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authorboris <wzn@moneybot.cc>2018-12-27 22:42:05 +1300
committerboris <wzn@moneybot.cc>2018-12-27 22:42:05 +1300
commit0c194bc8046cb3ecb4e4d0577f36a1d3bde58d11 (patch)
treec27c5e71dba4db816cd9ad601a997b974377187e /csgo-loader/csgo-client/RemoteCode/RemoteInjectionClient.hpp
parent45adf172a76fc46ca6ca10e17fd534d4f35896c0 (diff)
bap
Diffstat (limited to 'csgo-loader/csgo-client/RemoteCode/RemoteInjectionClient.hpp')
-rw-r--r--csgo-loader/csgo-client/RemoteCode/RemoteInjectionClient.hpp18
1 files changed, 0 insertions, 18 deletions
diff --git a/csgo-loader/csgo-client/RemoteCode/RemoteInjectionClient.hpp b/csgo-loader/csgo-client/RemoteCode/RemoteInjectionClient.hpp
index 5880174..6699a9e 100644
--- a/csgo-loader/csgo-client/RemoteCode/RemoteInjectionClient.hpp
+++ b/csgo-loader/csgo-client/RemoteCode/RemoteInjectionClient.hpp
@@ -7,24 +7,6 @@ namespace RemoteCode
{
class RemoteInjectionClient
{
- ByteArray m_Data;
- RemoteProcess m_Process;
- char m_ProcessName[64];
- void *m_AllocationBase;
- public:
- RemoteInjectionClient() = default;
-
- // Select a game to inject the cheat for
- bool Start(UserExperience::SelectedGame Game);
-
- // Allocates a page in the game memory, which will be used to
- // write and execute the DLL.
- uintptr_t AllocateImagePage(size_t SizeOfImage);
-
- // Initializes m_Process with the game process.
- bool OpenGameHandle();
-
- void WriteToMap(ByteArray &CheatBin);
};
} \ No newline at end of file