diff options
| author | boris <wzn@moneybot.cc> | 2018-11-28 16:00:02 +1300 |
|---|---|---|
| committer | boris <wzn@moneybot.cc> | 2018-11-28 16:00:02 +1300 |
| commit | 3d412a4b30a9f7c7f51ea6562e694315948bd3da (patch) | |
| tree | 26d67dfd1f3e5fd12903ad13e85d0cb8bcf8f21c /cheat/internal_rewrite/extra.hpp | |
| parent | e4729e4393d90271a3814c7a79950a660c48325a (diff) | |
cleaned up
in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever.
i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64
Diffstat (limited to 'cheat/internal_rewrite/extra.hpp')
| -rw-r--r-- | cheat/internal_rewrite/extra.hpp | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/cheat/internal_rewrite/extra.hpp b/cheat/internal_rewrite/extra.hpp new file mode 100644 index 0000000..7f0ac98 --- /dev/null +++ b/cheat/internal_rewrite/extra.hpp @@ -0,0 +1,41 @@ +#pragma once
+#include <vector>
+#include <deque>
+
+namespace features
+{
+ class c_extra {
+ bool m_fire_next{ };
+
+ public:
+ void rank_reveal( user_cmd_t* ucmd );
+ void thirdperson( );
+
+ void update_netchannel( );
+ void add_latency( INetChannel* channel );
+
+ void float_ragdolls( );
+ void rich_presence_flex( );
+ void remove_rich_presence_flex( );
+
+ void no_recoil( bool original );
+ void no_recoil( user_cmd_t* cmd );
+
+ void no_smoke( );
+ void no_flash( );
+
+ void disable_post_processing( );
+
+ void auto_revolver( user_cmd_t* );
+
+ void money_talk( IGameEvent *evt );
+
+ void server_information( );
+
+ void unlock_hidden_cvars( );
+
+ private:
+ using grenade_trace_t = std::vector< vec3_t >;
+
+ };
+}
\ No newline at end of file |
