diff options
| author | boris <wzn@moneybot.cc> | 2018-11-28 16:00:02 +1300 |
|---|---|---|
| committer | boris <wzn@moneybot.cc> | 2018-11-28 16:00:02 +1300 |
| commit | 3d412a4b30a9f7c7f51ea6562e694315948bd3da (patch) | |
| tree | 26d67dfd1f3e5fd12903ad13e85d0cb8bcf8f21c /cheat/gmod/hooks.cpp | |
| parent | e4729e4393d90271a3814c7a79950a660c48325a (diff) | |
cleaned up
in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever.
i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64
Diffstat (limited to 'cheat/gmod/hooks.cpp')
| -rw-r--r-- | cheat/gmod/hooks.cpp | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/cheat/gmod/hooks.cpp b/cheat/gmod/hooks.cpp new file mode 100644 index 0000000..a5cb91e --- /dev/null +++ b/cheat/gmod/hooks.cpp @@ -0,0 +1,48 @@ +#include "hooks.hpp" +#include "interface.hpp" + +hooks::c_netvar_proxy hooks::lby_proxy; +hooks::c_netvar_proxy hooks::last_shot_proxy; + + + + + +bool hooks::commit( factory::c_gmod* instance ) { + while ( !( instance->m_hwnd = FindWindowA( xors( "Valve001" ), 0 ) ) ) + Sleep( 100 ); + + window_procedure_o = reinterpret_cast< decltype( window_procedure_o ) >( + SetWindowLongA( instance->m_hwnd, GWLP_WNDPROC, + ( long )window_procedure ) + ); + + instance->m_d3d->hook( 42, &hooks::d3d::end_scene ); + instance->m_d3d->hook( 16, &hooks::d3d::reset ); + instance->m_d3d->hook( 17, &hooks::d3d::present ); + instance->m_surface->hook( 62, &hooks::lock_cursor ); + //instance->m_view_render->hook( 6, &hooks::render_view ); + instance->m_engine_vgui->hook( 13, &hooks::paint ); + //instance->m_engine->hook( 93, &hooks::is_hltv_proxy ); + //instance->m_engine->hook( 91, &hooks::is_paused ); + //instance->m_engine->hook( 27, &hooks::is_connected ); + //instance->m_panel->hook( 41, &hooks::paint_traverse ); + instance->m_clientmode->hook( 21, &hooks::create_move ); + //instance->m_clientmode->hook( 23, &hooks::override_mouse_input ); + //instance->m_clientmode->hook( 35, &hooks::get_viewmodel_fov ); + //instance->m_clientmode->hook( 44, &hooks::do_post_screen_space_effects ); + instance->m_clientmode->hook( 16, &hooks::override_view ); + //instance->m_chl->hook( 35, &hooks::frame_stage_notify ); + //instance->m_chl->hook( 10, &hooks::hud_process_input ); + instance->m_prediction->hook( 17, &hooks::run_command ); + //instance->m_prediction->hook( 14, &hooks::in_prediction ); + //instance->m_model_render->hook( 21, &hooks::draw_model_execute ); + //instance->m_render_view->hook( 9, &hooks::scene_end ); + //instance->m_surface->hook( 44, &hooks::get_screen_size ); + //instance->m_surface->hook( 116, &hooks::on_screen_size_changed ); + //instance->m_surface->hook( 82, &hooks::play_sound ); + //instance->m_engine_sound->hook( 5, &hooks::emit_sound ); + //instance->m_debug_show_spread->hook( 13, &hooks::debug_show_spread_get_int ); + + return true; +} |
