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authorboris <wzn@moneybot.cc>2018-12-27 22:42:05 +1300
committerboris <wzn@moneybot.cc>2018-12-27 22:42:05 +1300
commit0c194bc8046cb3ecb4e4d0577f36a1d3bde58d11 (patch)
treec27c5e71dba4db816cd9ad601a997b974377187e /csgo-loader/csgo-client/Login/RemoteLogin.hpp
parent45adf172a76fc46ca6ca10e17fd534d4f35896c0 (diff)
bap
Diffstat (limited to 'csgo-loader/csgo-client/Login/RemoteLogin.hpp')
-rw-r--r--csgo-loader/csgo-client/Login/RemoteLogin.hpp5
1 files changed, 1 insertions, 4 deletions
diff --git a/csgo-loader/csgo-client/Login/RemoteLogin.hpp b/csgo-loader/csgo-client/Login/RemoteLogin.hpp
index 31649c6..8e819fe 100644
--- a/csgo-loader/csgo-client/Login/RemoteLogin.hpp
+++ b/csgo-loader/csgo-client/Login/RemoteLogin.hpp
@@ -56,10 +56,7 @@ namespace Login
void Start(const char *Username, const char *Password);
// Obtains the hardware ID of the current machine in use.
- uint32_t GetHardwareId();
-
- // Queries the WMI for data.
- ByteArray DoWmiQuery(const char *Query);
+ // TODO: HWID
// Translates server response, determines whether or not the
// user can access the client. NOTE: Server will drop the client if