diff options
| author | boris <wzn@moneybot.cc> | 2018-11-28 16:00:02 +1300 |
|---|---|---|
| committer | boris <wzn@moneybot.cc> | 2018-11-28 16:00:02 +1300 |
| commit | 3d412a4b30a9f7c7f51ea6562e694315948bd3da (patch) | |
| tree | 26d67dfd1f3e5fd12903ad13e85d0cb8bcf8f21c /cheat/tf2/paint.cpp | |
| parent | e4729e4393d90271a3814c7a79950a660c48325a (diff) | |
cleaned up
in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever.
i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64
Diffstat (limited to 'cheat/tf2/paint.cpp')
| -rw-r--r-- | cheat/tf2/paint.cpp | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/cheat/tf2/paint.cpp b/cheat/tf2/paint.cpp new file mode 100644 index 0000000..144847b --- /dev/null +++ b/cheat/tf2/paint.cpp @@ -0,0 +1,51 @@ +#include "hooks.h"
+#include "interfaces.h"
+#include "search.h"
+#include "graphics.h"
+#include "settings.h"
+#include "base_cheat.h"
+
+
+void __fastcall hooks::paint_traverse( void *ecx_, void *edx_, unsigned int panel, bool forcerepaint, bool allowforce ) {
+ static auto paint_o = cl.m_panel->get_old_function< decltype( hooks::paint_traverse )* >( 41 );
+ paint_o( ecx_, edx_, panel, forcerepaint, allowforce );
+
+ if ( cl.m_panic /*|| !g_ctx->run_frame( ) this will disable esp when dead u dummie!!!*/ ) {
+ return;
+ }
+
+ static uint32_t focus_overlay_panel{ };
+ if ( !focus_overlay_panel ) {
+ std::string panelname( cl.m_panel( )->GetName( panel ) );
+ if ( panelname.find( "FocusOverlayPanel" ) != std::string::npos ) { //matsystemtoppanel is glitched the fuck out in tf2
+ focus_overlay_panel = panel; //hovewer this draws on shit other than the main screen
+ } //so we should get paint working
+ }
+
+ if ( panel == focus_overlay_panel ) { //i still wonder why dont we do this in paint
+ //dank 2007 esp here
+ cl.m_panel( )->SetMouseInputEnabled( panel, g_settings.menu.open || g_con->m_open );
+ }
+}
+
+void __fastcall hooks::paint( void* ecx_, void* edx_, int mode ) {
+ static auto engine_paint_o = cl.m_vgui->get_old_function< decltype( hooks::paint )* >( 13 );
+ static auto start_d = pattern::first_code_match< void( __thiscall* )( void* ) >( cl.m_surface.dll( ), "55 8B EC 64 A1 ? ? ? ? 6A FF 68 ? ? ? ? 50 64 89 25 ? ? ? ? 83 EC 14" );
+ static auto finish_d = pattern::first_code_match< void( __thiscall* )( void* ) >( cl.m_surface.dll( ), "55 8B EC 6A FF 68 ? ? ? ? 64 A1 ? ? ? ? 50 64 89 25 ? ? ? ? 51 56 6A 00" );
+
+ engine_paint_o( ecx_, edx_, mode );
+
+ if ( cl.m_panic ) return;
+
+ if ( mode & PAINT_UIPANELS ) {
+ start_d( cl.m_surface( ) );
+
+ //did you say lazy?
+
+ g_renderer.draw_box( 0, 0, 1, 1, clr_t( 0, 0, 0, 1 ) );
+ if( !g_settings.misc.hide_from_obs )
+ g_cheat.visuals( );
+
+ finish_d( cl.m_surface( ) );
+ }
+}
\ No newline at end of file |
