diff options
| author | boris <wzn@moneybot.cc> | 2018-11-28 16:00:02 +1300 |
|---|---|---|
| committer | boris <wzn@moneybot.cc> | 2018-11-28 16:00:02 +1300 |
| commit | 3d412a4b30a9f7c7f51ea6562e694315948bd3da (patch) | |
| tree | 26d67dfd1f3e5fd12903ad13e85d0cb8bcf8f21c /cheat/internal_rewrite/modules.hpp | |
| parent | e4729e4393d90271a3814c7a79950a660c48325a (diff) | |
cleaned up
in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever.
i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64
Diffstat (limited to 'cheat/internal_rewrite/modules.hpp')
| -rw-r--r-- | cheat/internal_rewrite/modules.hpp | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/cheat/internal_rewrite/modules.hpp b/cheat/internal_rewrite/modules.hpp new file mode 100644 index 0000000..6e78bf3 --- /dev/null +++ b/cheat/internal_rewrite/modules.hpp @@ -0,0 +1,35 @@ +#pragma once
+#include <cinttypes>
+
+struct patterns_t
+{
+ uint32_t beam_ptr; // B9 ? ? ? ? A1 ? ? ? ? FF 10 A1 ? ? ? ? B9
+ uint32_t move_helper; // 8B 0D ? ? ? ? 8B 46 08 68
+ uint32_t calc_abs_velocity; // 55 8B EC 83 E4 F8 83 EC 1C 53 56 57 8B F9 F7 87
+ uint32_t animstate_update; // 55 8B EC 83 E4 F8 83 EC 18 56 57 8B F9 F3 0F 11 54 24
+ uint32_t draw_small_entities_retaddr; // FF 90 ? ? ? ? FF 15 ? ? ? ? 84 C0 74 28
+ uint32_t is_breakable_ptr; // 55 8B EC 51 56 8B F1 85 F6 74 68 83 BE
+ uint32_t set_abs_angles; // 55 8B EC 83 E4 F8 83 EC 64 53 56 57 8B F1 E8
+ uint32_t set_abs_origin; // 55 8B EC 83 E4 F8 51 53 56 57 8B F1
+ uint32_t glow_manager; // 0F 11 05 00 00 00 00 83 C8 01
+ uint32_t smoke_count; // 55 8B EC 83 EC 08 8B 15 ? ? ? ? 0F 57 C0
+ uint32_t in_prediction_retaddr; // 84 C0 75 08 57 8B CE E8 ? ? ? ? 8B 06
+ uint32_t net_update_retaddr; // 5F 5E 5D C2 04 00 83 3D ? ? ? ? ?
+};
+
+
+struct header_t {
+ uint8_t xor_key{ };
+
+ char username[ 32 ]{ };
+
+ uintptr_t client_panorama{ };
+ uintptr_t vguimatsurface{ };
+ uintptr_t shaderapidx9{ };
+ uintptr_t vstdlib{ };
+ uintptr_t steam_api{ };
+
+ patterns_t patterns{ };
+};
+
+extern header_t g_header;
\ No newline at end of file |
