diff options
| author | boris <wzn@moneybot.cc> | 2018-11-28 16:00:02 +1300 |
|---|---|---|
| committer | boris <wzn@moneybot.cc> | 2018-11-28 16:00:02 +1300 |
| commit | 3d412a4b30a9f7c7f51ea6562e694315948bd3da (patch) | |
| tree | 26d67dfd1f3e5fd12903ad13e85d0cb8bcf8f21c /gmod/Valve/dt_common.h | |
| parent | e4729e4393d90271a3814c7a79950a660c48325a (diff) | |
cleaned up
in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever.
i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64
Diffstat (limited to 'gmod/Valve/dt_common.h')
| -rw-r--r-- | gmod/Valve/dt_common.h | 180 |
1 files changed, 0 insertions, 180 deletions
diff --git a/gmod/Valve/dt_common.h b/gmod/Valve/dt_common.h deleted file mode 100644 index 44bc2a2..0000000 --- a/gmod/Valve/dt_common.h +++ /dev/null @@ -1,180 +0,0 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//
-//=============================================================================//
-
-#pragma once
-
-//#include <stddef.h>
-#include <cstdio>
-
-// Max number of properties in a datatable and its children.
-#define MAX_DATATABLES 1024 // must be a power of 2.
-#define MAX_DATATABLE_PROPS 4096
-
-#define MAX_ARRAY_ELEMENTS 2048 // a network array should have more that 1024 elements
-
-#define HIGH_DEFAULT -121121.121121f
-
-#define BITS_FULLRES -1 // Use the full resolution of the type being encoded.
-#define BITS_WORLDCOORD -2 // Encode as a world coordinate.
-
-#define DT_MAX_STRING_BITS 9
-#define DT_MAX_STRING_BUFFERSIZE (1<<DT_MAX_STRING_BITS) // Maximum length of a string that can be sent.
-
-#define STRINGBUFSIZE(className, varName) sizeof( ((className*)0)->varName )
-
-// Gets the size of a variable in a class.
-#define PROPSIZEOF(className, varName) sizeof(((className*)0)->varName)
-
-
-// SendProp::m_Flags.
-#define SPROP_UNSIGNED (1<<0) // Unsigned integer data.
-
-#define SPROP_COORD (1<<1) // If this is set, the float/vector is treated like a world coordinate.
-// Note that the bit count is ignored in this case.
-
-#define SPROP_NOSCALE (1<<2) // For floating point, don't scale into range, just take value as is.
-
-#define SPROP_ROUNDDOWN (1<<3) // For floating point, limit high value to range minus one bit unit
-
-#define SPROP_ROUNDUP (1<<4) // For floating point, limit low value to range minus one bit unit
-
-#define SPROP_NORMAL (1<<5) // If this is set, the vector is treated like a normal (only valid for vectors)
-
-#define SPROP_EXCLUDE (1<<6) // This is an exclude prop (not excludED, but it points at another prop to be excluded).
-
-#define SPROP_XYZE (1<<7) // Use XYZ/Exponent encoding for vectors.
-
-#define SPROP_INSIDEARRAY (1<<8) // This tells us that the property is inside an array, so it shouldn't be put into the
-// flattened property list. Its array will point at it when it needs to.
-
-#define SPROP_PROXY_ALWAYS_YES (1<<9) // Set for datatable props using one of the default datatable proxies like
-// SendProxy_DataTableToDataTable that always send the data to all clients.
-
-#define SPROP_CHANGES_OFTEN (1<<10) // this is an often changed field, moved to head of sendtable so it gets a small index
-
-#define SPROP_IS_A_VECTOR_ELEM (1<<11) // Set automatically if SPROP_VECTORELEM is used.
-
-#define SPROP_COLLAPSIBLE (1<<12) // Set automatically if it's a datatable with an offset of 0 that doesn't change the pointer
-// (ie: for all automatically-chained base classes).
-// In this case, it can get rid of this SendPropDataTable altogether and spare the
-// trouble of walking the hierarchy more than necessary.
-
-#define SPROP_COORD_MP (1<<13) // Like SPROP_COORD, but special handling for multiplayer games
-#define SPROP_COORD_MP_LOWPRECISION (1<<14) // Like SPROP_COORD, but special handling for multiplayer games where the fractional component only gets a 3 bits instead of 5
-#define SPROP_COORD_MP_INTEGRAL (1<<15) // SPROP_COORD_MP, but coordinates are rounded to integral boundaries
-#define SPROP_NUMFLAGBITS_NETWORKED 16
-
-// This is server side only, it's used to mark properties whose SendProxy_* functions encode against gpGlobals->tickcount (the only ones that currently do this are
-// m_flAnimTime and m_flSimulationTime. MODs shouldn't need to mess with this probably
-#define SPROP_ENCODED_AGAINST_TICKCOUNT (1<<16)
-
-// See SPROP_NUMFLAGBITS_NETWORKED for the ones which are networked
-#define SPROP_NUMFLAGBITS 17
-
-// Used by the SendProp and RecvProp functions to disable debug checks on type sizes.
-#define SIZEOF_IGNORE -1
-
-
-// Use this to extern send and receive datatables, and reference them.
-#define EXTERN_SEND_TABLE(tableName) namespace tableName {extern SendTable g_SendTable;}
-#define EXTERN_RECV_TABLE(tableName) namespace tableName {extern RecvTable g_RecvTable;}
-
-#define REFERENCE_SEND_TABLE(tableName) tableName::g_SendTable
-#define REFERENCE_RECV_TABLE(tableName) tableName::g_RecvTable
-
-
-class SendProp;
-
-
-typedef enum
-{
- DPT_Int = 0,
- DPT_Float,
- DPT_Vector,
- DPT_VectorXY,
- DPT_String,
- DPT_Array, // An array of the base types (can't be of datatables).
- DPT_DataTable,
-#if 0 // We can't ship this since it changes the size of DTVariant to be 20 bytes instead of 16 and that breaks MODs!!!
- DPT_Quaternion,
-#endif
- DPT_NUMSendPropTypes
-} SendPropType;
-
-
-class DVariant
-{
-public:
- DVariant( ) { m_Type = DPT_Float; }
- DVariant( float val ) { m_Type = DPT_Float; m_Float = val; }
-
- const char *ToString( ) {
- static char text[ 128 ];
-
- switch( m_Type ) {
- case DPT_Int:
- sprintf_s( text, sizeof( text ), "%i", m_Int );
- break;
- case DPT_Float:
- sprintf_s( text, sizeof( text ), "%.3f", m_Float );
- break;
- case DPT_Vector:
- sprintf_s( text, sizeof( text ), "(%.3f,%.3f,%.3f)",
- m_Vector[ 0 ], m_Vector[ 1 ], m_Vector[ 2 ] );
- break;
- #if 0 // We can't ship this since it changes the size of DTVariant to be 20 bytes instead of 16 and that breaks MODs!!!
- case DPT_Quaternion:
- sprintf_s( text, sizeof( text ), "(%.3f,%.3f,%.3f %.3f)",
- m_Vector[ 0 ], m_Vector[ 1 ], m_Vector[ 2 ], m_Vector[ 3 ] );
- break;
- #endif
- case DPT_String:
- if( m_pString )
- return m_pString;
- else
- return "NULL";
- break;
- case DPT_Array:
- sprintf_s( text, sizeof( text ), "Array" );
- break;
- case DPT_DataTable:
- sprintf_s( text, sizeof( text ), "DataTable" );
- break;
- default:
- sprintf_s( text, sizeof( text ), "DVariant type %i unknown", m_Type );
- break;
- }
-
- return text;
- }
-
- union
- {
- float m_Float;
- long m_Int;
- char *m_pString;
- void *m_pData; // For DataTables.
- #if 0 // We can't ship this since it changes the size of DTVariant to be 20 bytes instead of 16 and that breaks MODs!!!
- float m_Vector[ 4 ];
- #else
- float m_Vector[ 3 ];
- #endif
- };
- SendPropType m_Type;
-};
-
-
-// This can be used to set the # of bits used to transmit a number between 0 and nMaxElements-1.
-inline int NumBitsForCount( int nMaxElements ) {
- int nBits = 0;
- while( nMaxElements > 0 ) {
- ++nBits;
- nMaxElements >>= 1;
- }
- return nBits;
-}
\ No newline at end of file |
