diff options
| author | boris <wzn@moneybot.cc> | 2018-11-28 16:00:02 +1300 |
|---|---|---|
| committer | boris <wzn@moneybot.cc> | 2018-11-28 16:00:02 +1300 |
| commit | 3d412a4b30a9f7c7f51ea6562e694315948bd3da (patch) | |
| tree | 26d67dfd1f3e5fd12903ad13e85d0cb8bcf8f21c /cheat/gmod/CHLClient.hpp | |
| parent | e4729e4393d90271a3814c7a79950a660c48325a (diff) | |
cleaned up
in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever.
i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64
Diffstat (limited to 'cheat/gmod/CHLClient.hpp')
| -rw-r--r-- | cheat/gmod/CHLClient.hpp | 83 |
1 files changed, 83 insertions, 0 deletions
diff --git a/cheat/gmod/CHLClient.hpp b/cheat/gmod/CHLClient.hpp new file mode 100644 index 0000000..4ed244c --- /dev/null +++ b/cheat/gmod/CHLClient.hpp @@ -0,0 +1,83 @@ +#pragma once
+#include "util.hpp"
+#include "IClientEntityList.hpp"
+#include "ClientClass.hpp"
+#include "color.hpp"
+
+enum ClientFrameStage_t {
+ FRAME_UNDEFINED = -1,
+ FRAME_START,
+ FRAME_NET_UPDATE_START,
+ FRAME_NET_UPDATE_POSTDATAUPDATE_START,
+ FRAME_NET_UPDATE_POSTDATAUPDATE_END,
+ FRAME_NET_UPDATE_END,
+ FRAME_RENDER_START,
+ FRAME_RENDER_END
+};
+
+struct GlowObject_t {
+ IClientEntity* m_pEntity;
+ fclr_t color;
+ char junk0[ 8 ];
+ float m_flBloomAmount;
+ char junk1[ 4 ];
+ bool m_bRenderWhenOccluded;
+ bool m_bRenderWhenUnoccluded;
+ bool m_bFullBloom;
+ char junk2[ 14 ];
+};
+
+struct GlowObjectManager_t {
+ GlowObject_t* DataPtr; //0000
+ unsigned int Max; //0004
+ unsigned int unk02; //0008
+ unsigned int Count; //000C
+ unsigned int DataPtrBack; //0010
+ int m_nFirstFreeSlot; //0014
+ unsigned int unk1; //0018
+ unsigned int unk2; //001C
+ unsigned int unk3; //0020
+ unsigned int unk4; //0024
+ unsigned int unk5; //0028
+};
+
+class IBaseClientDLL
+{
+public:
+ ClientClass* GetAllClasses( ) {
+ using fn = ClientClass*( __thiscall* )( void* );
+ return util::get_vfunc< fn >( this, 8 )( this );
+ }
+
+ /*
+ DONTCARE
+ void SetCrosshairAngle( Vector& angle )
+ {
+ typedef void( __thiscall* SetCrosshairAngleFn )( void*, Vector& );
+ CallVFunction<SetCrosshairAngleFn>( this, 29 )( this, angle );
+ }
+
+ void HudProcessInput( bool enable )
+ {
+ using fn = void( __thiscall* )( void*, bool );
+ CallVFunction<fn>( this, 10 )( this, enable );
+ }
+
+ void HudUpdate( bool enable )
+ {
+ using fn = void( __thiscall* )( void*, bool );
+ CallVFunction<fn>( this, 11 )( this, enable );
+ }
+
+ void IN_ActivateMouse( )
+ {
+ using fn = void( __thiscall* )( void* );
+ CallVFunction<fn>( this, 15 )( this );
+ }
+
+ void IN_DeactivateMouse( )
+ {
+ using fn = void( __thiscall* )( void* );
+ CallVFunction<fn>( this, 16 )( this );
+ }*/
+};
\ No newline at end of file |
