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authorboris <wzn@moneybot.cc>2018-11-28 16:00:02 +1300
committerboris <wzn@moneybot.cc>2018-11-28 16:00:02 +1300
commit3d412a4b30a9f7c7f51ea6562e694315948bd3da (patch)
tree26d67dfd1f3e5fd12903ad13e85d0cb8bcf8f21c /cheat/internal_rewrite/extra.hpp
parente4729e4393d90271a3814c7a79950a660c48325a (diff)
cleaned up
in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever. i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64
Diffstat (limited to 'cheat/internal_rewrite/extra.hpp')
-rw-r--r--cheat/internal_rewrite/extra.hpp41
1 files changed, 41 insertions, 0 deletions
diff --git a/cheat/internal_rewrite/extra.hpp b/cheat/internal_rewrite/extra.hpp
new file mode 100644
index 0000000..7f0ac98
--- /dev/null
+++ b/cheat/internal_rewrite/extra.hpp
@@ -0,0 +1,41 @@
+#pragma once
+#include <vector>
+#include <deque>
+
+namespace features
+{
+ class c_extra {
+ bool m_fire_next{ };
+
+ public:
+ void rank_reveal( user_cmd_t* ucmd );
+ void thirdperson( );
+
+ void update_netchannel( );
+ void add_latency( INetChannel* channel );
+
+ void float_ragdolls( );
+ void rich_presence_flex( );
+ void remove_rich_presence_flex( );
+
+ void no_recoil( bool original );
+ void no_recoil( user_cmd_t* cmd );
+
+ void no_smoke( );
+ void no_flash( );
+
+ void disable_post_processing( );
+
+ void auto_revolver( user_cmd_t* );
+
+ void money_talk( IGameEvent *evt );
+
+ void server_information( );
+
+ void unlock_hidden_cvars( );
+
+ private:
+ using grenade_trace_t = std::vector< vec3_t >;
+
+ };
+} \ No newline at end of file