diff options
| author | boris <wzn@moneybot.cc> | 2018-11-28 16:00:02 +1300 |
|---|---|---|
| committer | boris <wzn@moneybot.cc> | 2018-11-28 16:00:02 +1300 |
| commit | 3d412a4b30a9f7c7f51ea6562e694315948bd3da (patch) | |
| tree | 26d67dfd1f3e5fd12903ad13e85d0cb8bcf8f21c /cheat/internal_rewrite/movement_recorder.hpp | |
| parent | e4729e4393d90271a3814c7a79950a660c48325a (diff) | |
cleaned up
in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever.
i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64
Diffstat (limited to 'cheat/internal_rewrite/movement_recorder.hpp')
| -rw-r--r-- | cheat/internal_rewrite/movement_recorder.hpp | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/cheat/internal_rewrite/movement_recorder.hpp b/cheat/internal_rewrite/movement_recorder.hpp new file mode 100644 index 0000000..03bcf8c --- /dev/null +++ b/cheat/internal_rewrite/movement_recorder.hpp @@ -0,0 +1,29 @@ +#pragma once +#include "sdk.hpp" +#include "vector.hpp" + +namespace features +{ + class c_move_recorder { + public: + void play_back( ); + void stop_playback( ); + void clear_recording( ); + + bool is_recording( ) const { return m_recording; } + bool is_playing( ) const { return m_playing; } + int get_record_count( ) const { return m_move_data.size( ); } + auto get_current_record( ) const { return m_record_index; } + + void operator()( user_cmd_t* ); + private: + void record_cmd( user_cmd_t* cmd ); + void start_recording( ); + void stop_recording( ); + + bool m_recording = false; + bool m_playing = false; + size_t m_record_index = 0; + std::vector< user_cmd_t > m_move_data; + }; +}
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