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authorboris <wzn@moneybot.cc>2018-12-27 22:44:59 +1300
committerboris <wzn@moneybot.cc>2018-12-27 22:44:59 +1300
commit3927cdd35b468b52fd689551ba70f17d6bd86eb2 (patch)
treeb734d1db0f3fd6a4f6170511c992abb179eb71a9
parent0c194bc8046cb3ecb4e4d0577f36a1d3bde58d11 (diff)
hjksdal
yeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
-rw-r--r--csgo-loader/csgo-client/Security/RuntimeSecurity.hpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/csgo-loader/csgo-client/Security/RuntimeSecurity.hpp b/csgo-loader/csgo-client/Security/RuntimeSecurity.hpp
index 77ec94c..2ef601d 100644
--- a/csgo-loader/csgo-client/Security/RuntimeSecurity.hpp
+++ b/csgo-loader/csgo-client/Security/RuntimeSecurity.hpp
@@ -20,9 +20,11 @@
// trigger in Debug mode.
// Just a neat little feature that I decided to implement :-)
#ifdef DEBUG
+ // Sick macros, retard.
#define WRAP_IF_RELEASE( s )
#define WRAP_IF_DEBUG( s ) { s; }
#else
+ // Sick macros, retard.
#define WRAP_IF_RELEASE( s ) { s; }
#define WRAP_IF_DEBUG( s )
@@ -78,7 +80,7 @@ namespace Security
bool Start();
// Retrieves the current Hardware ID for the system.
-
+ HardwareIdentifier GetHardwareId();
};
// Readability