diff options
| author | boris <wzn@moneybot.cc> | 2018-11-28 16:00:02 +1300 |
|---|---|---|
| committer | boris <wzn@moneybot.cc> | 2018-11-28 16:00:02 +1300 |
| commit | 3d412a4b30a9f7c7f51ea6562e694315948bd3da (patch) | |
| tree | 26d67dfd1f3e5fd12903ad13e85d0cb8bcf8f21c /gmod/ISurface.hpp | |
| parent | e4729e4393d90271a3814c7a79950a660c48325a (diff) | |
cleaned up
in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever.
i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64
Diffstat (limited to 'gmod/ISurface.hpp')
| -rw-r--r-- | gmod/ISurface.hpp | 117 |
1 files changed, 0 insertions, 117 deletions
diff --git a/gmod/ISurface.hpp b/gmod/ISurface.hpp deleted file mode 100644 index 5756191..0000000 --- a/gmod/ISurface.hpp +++ /dev/null @@ -1,117 +0,0 @@ -#pragma once -#include "IAppSystem.hpp" -#include "vector.hpp" -#include "color.hpp" - -enum FontDrawType_t { - FONT_DRAW_DEFAULT = 0, - FONT_DRAW_NONADDITIVE, - FONT_DRAW_ADDITIVE, - FONT_DRAW_TYPE_COUNT = 2, -}; - -enum FontFlags_t { - FONTFLAG_NONE, - FONTFLAG_ITALIC = 0x001, - FONTFLAG_UNDERLINE = 0x002, - FONTFLAG_STRIKEOUT = 0x004, - FONTFLAG_SYMBOL = 0x008, - FONTFLAG_ANTIALIAS = 0x010, - FONTFLAG_GAUSSIANBLUR = 0x020, - FONTFLAG_ROTARY = 0x040, - FONTFLAG_DROPSHADOW = 0x080, - FONTFLAG_ADDITIVE = 0x100, - FONTFLAG_OUTLINE = 0x200, - FONTFLAG_CUSTOM = 0x400, - FONTFLAG_BITMAP = 0x800, -}; - -enum ImageFormat { - IMAGE_FORMAT_UNKNOWN = -1, - IMAGE_FORMAT_RGBA8888 = 0, - IMAGE_FORMAT_ABGR8888, - IMAGE_FORMAT_RGB888, - IMAGE_FORMAT_BGR888, - IMAGE_FORMAT_RGB565, - IMAGE_FORMAT_I8, - IMAGE_FORMAT_IA88, - IMAGE_FORMAT_P8, - IMAGE_FORMAT_A8, - IMAGE_FORMAT_RGB888_BLUESCREEN, - IMAGE_FORMAT_BGR888_BLUESCREEN, - IMAGE_FORMAT_ARGB8888, - IMAGE_FORMAT_BGRA8888, - IMAGE_FORMAT_DXT1, - IMAGE_FORMAT_DXT3, - IMAGE_FORMAT_DXT5, - IMAGE_FORMAT_BGRX8888, - IMAGE_FORMAT_BGR565, - IMAGE_FORMAT_BGRX5551, - IMAGE_FORMAT_BGRA4444, - IMAGE_FORMAT_DXT1_ONEBITALPHA, - IMAGE_FORMAT_BGRA5551, - IMAGE_FORMAT_UV88, - IMAGE_FORMAT_UVWQ8888, - IMAGE_FORMAT_RGBA16161616F, - IMAGE_FORMAT_RGBA16161616, - IMAGE_FORMAT_UVLX8888, - IMAGE_FORMAT_R32F, // Single-channel 32-bit floating point - IMAGE_FORMAT_RGB323232F, - IMAGE_FORMAT_RGBA32323232F, - - // Depth-stencil texture formats for shadow depth mapping - IMAGE_FORMAT_NV_DST16, // - IMAGE_FORMAT_NV_DST24, // - IMAGE_FORMAT_NV_INTZ, // Vendor-specific depth-stencil texture - IMAGE_FORMAT_NV_RAWZ, // formats for shadow depth mapping - IMAGE_FORMAT_ATI_DST16, // - IMAGE_FORMAT_ATI_DST24, // - IMAGE_FORMAT_NV_NULL, // Dummy format which takes no video memory - - // Compressed normal map formats - IMAGE_FORMAT_ATI2N, // One-surface ATI2N / DXN format - IMAGE_FORMAT_ATI1N, // Two-surface ATI1N format - - NUM_IMAGE_FORMATS -}; - -struct vertex_t { - vertex_t( ) {} - - vertex_t( const vec2_t& pos, const vec2_t& coord = vec2_t( 0, 0 ) ) { - m_position = pos; - m_tex_coord = coord; - } - - void init( float x, float y, const vec2_t& coord = vec2_t( 0, 0 ) ) { - m_position = vec2_t( x, y ); - m_tex_coord = coord; - } - - vec2_t m_position; - vec2_t m_tex_coord; -}; - -using HFont = unsigned long; -using VPANEL = unsigned long; -class IntRect; -class IHTMLEvents; -class IHTML; -using HCursor = unsigned long; -using HTexture = unsigned long; -class CharRenderInfo; -class IVguiMatInfo; -class IImage; -class DrawTexturedRectParms_t; -class IHTMLChromeController; - -class ISurface : public IAppSystem { -public: - void SetCursorAlwaysVisible( bool state ) { - return util::get_vfunc< 52, void >( this, state ); - } - - void UnlockCursor( ) { - return util::get_vfunc< 61, void >( this ); - } -};
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