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authorboris <wzn@moneybot.cc>2018-11-28 16:00:02 +1300
committerboris <wzn@moneybot.cc>2018-11-28 16:00:02 +1300
commit3d412a4b30a9f7c7f51ea6562e694315948bd3da (patch)
tree26d67dfd1f3e5fd12903ad13e85d0cb8bcf8f21c /cheat/tf2/color.hpp
parente4729e4393d90271a3814c7a79950a660c48325a (diff)
cleaned up
in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever. i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64
Diffstat (limited to 'cheat/tf2/color.hpp')
-rw-r--r--cheat/tf2/color.hpp278
1 files changed, 278 insertions, 0 deletions
diff --git a/cheat/tf2/color.hpp b/cheat/tf2/color.hpp
new file mode 100644
index 0000000..5ea9454
--- /dev/null
+++ b/cheat/tf2/color.hpp
@@ -0,0 +1,278 @@
+#pragma once
+#include <cmath>
+#include <cinttypes>
+
+//this is a fucking mess
+
+class fclr_t {
+ float R, G, B, A;
+public:
+ fclr_t( ) : R( 0 ), G( 0 ), B( 0 ), A( 0 ) { }
+
+ fclr_t( float r, float g, float b, float a ) : R( r ), G( g ), B( b ), A( a ) { }
+
+ fclr_t( float r, float g, float b ) : R( r ), G( g ), B( b ), A( 255 ) { }
+
+ float& r( ) { return R; }
+ float& g( ) { return G; }
+ float& b( ) { return B; }
+ float& a( ) { return A; }
+
+ fclr_t& operator =( fclr_t& c ) {
+ R = c.r( );
+ G = c.g( );
+ B = c.b( );
+ A = c.a( );
+ return *this;
+ }
+
+ fclr_t operator+( const fclr_t& v ) const {
+ return fclr_t( R + v.R, G + v.G, B + v.B, A + v.A );
+ }
+
+ explicit operator bool( ) const noexcept {
+ return ( R > 0 || G > 0 || B > 0 || A > 0 );
+ }
+
+ bool operator==( fclr_t& c ) const {
+ return ( R == c.r( ) && G == c.g( ) && B == c.b( ) );
+ }
+};
+
+class clr_t {
+ uint8_t R, G, B, A;
+public:
+ clr_t( ) : R( 0 ), G( 0 ), B( 0 ), A( 0 ) { }
+
+ clr_t( uint8_t r, uint8_t g, uint8_t b, uint8_t a ) : R( r ), G( g ), B( b ), A( a ) { }
+
+ clr_t( uint8_t r, uint8_t g, uint8_t b ) : R( r ), G( g ), B( b ), A( 255 ) { }
+
+ uint8_t& r( ) { return R; }
+ uint8_t& g( ) { return G; }
+ uint8_t& b( ) { return B; }
+ uint8_t& a( ) { return A; }
+
+ clr_t& operator =( clr_t& c ) {
+ R = c.r( );
+ G = c.g( );
+ B = c.b( );
+ A = c.a( );
+ return *this;
+ }
+
+ clr_t operator+( const clr_t& v ) const {
+ return clr_t( R + v.R, G + v.G, B + v.B, A + v.A );
+ }
+
+ clr_t operator*( float f ) {
+ return clr_t( uint8_t( R * f ), uint8_t( G * f ), uint8_t( B * f ), A );
+ }
+
+ explicit operator bool( ) const noexcept {
+ return ( R > 0 || G > 0 || B > 0 || A > 0 );
+ }
+
+ float brightness( ) {
+ typedef struct {
+ float h, s, v;
+ } hsv;
+ hsv out;
+
+ float min = static_cast<float>( R < G ? R : G );
+ min = static_cast<float>( min < B ? min : B );
+
+ float max = static_cast<float>( R > G ? R : G );
+ max = static_cast<float>( max > B ? max : B );
+
+ out.v = max;
+ float delta = max - min;
+ if( delta < 0.0010f ) {
+ out.s = 0.f;
+ out.h = 0.f;
+ return out.h;
+ }
+ if( max > 0.0f ) {
+ out.s = delta / max;
+ }
+ else {
+ out.s = 0.0f;
+ out.h = NAN;
+ return out.h;
+ }
+ if( R >= max )
+ out.h = static_cast<float>( G - B ) / delta;
+ else if( G >= max )
+ out.h = 2.0f + static_cast<float>( B - R ) / delta;
+ else
+ out.h = 4.0f + static_cast<float>( R - G ) / delta;
+
+ out.h *= 60.0f;
+ out.h /= 360.f;
+
+ if( out.h < 0.0f )
+ out.h += 360.0f;
+
+ return out.v;
+ }
+
+ float saturation( ) {
+ typedef struct {
+ float h, s, v;
+ } hsv;
+ hsv out;
+
+ float min = static_cast<float>( R < G ? R : G );
+ min = static_cast<float>( min < B ? min : B );
+
+ float max = static_cast<float>( R > G ? R : G );
+ max = static_cast<float>( max > B ? max : B );
+
+ out.v = max;
+ float delta = max - min;
+ if( delta < 0.0010f ) {
+ out.s = 0.f;
+ out.h = 0.f;
+ return out.h;
+ }
+ if( max > 0.0f ) {
+ out.s = delta / max;
+ }
+ else {
+ out.s = 0.0f;
+ out.h = NAN;
+ return out.h;
+ }
+ if( R >= max )
+ out.h = static_cast<float>( G - B ) / delta;
+ else if( G >= max )
+ out.h = 2.0f + static_cast<float>( B - R ) / delta;
+ else
+ out.h = 4.0f + static_cast<float>( R - G ) / delta;
+
+ out.h *= 60.0f;
+ out.h /= 360.f;
+
+ if( out.h < 0.0f )
+ out.h += 360.0f;
+
+ return out.s;
+ }
+
+ static clr_t from_hsb( float hue, float saturation, float brightness ) {
+ float h = hue == 1.0f ? 0 : hue * 6.0f;
+ float f = h - ( int )h;
+ float p = brightness * ( 1.0f - saturation );
+ float q = brightness * ( 1.0f - saturation * f );
+ float t = brightness * ( 1.0f - ( saturation * ( 1.0f - f ) ) );
+
+ if( h < 1 ) {
+ return clr_t(
+ ( unsigned char )( brightness * 255 ),
+ ( unsigned char )( t * 255 ),
+ ( unsigned char )( p * 255 )
+ );
+ }
+ else if( h < 2 ) {
+ return clr_t(
+ ( unsigned char )( q * 255 ),
+ ( unsigned char )( brightness * 255 ),
+ ( unsigned char )( p * 255 )
+ );
+ }
+ else if( h < 3 ) {
+ return clr_t(
+ ( unsigned char )( p * 255 ),
+ ( unsigned char )( brightness * 255 ),
+ ( unsigned char )( t * 255 )
+ );
+ }
+ else if( h < 4 ) {
+ return clr_t(
+ ( unsigned char )( p * 255 ),
+ ( unsigned char )( q * 255 ),
+ ( unsigned char )( brightness * 255 )
+ );
+ }
+ else if( h < 5 ) {
+ return clr_t(
+ ( unsigned char )( t * 255 ),
+ ( unsigned char )( p * 255 ),
+ ( unsigned char )( brightness * 255 )
+ );
+ }
+ else {
+ return clr_t(
+ ( unsigned char )( brightness * 255 ),
+ ( unsigned char )( p * 255 ),
+ ( unsigned char )( q * 255 )
+ );
+ }
+ }
+
+ static clr_t blend( clr_t first, clr_t second, float t ) {
+ return clr_t(
+ first.r( ) + static_cast< int >( t * ( second.r( ) - first.r( ) ) ),
+ first.g( ) + static_cast< int >( t * ( second.g( ) - first.g( ) ) ),
+ first.b( ) + static_cast< int >( t * ( second.b( ) - first.b( ) ) ),
+ first.a( ) + static_cast< int >( t * ( second.a( ) - first.a( ) ) )
+ );
+ }
+
+ float hue( ) {
+ typedef struct {
+ float h, s, v;
+ } hsv;
+ hsv out;
+ float min, max, delta;
+
+ min = static_cast< float >( R < G ? R : G );
+ min = static_cast< float >( min < B ? min : B );
+
+ max = static_cast< float >( R > G ? R : G );
+ max = static_cast< float >( max > B ? max : B );
+
+ out.v = max;
+ delta = max - min;
+ if( delta < 0.0010f ) {
+ out.s = 0.f;
+ out.h = 0.f;
+ return out.h;
+ }
+ if( max > 0.0f ) {
+ out.s = ( delta / max );
+ }
+ else {
+ out.s = 0.0f;
+ out.h = ( float )NAN;
+ return out.h;
+ }
+ if( R >= max )
+ out.h = static_cast< float >( G - B ) / delta;
+ else
+ if( G >= max )
+ out.h = 2.0f + static_cast< float >( B - R ) / delta;
+ else
+ out.h = 4.0f + static_cast< float >( R - G ) / delta;
+
+ out.h *= 60.0f;
+ out.h /= 360.f;
+
+ if( out.h < 0.0f )
+ out.h += 360.0f;
+
+ return out.h;
+ }
+
+ fclr_t to_fclr( ) {
+ return fclr_t{ R / 255.f, G / 255.f, B / 255.f, A / 255.f };
+ }
+
+ operator fclr_t( ) {
+ return this->to_fclr( );
+ }
+
+ bool operator==( clr_t& c ) const {
+ return ( R == c.r( ) && G == c.g( ) && B == c.b( ) );
+ }
+}; \ No newline at end of file