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-rw-r--r--src/csgo/sdk.h528
1 files changed, 0 insertions, 528 deletions
diff --git a/src/csgo/sdk.h b/src/csgo/sdk.h
deleted file mode 100644
index 449d8de..0000000
--- a/src/csgo/sdk.h
+++ /dev/null
@@ -1,528 +0,0 @@
-//|_ _ _. _ ._ |_ _. _ |
-//| | (/_ (_| \/ (/_ | | | | (_| (_ |<
-
-#pragma once
-#include "../vec3.h"
-
-struct BYTECOLOR {
- BYTECOLOR() = default;
- BYTECOLOR( U8 r1, U8 g1, U8 b1, U8 a1 ) : r( r1 ), g( g1 ), b( b1 ), a( a1 ) {}
-
- U8 r;
- U8 g;
- U8 b;
- U8 a;
-};
-
-struct COLOR {
- COLOR() = default;
- COLOR( F32 r1, F32 g1, F32 b1, F32 a1 ) : r( r1 ), g( g1 ), b( b1 ), a( a1 ) {}
-
- F32 r;
- F32 g;
- F32 b;
- F32 a;
-};
-
-struct GLOW_OBJECT {
- U8 pad00[ 4 ];
- U32 ent; //0000
- COLOR color;
- U8 pad01[ 8 ];
- F32 bloom_amt;
- U8 pad_02[ 4 ];
- bool rwo; //0024
- bool rwuo; //0025
- bool full_bloom;
- char pad_002B[1]; //0x002B
- I32 fullbloom_stencil; //0x002C
- I32 unk; //0x0030
- I32 splitscreen_slot; //0x0034
-};
-
-struct GLOW_OBJ_MANAGER {
- GLOW_OBJECT* objects;
- U32 max;
- U32 unk02;
- U32 count;
- U32 data_ptr_back;
- U32 first_free_slot;
- U32 unk1;
- U32 unk2;
- U32 unk3;
- U32 unk4;
- U32 unk5;
-};
-
-struct RECV_PROP;
-struct RECV_TABLE {
- RECV_PROP* props;
- I32 prop_count;
- void* decoder;
- const char* table_name;
-
- bool initialized;
- bool in_main_list;
-};
-
-struct RECV_PROP {
- const char* varname;
- I32 recv_type;
- I32 flags;
- I32 buffer_size;
- bool inside_array;
- void* extra_data;
-
- RECV_PROP* array_prop;
- void* array_length_proxy;
-
- void* proxy_fn;
- void* dt_proxy_fn;
-
- RECV_TABLE* table;
- I32 offset;
-
- I32 element_stride;
- I32 elements;
-
- const char* parent_array_name;
-};
-
-class CSGO_CLIENT_CLASS {
-public:
- void* create_fn;
- void* create_event_fn;
- const char* network_name;
- void* recv;
- CSGO_CLIENT_CLASS* next;
- U32 index;
-};
-
-enum CSGO_CLASS_ID {
- CTestTraceline = 0x000000E0,
- CTEWorldDecal = 0x000000E1,
- CTESpriteSpray = 0x000000DE,
- CTESprite = 0x000000DD,
- CTESparks = 0x000000DC,
- CTESmoke = 0x000000DB,
- CTEShowLine = 0x000000D9,
- CTEProjectedDecal = 0x000000D6,
- CFEPlayerDecal = 0x00000047,
- CTEPlayerDecal = 0x000000D5,
- CTEPhysicsProp = 0x000000D2,
- CTEParticleSystem = 0x000000D1,
- CTEMuzzleFlash = 0x000000D0,
- CTELargeFunnel = 0x000000CE,
- CTEKillPlayerAttachments = 0x000000CD,
- CTEImpact = 0x000000CC,
- CTEGlowSprite = 0x000000CB,
- CTEShatterSurface = 0x000000D8,
- CTEFootprintDecal = 0x000000C8,
- CTEFizz = 0x000000C7,
- CTEExplosion = 0x000000C5,
- CTEEnergySplash = 0x000000C4,
- CTEEffectDispatch = 0x000000C3,
- CTEDynamicLight = 0x000000C2,
- CTEDecal = 0x000000C0,
- CTEClientProjectile = 0x000000BF,
- CTEBubbleTrail = 0x000000BE,
- CTEBubbles = 0x000000BD,
- CTEBSPDecal = 0x000000BC,
- CTEBreakModel = 0x000000BB,
- CTEBloodStream = 0x000000BA,
- CTEBloodSprite = 0x000000B9,
- CTEBeamSpline = 0x000000B8,
- CTEBeamRingPoint = 0x000000B7,
- CTEBeamRing = 0x000000B6,
- CTEBeamPoints = 0x000000B5,
- CTEBeamLaser = 0x000000B4,
- CTEBeamFollow = 0x000000B3,
- CTEBeamEnts = 0x000000B2,
- CTEBeamEntPoint = 0x000000B1,
- CTEBaseBeam = 0x000000B0,
- CTEArmorRicochet = 0x000000AF,
- CTEMetalSparks = 0x000000CF,
- CSteamJet = 0x000000A8,
- CSmokeStack = 0x0000009E,
- DustTrail = 0x00000115,
- CFireTrail = 0x0000004A,
- SporeTrail = 0x0000011B,
- SporeExplosion = 0x0000011A,
- RocketTrail = 0x00000118,
- SmokeTrail = 0x00000119,
- CPropVehicleDriveable = 0x00000091,
- ParticleSmokeGrenade = 0x00000117,
- CParticleFire = 0x00000075,
- MovieExplosion = 0x00000116,
- CTEGaussExplosion = 0x000000CA,
- CEnvQuadraticBeam = 0x00000042,
- CEmbers = 0x00000037,
- CEnvWind = 0x00000046,
- CPrecipitation = 0x0000008A,
- CPrecipitationBlocker = 0x0000008B,
- CBaseTempEntity = 0x00000012,
- NextBotCombatCharacter = 0x00000000,
- CEconWearable = 0x00000036,
- CBaseAttributableItem = 0x00000004,
- CEconEntity = 0x00000035,
- CWeaponZoneRepulsor = 0x00000112,
- CWeaponXM1014 = 0x00000111,
- CWeaponTaser = 0x0000010C,
- CTablet = 0x000000AC,
- CSnowball = 0x0000009F,
- CSmokeGrenade = 0x0000009C,
- CWeaponShield = 0x0000010A,
- CWeaponSG552 = 0x00000108,
- CSensorGrenade = 0x00000098,
- CWeaponSawedoff = 0x00000104,
- CWeaponNOVA = 0x00000100,
- CIncendiaryGrenade = 0x00000063,
- CMolotovGrenade = 0x00000071,
- CMelee = 0x00000070,
- CWeaponM3 = 0x000000F8,
- CKnifeGG = 0x0000006C,
- CKnife = 0x0000006B,
- CHEGrenade = 0x00000060,
- CFlashbang = 0x0000004D,
- CFists = 0x0000004C,
- CWeaponElite = 0x000000EF,
- CDecoyGrenade = 0x0000002F,
- CDEagle = 0x0000002E,
- CWeaponUSP = 0x00000110,
- CWeaponM249 = 0x000000F7,
- CWeaponUMP45 = 0x0000010F,
- CWeaponTMP = 0x0000010E,
- CWeaponTec9 = 0x0000010D,
- CWeaponSSG08 = 0x0000010B,
- CWeaponSG556 = 0x00000109,
- CWeaponSG550 = 0x00000107,
- CWeaponScout = 0x00000106,
- CWeaponSCAR20 = 0x00000105,
- CSCAR17 = 0x00000096,
- CWeaponP90 = 0x00000103,
- CWeaponP250 = 0x00000102,
- CWeaponP228 = 0x00000101,
- CWeaponNegev = 0x000000FF,
- CWeaponMP9 = 0x000000FE,
- CWeaponMP7 = 0x000000FD,
- CWeaponMP5Navy = 0x000000FC,
- CWeaponMag7 = 0x000000FB,
- CWeaponMAC10 = 0x000000FA,
- CWeaponM4A1 = 0x000000F9,
- CWeaponHKP2000 = 0x000000F6,
- CWeaponGlock = 0x000000F5,
- CWeaponGalilAR = 0x000000F4,
- CWeaponGalil = 0x000000F3,
- CWeaponG3SG1 = 0x000000F2,
- CWeaponFiveSeven = 0x000000F1,
- CWeaponFamas = 0x000000F0,
- CWeaponBizon = 0x000000EB,
- CWeaponAWP = 0x000000E9,
- CWeaponAug = 0x000000E8,
- CAK47 = 0x00000001,
- CWeaponCSBaseGun = 0x000000ED,
- CWeaponCSBase = 0x000000EC,
- CC4 = 0x00000022,
- CBumpMine = 0x00000020,
- CBumpMineProjectile = 0x00000021,
- CBreachCharge = 0x0000001C,
- CBreachChargeProjectile = 0x0000001D,
- CWeaponBaseItem = 0x000000EA,
- CBaseCSGrenade = 0x00000008,
- CSnowballProjectile = 0x000000A1,
- CSnowballPile = 0x000000A0,
- CSmokeGrenadeProjectile = 0x0000009D,
- CSensorGrenadeProjectile = 0x00000099,
- CMolotovProjectile = 0x00000072,
- CItem_Healthshot = 0x00000068,
- CItemDogtags = 0x0000006A,
- CDecoyProjectile = 0x00000030,
- CPhysPropRadarJammer = 0x0000007F,
- CPhysPropWeaponUpgrade = 0x00000080,
- CPhysPropAmmoBox = 0x0000007D,
- CPhysPropLootCrate = 0x0000007E,
- CItemCash = 0x00000069,
- CEnvGasCanister = 0x0000003F,
- CDronegun = 0x00000032,
- CParadropChopper = 0x00000074,
- CSurvivalSpawnChopper = 0x000000AB,
- CBRC4Target = 0x0000001B,
- CInfoMapRegion = 0x00000066,
- CFireCrackerBlast = 0x00000048,
- CInferno = 0x00000064,
- CChicken = 0x00000024,
- CDrone = 0x00000031,
- CFootstepControl = 0x0000004F,
- CCSGameRulesProxy = 0x00000027,
- CWeaponCubemap = 0x00000000,
- CWeaponCycler = 0x000000EE,
- CTEPlantBomb = 0x000000D3,
- CTEFireBullets = 0x000000C6,
- CTERadioIcon = 0x000000D7,
- CPlantedC4 = 0x00000081,
- CCSTeam = 0x0000002B,
- CCSPlayerResource = 0x00000029,
- CCSPlayer = 0x00000028,
- CPlayerPing = 0x00000083,
- CCSRagdoll = 0x0000002A,
- CTEPlayerAnimEvent = 0x000000D4,
- CHostage = 0x00000061,
- CHostageCarriableProp = 0x00000062,
- CBaseCSGrenadeProjectile = 0x00000009,
- CHandleTest = 0x0000005F,
- CTeamplayRoundBasedRulesProxy = 0x000000AE,
- CSpriteTrail = 0x000000A6,
- CSpriteOriented = 0x000000A5,
- CSprite = 0x000000A4,
- CRagdollPropAttached = 0x00000094,
- CRagdollProp = 0x00000093,
- CPropCounter = 0x0000008E,
- CPredictedViewModel = 0x0000008C,
- CPoseController = 0x00000088,
- CGrassBurn = 0x0000005E,
- CGameRulesProxy = 0x0000005D,
- CInfoLadderDismount = 0x00000065,
- CFuncLadder = 0x00000055,
- CTEFoundryHelpers = 0x000000C9,
- CEnvDetailController = 0x0000003D,
- CDangerZone = 0x0000002C,
- CDangerZoneController = 0x0000002D,
- CWorldVguiText = 0x00000114,
- CWorld = 0x00000113,
- CWaterLODControl = 0x000000E7,
- CWaterBullet = 0x000000E6,
- CMapVetoPickController = 0x0000006E,
- CVoteController = 0x000000E5,
- CVGuiScreen = 0x000000E4,
- CPropJeep = 0x00000090,
- CPropVehicleChoreoGeneric = 0x00000000,
- CTriggerSoundOperator = 0x000000E3,
- CBaseVPhysicsTrigger = 0x00000016,
- CTriggerPlayerMovement = 0x000000E2,
- CBaseTrigger = 0x00000014,
- CTest_ProxyToggle_Networkable = 0x000000DF,
- CTesla = 0x000000DA,
- CBaseTeamObjectiveResource = 0x00000011,
- CTeam = 0x000000AD,
- CSunlightShadowControl = 0x000000AA,
- CSun = 0x000000A9,
- CParticlePerformanceMonitor = 0x00000076,
- CSpotlightEnd = 0x000000A3,
- CSpatialEntity = 0x000000A2,
- CSlideshowDisplay = 0x0000009B,
- CShadowControl = 0x0000009A,
- CSceneEntity = 0x00000097,
- CRopeKeyframe = 0x00000095,
- CRagdollManager = 0x00000092,
- CPhysicsPropMultiplayer = 0x0000007B,
- CPhysBoxMultiplayer = 0x00000079,
- CPropDoorRotating = 0x0000008F,
- CBasePropDoor = 0x00000010,
- CDynamicProp = 0x00000034,
- CProp_Hallucination = 0x0000008D,
- CPostProcessController = 0x00000089,
- CPointWorldText = 0x00000087,
- CPointCommentaryNode = 0x00000086,
- CPointCamera = 0x00000085,
- CPlayerResource = 0x00000084,
- CPlasma = 0x00000082,
- CPhysMagnet = 0x0000007C,
- CPhysicsProp = 0x0000007A,
- CStatueProp = 0x000000A7,
- CPhysBox = 0x00000078,
- CParticleSystem = 0x00000077,
- CMovieDisplay = 0x00000073,
- CMaterialModifyControl = 0x0000006F,
- CLightGlow = 0x0000006D,
- CItemAssaultSuitUseable = 0x00000000,
- CItem = 0x00000000,
- CInfoOverlayAccessor = 0x00000067,
- CFuncTrackTrain = 0x0000005C,
- CFuncSmokeVolume = 0x0000005B,
- CFuncRotating = 0x0000005A,
- CFuncReflectiveGlass = 0x00000059,
- CFuncOccluder = 0x00000058,
- CFuncMoveLinear = 0x00000057,
- CFuncMonitor = 0x00000056,
- CFunc_LOD = 0x00000051,
- CTEDust = 0x000000C1,
- CFunc_Dust = 0x00000050,
- CFuncConveyor = 0x00000054,
- CFuncBrush = 0x00000053,
- CBreakableSurface = 0x0000001F,
- CFuncAreaPortalWindow = 0x00000052,
- CFish = 0x0000004B,
- CFireSmoke = 0x00000049,
- CEnvTonemapController = 0x00000045,
- CEnvScreenEffect = 0x00000043,
- CEnvScreenOverlay = 0x00000044,
- CEnvProjectedTexture = 0x00000041,
- CEnvParticleScript = 0x00000040,
- CFogController = 0x0000004E,
- CEnvDOFController = 0x0000003E,
- CCascadeLight = 0x00000023,
- CEnvAmbientLight = 0x0000003C,
- CEntityParticleTrail = 0x0000003B,
- CEntityFreezing = 0x0000003A,
- CEntityFlame = 0x00000039,
- CEntityDissolve = 0x00000038,
- CDynamicLight = 0x00000033,
- CColorCorrectionVolume = 0x00000026,
- CColorCorrection = 0x00000025,
- CBreakableProp = 0x0000001E,
- CBeamSpotlight = 0x00000019,
- CBaseButton = 0x00000005,
- CBaseToggle = 0x00000013,
- CBasePlayer = 0x0000000F,
- CBaseFlex = 0x0000000C,
- CBaseEntity = 0x0000000B,
- CBaseDoor = 0x0000000A,
- CBaseCombatCharacter = 0x00000006,
- CBaseAnimatingOverlay = 0x00000003,
- CBoneFollower = 0x0000001A,
- CBaseAnimating = 0x00000002,
- CAI_BaseNPC = 0x00000000,
- CBeam = 0x00000018,
- CBaseViewModel = 0x00000015,
- CBaseParticleEntity = 0x0000000E,
- CBaseGrenade = 0x0000000D,
- CBaseCombatWeapon = 0x00000007,
- CBaseWeaponWorldModel = 0x00000017,
-};
-
-struct CSGO_ANIM_STATE
-{
-private:
- U32 unk000; //0x0000
- U32 unk001; //0x0004
- char pad_0[4][4]; //0x0008
-public:
- float unk_time; //0x0018 wheeee
-private:
- float point_four; //0x001C always 0.4
- float point_two; //0x0020 always 0.2
- U32 pad_1; //0x0024
-public:
- float walk_amt; //0x0028 Resets to 0 when movement stops
- float stop_amt; //0x002C Resets to 0 when full run starts (bw/fw)
-private:
- float point_two2; //0x0030 always 0.2
- float point_four2; //0x0034 always 0.4
- float unk_float_but_special; //0x0038
- float unk_float2; //0x003C Resets to 0 when movement stops
- float unk_float3; //0x0040 Resets to 0 when movement starts
- float unk_float4; //0x0044 static? 0.3
- float unk_float5; //0x0048 static? 0.3
- float unk_float6; //0x004C 0.0 <-> 1.0 (to 1. when moving)
- U32 unk_U32; //0x0050 static? 0x23E
- char pad_2[2][4]; //0x0054
- void *curr_weapon_0; //0x005C current weapon
- void *static_something; //0x0060
- void *curr_weapon_1; //0x0064 current weapon
- void *curr_weapon_2; //0x0068 current weapon
- float unk_time1; //0x006C same as +0x18
- U32 unk_time2; //0x0070 increases with time but its an int
- U32 what; //0x0074
- float look_dir[3]; //0x0078
- float hell_yaw; //0x0084
- float velocity[3]; //0x0088
- float uppies; //0x0094
- float i_have_no_idea; //0x0098
- float unk_float_the_sixth; //0x009C
- float N00000304; //0x00A0
- float jump_something0; //0x00A4
- float jump_something1; //0x00A8
- U32 delaware; //0x00AC
- float origin_something[3]; //0x00B0
- float position_something[3]; //0x00BC
- float inspector_vector[3]; //0x00C8
- float you_vector_go_catch_it[3]; //0x00D4
- float wow_three_floats[3]; //0x00E0
- float i_cant_believe_its_not_an_array[3]; //0x00EC
- float fuel_prices[3]; //0x00F8
- float wow_the_point_FLOATS_get_it; //0x0104
- U8 onGround; //0x0108
- U8 hitGroundAnim; //0x0109
- U16 u_thought; //0x010A
- char pad_010C[4]; //0x010C
- float N00000387[3]; //0x0110
- float N0000038A; //0x011C
- char pad_0120[160]; //0x0120
-}; //Size: 0x01C0
-
-class CSGO_NETCHANNEL {
-
-};
-
-struct CSGO_EVENT_INFO {
- I16 class_id;
- F32 fire_delay;
- const void* send_table;
- CSGO_CLIENT_CLASS* client_class;
- void* data;
- I32 packed_bits;
- I32 flags;
-private:
- U8 pad[16];
-};
-
-class CSGO_CLIENTSTATE {
- char pad[156];
-public:
- CSGO_NETCHANNEL* netchannel;
- I32 challenge;
-private:
- U8 pad1[4];
-public:
- F64 connect_time;
- I32 retry_number;
-private:
- U8 pad2[84];
-public:
- I32 signon_state;
-private:
- U8 pad3[4];
-public:
- F64 next_cmd_time;
- I32 server_count;
- I32 current_sequence;
-private:
- U8 pad4[8];
-public:
- float clock_offsets[16];
- I32 cur_clock_offset;
- I32 server_tick;
- I32 client_tick;
- I32 delta_tick;
-private:
- U32 pad5;
-public:
- char level_name[260];
- char level_name_short[40];
-private:
- U8 pad7[212];
-public:
- I32 maxclients;
-private:
- U8 pad8[18836];
-public:
- I32 old_tickcount;
- F32 tick_remainder;
- F32 frame_time;
- I32 last_outgoing_command;
- I32 choked_commands;
- I32 last_command_ack;
- I32 last_server_tick;
- I32 command_ack;
- I32 sound_sequence;
- I32 last_progress_percent;
- bool is_hltv;
-private:
- U8 pad9[75];
-public:
- VEC3 viewangles;
-private:
- U8 pad10[204];
-public:
- CSGO_EVENT_INFO* events;
-}; \ No newline at end of file