSG552 = 0x00000108, - CSensorGrenade = 0x00000098, - CWeaponSawedoff = 0x00000104, - CWeaponNOVA = 0x00000100, - CIncendiaryGrenade = 0x00000063, - CMolotovGrenade = 0x00000071, - CMelee = 0x00000070, - CWeaponM3 = 0x000000F8, - CKnifeGG = 0x0000006C, - CKnife = 0x0000006B, - CHEGrenade = 0x00000060, - CFlashbang = 0x0000004D, - CFists = 0x0000004C, - CWeaponElite = 0x000000EF, - CDecoyGrenade = 0x0000002F, - CDEagle = 0x0000002E, - CWeaponUSP = 0x00000110, - CWeaponM249 = 0x000000F7, - CWeaponUMP45 = 0x0000010F, - CWeaponTMP = 0x0000010E, - CWeaponTec9 = 0x0000010D, - CWeaponSSG08 = 0x0000010B, - CWeaponSG556 = 0x00000109, - CWeaponSG550 = 0x00000107, - CWeaponScout = 0x00000106, - CWeaponSCAR20 = 0x00000105, - CSCAR17 = 0x00000096, - CWeaponP90 = 0x00000103, - CWeaponP250 = 0x00000102, - CWeaponP228 = 0x00000101, - CWeaponNegev = 0x000000FF, - CWeaponMP9 = 0x000000FE, - CWeaponMP7 = 0x000000FD, - CWeaponMP5Navy = 0x000000FC, - CWeaponMag7 = 0x000000FB, - CWeaponMAC10 = 0x000000FA, - CWeaponM4A1 = 0x000000F9, - CWeaponHKP2000 = 0x000000F6, - CWeaponGlock = 0x000000F5, - CWeaponGalilAR = 0x000000F4, - CWeaponGalil = 0x000000F3, - CWeaponG3SG1 = 0x000000F2, - CWeaponFiveSeven = 0x000000F1, - CWeaponFamas = 0x000000F0, - CWeaponBizon = 0x000000EB, - CWeaponAWP = 0x000000E9, - CWeaponAug = 0x000000E8, - CAK47 = 0x00000001, - CWeaponCSBaseGun = 0x000000ED, - CWeaponCSBase = 0x000000EC, - CC4 = 0x00000022, - CBumpMine = 0x00000020, - CBumpMineProjectile = 0x00000021, - CBreachCharge = 0x0000001C, - CBreachChargeProjectile = 0x0000001D, - CWeaponBaseItem = 0x000000EA, - CBaseCSGrenade = 0x00000008, - CSnowballProjectile = 0x000000A1, - CSnowballPile = 0x000000A0, - CSmokeGrenadeProjectile = 0x0000009D, - CSensorGrenadeProjectile = 0x00000099, - CMolotovProjectile = 0x00000072, - CItem_Healthshot = 0x00000068, - CItemDogtags = 0x0000006A, - CDecoyProjectile = 0x00000030, - CPhysPropRadarJammer = 0x0000007F, - CPhysPropWeaponUpgrade = 0x00000080, - CPhysPropAmmoBox = 0x0000007D, - CPhysPropLootCrate = 0x0000007E, - CItemCash = 0x00000069, - CEnvGasCanister = 0x0000003F, - CDronegun = 0x00000032, - CParadropChopper = 0x00000074, - CSurvivalSpawnChopper = 0x000000AB, - CBRC4Target = 0x0000001B, - CInfoMapRegion = 0x00000066, - CFireCrackerBlast = 0x00000048, - CInferno = 0x00000064, - CChicken = 0x00000024, - CDrone = 0x00000031, - CFootstepControl = 0x0000004F, - CCSGameRulesProxy = 0x00000027, - CWeaponCubemap = 0x00000000, - CWeaponCycler = 0x000000EE, - CTEPlantBomb = 0x000000D3, - CTEFireBullets = 0x000000C6, - CTERadioIcon = 0x000000D7, - CPlantedC4 = 0x00000081, - CCSTeam = 0x0000002B, - CCSPlayerResource = 0x00000029, - CCSPlayer = 0x00000028, - CPlayerPing = 0x00000083, - CCSRagdoll = 0x0000002A, - CTEPlayerAnimEvent = 0x000000D4, - CHostage = 0x00000061, - CHostageCarriableProp = 0x00000062, - CBaseCSGrenadeProjectile = 0x00000009, - CHandleTest = 0x0000005F, - CTeamplayRoundBasedRulesProxy = 0x000000AE, - CSpriteTrail = 0x000000A6, - CSpriteOriented = 0x000000A5, - CSprite = 0x000000A4, - CRagdollPropAttached = 0x00000094, - CRagdollProp = 0x00000093, - CPropCounter = 0x0000008E, - CPredictedViewModel = 0x0000008C, - CPoseController = 0x00000088, - CGrassBurn = 0x0000005E, - CGameRulesProxy = 0x0000005D, - CInfoLadderDismount = 0x00000065, - CFuncLadder = 0x00000055, - CTEFoundryHelpers = 0x000000C9, - CEnvDetailController = 0x0000003D, - CDangerZone = 0x0000002C, - CDangerZoneController = 0x0000002D, - CWorldVguiText = 0x00000114, - CWorld = 0x00000113, - CWaterLODControl = 0x000000E7, - CWaterBullet = 0x000000E6, - CMapVetoPickController = 0x0000006E, - CVoteController = 0x000000E5, - CVGuiScreen = 0x000000E4, - CPropJeep = 0x00000090, - CPropVehicleChoreoGeneric = 0x00000000, - CTriggerSoundOperator = 0x000000E3, - CBaseVPhysicsTrigger = 0x00000016, - CTriggerPlayerMovement = 0x000000E2, - CBaseTrigger = 0x00000014, - CTest_ProxyToggle_Networkable = 0x000000DF, - CTesla = 0x000000DA, - CBaseTeamObjectiveResource = 0x00000011, - CTeam = 0x000000AD, - CSunlightShadowControl = 0x000000AA, - CSun = 0x000000A9, - CParticlePerformanceMonitor = 0x00000076, - CSpotlightEnd = 0x000000A3, - CSpatialEntity = 0x000000A2, - CSlideshowDisplay = 0x0000009B, - CShadowControl = 0x0000009A, - CSceneEntity = 0x00000097, - CRopeKeyframe = 0x00000095, - CRagdollManager = 0x00000092, - CPhysicsPropMultiplayer = 0x0000007B, - CPhysBoxMultiplayer = 0x00000079, - CPropDoorRotating = 0x0000008F, - CBasePropDoor = 0x00000010, - CDynamicProp = 0x00000034, - CProp_Hallucination = 0x0000008D, - CPostProcessController = 0x00000089, - CPointWorldText = 0x00000087, - CPointCommentaryNode = 0x00000086, - CPointCamera = 0x00000085, - CPlayerResource = 0x00000084, - CPlasma = 0x00000082, - CPhysMagnet = 0x0000007C, - CPhysicsProp = 0x0000007A, - CStatueProp = 0x000000A7, - CPhysBox = 0x00000078, - CParticleSystem = 0x00000077, - CMovieDisplay = 0x00000073, - CMaterialModifyControl = 0x0000006F, - CLightGlow = 0x0000006D, - CItemAssaultSuitUseable = 0x00000000, - CItem = 0x00000000, - CInfoOverlayAccessor = 0x00000067, - CFuncTrackTrain = 0x0000005C, - CFuncSmokeVolume = 0x0000005B, - CFuncRotating = 0x0000005A, - CFuncReflectiveGlass = 0x00000059, - CFuncOccluder = 0x00000058, - CFuncMoveLinear = 0x00000057, - CFuncMonitor = 0x00000056, - CFunc_LOD = 0x00000051, - CTEDust = 0x000000C1, - CFunc_Dust = 0x00000050, - CFuncConveyor = 0x00000054, - CFuncBrush = 0x00000053, - CBreakableSurface = 0x0000001F, - CFuncAreaPortalWindow = 0x00000052, - CFish = 0x0000004B, - CFireSmoke = 0x00000049, - CEnvTonemapController = 0x00000045, - CEnvScreenEffect = 0x00000043, - CEnvScreenOverlay = 0x00000044, - CEnvProjectedTexture = 0x00000041, - CEnvParticleScript = 0x00000040, - CFogController = 0x0000004E, - CEnvDOFController = 0x0000003E, - CCascadeLight = 0x00000023, - CEnvAmbientLight = 0x0000003C, - CEntityParticleTrail = 0x0000003B, - CEntityFreezing = 0x0000003A, - CEntityFlame = 0x00000039, - CEntityDissolve = 0x00000038, - CDynamicLight = 0x00000033, - CColorCorrectionVolume = 0x00000026, - CColorCorrection = 0x00000025, - CBreakableProp = 0x0000001E, - CBeamSpotlight = 0x00000019, - CBaseButton = 0x00000005, - CBaseToggle = 0x00000013, - CBasePlayer = 0x0000000F, - CBaseFlex = 0x0000000C, - CBaseEntity = 0x0000000B, - CBaseDoor = 0x0000000A, - CBaseCombatCharacter = 0x00000006, - CBaseAnimatingOverlay = 0x00000003, - CBoneFollower = 0x0000001A, - CBaseAnimating = 0x00000002, - CAI_BaseNPC = 0x00000000, - CBeam = 0x00000018, - CBaseViewModel = 0x00000015, - CBaseParticleEntity = 0x0000000E, - CBaseGrenade = 0x0000000D, - CBaseCombatWeapon = 0x00000007, - CBaseWeaponWorldModel = 0x00000017, -}; - -struct CSGO_ANIM_STATE -{ -private: - U32 unk000; //0x0000 - U32 unk001; //0x0004 - char pad_0[4][4]; //0x0008 -public: - float unk_time; //0x0018 wheeee -private: - float point_four; //0x001C always 0.4 - float point_two; //0x0020 always 0.2 - U32 pad_1; //0x0024 -public: - float walk_amt; //0x0028 Resets to 0 when movement stops - float stop_amt; //0x002C Resets to 0 when full run starts (bw/fw) -private: - float point_two2; //0x0030 always 0.2 - float point_four2; //0x0034 always 0.4 - float unk_float_but_special; //0x0038 - float unk_float2; //0x003C Resets to 0 when movement stops - float unk_float3; //0x0040 Resets to 0 when movement starts - float unk_float4; //0x0044 static? 0.3 - float unk_float5; //0x0048 static? 0.3 - float unk_float6; //0x004C 0.0 <-> 1.0 (to 1. when moving) - U32 unk_U32; //0x0050 static? 0x23E - char pad_2[2][4]; //0x0054 - void *curr_weapon_0; //0x005C current weapon - void *static_something; //0x0060 - void *curr_weapon_1; //0x0064 current weapon - void *curr_weapon_2; //0x0068 current weapon - float unk_time1; //0x006C same as +0x18 - U32 unk_time2; //0x0070 increases with time but its an int - U32 what; //0x0074 - float look_dir[3]; //0x0078 - float hell_yaw; //0x0084 - float velocity[3]; //0x0088 - float uppies; //0x0094 - float i_have_no_idea; //0x0098 - float unk_float_the_sixth; //0x009C - float N00000304; //0x00A0 - float jump_something0; //0x00A4 - float jump_something1; //0x00A8 - U32 delaware; //0x00AC - float origin_something[3]; //0x00B0 - float position_something[3]; //0x00BC - float inspector_vector[3]; //0x00C8 - float you_vector_go_catch_it[3]; //0x00D4 - float wow_three_floats[3]; //0x00E0 - float i_cant_believe_its_not_an_array[3]; //0x00EC - float fuel_prices[3]; //0x00F8 - float wow_the_point_FLOATS_get_it; //0x0104 - U8 onGround; //0x0108 - U8 hitGroundAnim; //0x0109 - U16 u_thought; //0x010A - char pad_010C[4]; //0x010C - float N00000387[3]; //0x0110 - float N0000038A; //0x011C - char pad_0120[160]; //0x0120 -}; //Size: 0x01C0 - -class CSGO_NETCHANNEL { - -}; - -struct CSGO_EVENT_INFO { - I16 class_id; - F32 fire_delay; - const void* send_table; - CSGO_CLIENT_CLASS* client_class; - void* data; - I32 packed_bits; - I32 flags; -private: - U8 pad[16]; -}; - -class CSGO_CLIENTSTATE { - char pad[156]; -public: - CSGO_NETCHANNEL* netchannel; - I32 challenge; -private: - U8 pad1[4]; -public: - F64 connect_time; - I32 retry_number; -private: - U8 pad2[84]; -public: - I32 signon_state; -private: - U8 pad3[4]; -public: - F64 next_cmd_time; - I32 server_count; - I32 current_sequence; -private: - U8 pad4[8]; -public: - float clock_offsets[16]; - I32 cur_clock_offset; - I32 server_tick; - I32 client_tick; - I32 delta_tick; -private: - U32 pad5; -public: - char level_name[260]; - char level_name_short[40]; -private: - U8 pad7[212]; -public: - I32 maxclients; -private: - U8 pad8[18836]; -public: - I32 old_tickcount; - F32 tick_remainder; - F32 frame_time; - I32 last_outgoing_command; - I32 choked_commands; - I32 last_command_ack; - I32 last_server_tick; - I32 command_ack; - I32 sound_sequence; - I32 last_progress_percent; - bool is_hltv; -private: - U8 pad9[75]; -public: - VEC3 viewangles; -private: - U8 pad10[204]; -public: - CSGO_EVENT_INFO* events; -};
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