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authorboris <wzn@moneybot.cc>2018-11-28 16:00:02 +1300
committerboris <wzn@moneybot.cc>2018-11-28 16:00:02 +1300
commit3d412a4b30a9f7c7f51ea6562e694315948bd3da (patch)
tree26d67dfd1f3e5fd12903ad13e85d0cb8bcf8f21c /cheat/gmod/interface.hpp
parente4729e4393d90271a3814c7a79950a660c48325a (diff)
cleaned up
in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever. i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64
Diffstat (limited to 'cheat/gmod/interface.hpp')
-rw-r--r--cheat/gmod/interface.hpp165
1 files changed, 165 insertions, 0 deletions
diff --git a/cheat/gmod/interface.hpp b/cheat/gmod/interface.hpp
new file mode 100644
index 0000000..49fa015
--- /dev/null
+++ b/cheat/gmod/interface.hpp
@@ -0,0 +1,165 @@
+#pragma once
+#include "factory.hpp"
+#include "sdk.hpp"
+#include "listener.hpp"
+
+NAMESPACE_REGION( factory )
+
+struct IDirect3DDevice9;
+
+//interface holder
+template < typename t >
+class c_interface_base {
+ friend class c_gmod;
+public:
+ t* operator( )( ) {
+ return m_interface;
+ }
+
+ //calls a virtual
+ template< size_t index, typename ret = void,
+ class... Args >
+ ret call( Args... args ) {
+ return util::get_vfunc< ret( __thiscall* )( void*, Args... ) >
+ ( m_interface, index )( m_interface, args... );
+ }
+
+ //also calls a virtual but you supply the typedef instead of return type
+ template< typename def, size_t index, class... Args >
+ auto call( Args... args ) {
+ return util::get_vfunc< def >
+ ( m_interface, index )( m_interface, args... );
+ }
+
+ //allows you to cast the interface
+ template< typename t0 = t* >
+ t0 get( ) {
+ return ( t0 )m_interface;
+ }
+
+ void operator( )( t* ptr ) {
+ m_interface = ptr;
+ m_hook.reset( );
+ m_hook = std::make_shared< hooks::c_vmt >( static_cast< void* >( ptr ) );
+
+ /*find the module the interface is located in
+ i know i could just pass the pointer but traps are gay*/
+ MEMORY_BASIC_INFORMATION info;
+ VirtualQuery( ptr, &info, sizeof( MEMORY_BASIC_INFORMATION ) );
+
+ m_dll = static_cast< HMODULE >( info.AllocationBase );
+ }
+
+ void operator( )( void* ptr ) {
+ operator( )( static_cast< t* >( ptr ) );
+ }
+
+ decltype( auto ) operator->( ) {
+ return m_hook;
+ }
+
+ template< typename t2 = decltype( m_dll ) >
+ t2 dll( ) {
+ return ( t2 )m_dll;
+ }
+
+protected:
+ t* m_interface;
+ HMODULE m_dll;
+ std::shared_ptr< hooks::c_vmt > m_hook;
+};
+
+//declare your interfaces here
+class c_gmod {
+public:
+ c_interface_base< IBaseClientDLL > m_chl;
+ c_interface_base< ISurface > m_surface;
+ c_interface_base< IPanel > m_panel;
+ c_interface_base< IClientMode > m_clientmode;
+ c_interface_base< IVEngineClient > m_engine;
+ c_interface_base< IClientEntityList > m_entlist;
+ c_interface_base< IDirect3DDevice9 > m_d3d;
+ c_interface_base< IPrediction > m_prediction;
+ c_interface_base< ICSGameMovement > m_game_movement;
+ c_interface_base< IMoveHelper > m_move_helper;
+ c_interface_base< IVModelInfoClient > m_model_info;
+ c_interface_base< IVModelRender > m_model_render;
+ c_interface_base< IMaterialSystem > m_mat_system;
+ c_interface_base< IEngineTrace > m_trace;
+ c_interface_base< IPhysicsSurfaceProps > m_phys_props;
+ c_interface_base< IVRenderView > m_render_view;
+ c_interface_base< ICVar > m_cvar;
+ c_interface_base< IGameEventManager2 > m_event_mgr;
+ c_interface_base< CHudChat > m_hud_chat;
+ c_interface_base< uintptr_t > m_engine_sound;
+ c_interface_base< INetChannel > m_net_channel;
+ c_interface_base< cvar_t > m_debug_show_spread;
+ c_interface_base< CLuaShared > m_lua_shared;
+ c_interface_base< uintptr_t > m_engine_render;
+ c_interface_base< uintptr_t > m_engine_vgui;
+ c_interface_base< uintptr_t > m_view_render;
+ IKeyValuesSystem* m_keyvalues;
+ global_vars_t* m_globals;
+ CGlobalState* m_global_state;
+ CInput* m_input;
+ IMemAlloc* m_alloc;
+ float m_frametime;
+
+ HWND m_hwnd{ };
+ bool m_panic{ };
+
+ // struct {
+ // generic_listener_t bullet_impact{ xors( "bullet_impact" ), &listeners::bullet_impact };
+ // generic_listener_t player_hurt{ xors( "player_hurt" ), &listeners::player_hurt };
+ // generic_listener_t round_start{ xors( "round_start" ), &listeners::round_start };
+ // } listeners;
+public:
+ //find the interface inside of the module
+ void create( void* iface, const std::string& name, const std::string& mod ) {
+ auto* interface_ = static_cast< c_interface_base< uintptr_t >* >( iface );
+ auto ptr = g_factory.find_interface( mod, name );
+ if( !ptr )
+ return;
+
+ ( *interface_ )( ptr );
+ m_container.push_back( interface_ );
+ }
+
+ void create( void* iface, uintptr_t pointer ) {
+ auto interface_ = static_cast< c_interface_base< uintptr_t >* >( iface );
+
+ //msvc is retarded
+ ( *interface_ )( ( void* )pointer );
+ m_container.push_back( interface_ );
+ }
+
+ void create( void* iface, const std::string& name ) {
+ auto* interface_ = static_cast< c_interface_base< uintptr_t >* >( iface );
+ auto ptr = g_factory.find_interface( name );
+ if( !ptr )
+ return;
+
+ ( *interface_ )( ptr );
+ m_container.push_back( interface_ );
+ }
+
+ void __cdecl initialize( );
+ void __cdecl uninitialize( );
+
+private:
+ //restore the vmts to their original
+ void restore( ) {
+ for ( const auto& it : m_container ) {
+ it->m_hook->restore( );
+ }
+ }
+
+private:
+ std::vector< c_interface_base< uintptr_t >* > m_container;
+};
+
+bool create_interfaces( c_gmod* instance );
+
+END_REGION
+
+extern factory::c_gmod g_gmod; \ No newline at end of file