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authorboris <wzn@moneybot.cc>2018-12-24 20:39:09 +1300
committerboris <wzn@moneybot.cc>2018-12-24 20:39:09 +1300
commitace9ae2117175dfe5e14b259db2e0536f8ec7a8a (patch)
treee657af71b250546fb3e135fdadb1cd31f1a07671 /csgo-loader/csgo-client/RemoteCode/RemoteCodeClient.hpp
parent8a6e64f020047709f53ddd35797c511a5d3239fe (diff)
fffffffff
Diffstat (limited to 'csgo-loader/csgo-client/RemoteCode/RemoteCodeClient.hpp')
-rw-r--r--csgo-loader/csgo-client/RemoteCode/RemoteCodeClient.hpp28
1 files changed, 27 insertions, 1 deletions
diff --git a/csgo-loader/csgo-client/RemoteCode/RemoteCodeClient.hpp b/csgo-loader/csgo-client/RemoteCode/RemoteCodeClient.hpp
index 57f1499..6794403 100644
--- a/csgo-loader/csgo-client/RemoteCode/RemoteCodeClient.hpp
+++ b/csgo-loader/csgo-client/RemoteCode/RemoteCodeClient.hpp
@@ -1,6 +1,32 @@
#pragma once
+#include <RemoteCode/RemoteProcess.hpp>
+
namespace RemoteCode
{
-
+ struct RemoteCodeParameters
+ {
+ uintptr_t m_EndSceneVmt; // client
+ uintptr_t m_OriginalEndScene; // client
+ uintptr_t m_EntryPoint; // server
+ uintptr_t m_CheatHeader; // server (this can also be constant but hey..)
+ uintptr_t m_VirtualProtect; // client
+ };
+
+ class RemoteCodeClient
+ {
+ ByteArray m_Code;
+ RemoteProcess m_Process;
+ uintptr_t m_DirectX;
+
+ public:
+ RemoteCodeClient() = default;
+
+ // Send server the allocation address.
+ // This will also send the original and vmt address of endscene.
+ RemoteCodeParameters Start(RemoteProcess &Process);
+
+ // Allocate, write and then dispatch the shellcode.
+ void Dispatch(ByteArray &Shellcode);
+ };
} \ No newline at end of file