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authorboris <wzn@moneybot.cc>2018-11-28 16:00:02 +1300
committerboris <wzn@moneybot.cc>2018-11-28 16:00:02 +1300
commit3d412a4b30a9f7c7f51ea6562e694315948bd3da (patch)
tree26d67dfd1f3e5fd12903ad13e85d0cb8bcf8f21c /cheat/tf2/interfaces.h
parente4729e4393d90271a3814c7a79950a660c48325a (diff)
cleaned up
in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever. i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64
Diffstat (limited to 'cheat/tf2/interfaces.h')
-rw-r--r--cheat/tf2/interfaces.h160
1 files changed, 160 insertions, 0 deletions
diff --git a/cheat/tf2/interfaces.h b/cheat/tf2/interfaces.h
new file mode 100644
index 0000000..96e3be1
--- /dev/null
+++ b/cheat/tf2/interfaces.h
@@ -0,0 +1,160 @@
+#pragma once
+
+#include <memory>
+#include "sdk.h"
+#include "vmt.h"
+#include "ctx.hpp"
+#include "listener.hpp"
+#include "factory.h"
+struct IDirect3DDevice9;
+namespace tf2
+{
+template < typename t >
+class interface_base {
+ friend class client;
+public:
+ t* operator( )( ) {
+ return m_interface;
+ }
+
+ //calls a virtual
+ template< size_t index, typename ret = void,
+ class... Args >
+ ret call( Args... args ) {
+ return util::get_vfunc< ret( __thiscall* )( void*, Args... ) >
+ ( m_interface, index )( m_interface, args... );
+ }
+
+ //also calls a virtual but you supply the typedef instead of return type
+ template< typename def, size_t index, class... Args >
+ auto call( Args... args ) {
+ return util::get_vfunc< def >
+ ( m_interface, index )( m_interface, args... );
+ }
+
+ //allows you to cast the interface
+ template< typename t0 = t* >
+ t0 get( ) {
+ return ( t0 )m_interface;
+ }
+
+ void operator( )( t* ptr ) {
+ m_interface = ptr;
+ m_hook.reset( );
+ m_hook = std::make_shared< hooks::c_vmt >( static_cast< void* >( ptr ) );
+
+ /*find the module the interface is located in
+ i know i could just pass the pointer but traps are gay*/
+ MEMORY_BASIC_INFORMATION info;
+ VirtualQuery( ptr, &info, sizeof( MEMORY_BASIC_INFORMATION ) );
+
+ m_dll = static_cast< HMODULE >( info.AllocationBase );
+ }
+
+ void operator( )( void* ptr ) {
+ operator( )( static_cast< t* >( ptr ) );
+ }
+
+ decltype( auto ) operator->( ) {
+ return m_hook;
+ }
+
+ template< typename t2 = decltype( m_dll ) >
+ t2 dll( ) {
+ return ( t2 )m_dll;
+ }
+
+protected:
+ t* m_interface;
+ HMODULE m_dll;
+ std::shared_ptr< hooks::c_vmt > m_hook;
+};
+
+
+ class client {
+ public:
+ interface_base< IEngineVGui > m_vgui;
+ interface_base< IClientMode > m_clientmode;
+ interface_base< IEngineTrace > m_trace;
+ interface_base< IVEngineClient > m_engine;
+ interface_base< IInputSystem > m_input;
+ interface_base< chl_client > m_chl;
+ interface_base< IVDebugOverlay > m_overlay;
+ interface_base< client_ent_list > m_entlist;
+ interface_base< IPlayerInfoManager > m_playerinfo;
+ interface_base< ISurface > m_surface;
+ interface_base< IPanel > m_panel;
+ interface_base< ICVar > m_cvar;
+ interface_base< IVRenderView > m_renderview;
+ interface_base< IPrediction > m_prediction;
+ interface_base< IGameMovement > m_movement;
+ interface_base< IVModelInfo > m_modelinfo;
+ interface_base< uintptr_t > m_d3d;
+ interface_base< IVModelRender > m_model_render;
+ interface_base< IVRenderView > m_render_view;
+ interface_base< uintptr_t > m_engine_sound;
+ interface_base< IGameEventManager2 > m_event_mgr;
+ interface_base< IMaterialSystem > m_mat_system;
+ interface_base< CStringTable > m_string_table;
+ interface_base< IViewRenderBeams > m_beams;
+ IKeyValuesSystem* m_keyvalues;
+ CGlobalVarsBase* m_globals;
+ IMoveHelper* m_movehelper;
+ CInput* m_hl_input;
+ bool m_panic;
+ HWND m_hwnd{ };
+ float m_frametime;
+
+ struct {
+ generic_listener_t player_hurt{ xors( "player_hurt" ), &listeners::player_hurt };
+ } listeners;
+
+ public:
+ //find the interface inside of the module
+ void create( void* iface, const std::string& name, const std::string& mod ) {
+ auto* interface_ = static_cast< interface_base< uintptr_t >* >( iface );
+ auto ptr = g_factory.find_interface( mod, name );
+ if( !ptr )
+ return;
+
+ ( *interface_ )( ptr );
+ m_container.push_back( interface_ );
+ }
+
+ void create( void* iface, uintptr_t pointer ) {
+ auto interface_ = static_cast< interface_base< uintptr_t >* >( iface );
+
+ //msvc is retarded
+ ( *interface_ )( ( void* )pointer );
+ m_container.push_back( interface_ );
+ }
+
+ void create( void* iface, const std::string& name ) {
+ auto* interface_ = static_cast< interface_base< uintptr_t >* >( iface );
+ auto ptr = g_factory.find_interface( name );
+ if( !ptr )
+ return;
+
+ ( *interface_ )( ptr );
+ m_container.push_back( interface_ );
+ }
+
+ void __cdecl initialize( );
+ void __cdecl uninitialize( );
+
+ private:
+ //restore the vmts to their original
+ void restore( ) {
+ for( const auto& it : m_container ) {
+ it->m_hook->restore( );
+ }
+ }
+
+ private:
+ std::vector< interface_base< uintptr_t >* > m_container;
+ };
+
+ bool create_interfaces( client * );
+}
+
+extern tf2::client cl;