diff options
| author | JustSomePwner <crotchyalt@gmail.com> | 2018-08-30 14:01:54 +0200 |
|---|---|---|
| committer | JustSomePwner <crotchyalt@gmail.com> | 2018-08-30 14:01:54 +0200 |
| commit | 7ccb819f867493f8ec202ea3b39c94c198c64584 (patch) | |
| tree | 94622e61af0ff359e3d6689cf274d74f60b2492a /gmod/color.hpp | |
| parent | 564d979b79e8a5aaa5014eba0ecd36c61575934f (diff) | |
first
Diffstat (limited to 'gmod/color.hpp')
| -rw-r--r-- | gmod/color.hpp | 278 |
1 files changed, 278 insertions, 0 deletions
diff --git a/gmod/color.hpp b/gmod/color.hpp new file mode 100644 index 0000000..38bb442 --- /dev/null +++ b/gmod/color.hpp @@ -0,0 +1,278 @@ +#pragma once +#include <cmath> +#include <cinttypes> + +//this is a fucking mess + +class fclr_t { + float R, G, B, A; +public: + fclr_t( ) : R( 0 ), G( 0 ), B( 0 ), A( 0 ) { } + + fclr_t( float r, float g, float b, float a ) : R( r ), G( g ), B( b ), A( a ) { } + + fclr_t( float r, float g, float b ) : R( r ), G( g ), B( b ), A( 255 ) { } + + float& r( ) { return R; } + float& g( ) { return G; } + float& b( ) { return B; } + float& a( ) { return A; } + + fclr_t& operator =( fclr_t& c ) { + R = c.r( ); + G = c.g( ); + B = c.b( ); + A = c.a( ); + return *this; + } + + fclr_t operator+( const fclr_t& v ) const { + return fclr_t( R + v.R, G + v.G, B + v.B, A + v.A ); + } + + explicit operator bool( ) const noexcept { + return ( R > 0 || G > 0 || B > 0 || A > 0 ); + } + + bool operator==( fclr_t& c ) const { + return ( R == c.r( ) && G == c.g( ) && B == c.b( ) ); + } +}; + +class clr_t { + uint8_t R, G, B, A; +public: + clr_t( ) : R( 0 ), G( 0 ), B( 0 ), A( 0 ) { } + + clr_t( uint8_t r, uint8_t g, uint8_t b, uint8_t a ) : R( r ), G( g ), B( b ), A( a ) { } + + clr_t( uint8_t r, uint8_t g, uint8_t b ) : R( r ), G( g ), B( b ), A( 255 ) { } + + uint8_t& r( ) { return R; } + uint8_t& g( ) { return G; } + uint8_t& b( ) { return B; } + uint8_t& a( ) { return A; } + + clr_t& operator =( const clr_t& c ) { + R = c.R; + G = c.G; + B = c.B; + A = c.A; + return *this; + } + + clr_t operator+( const clr_t& v ) const { + return clr_t( R + v.R, G + v.G, B + v.B, A + v.A ); + } + + clr_t operator*( float f ) { + return clr_t( uint8_t( R * f ), uint8_t( G * f ), uint8_t( B * f ), A ); + } + + explicit operator bool( ) const noexcept { + return ( R > 0 || G > 0 || B > 0 || A > 0 ); + } + + float brightness( ) { + typedef struct { + float h, s, v; + } hsv; + hsv out; + + float min = static_cast<float>( R < G ? R : G ); + min = static_cast<float>( min < B ? min : B ); + + float max = static_cast<float>( R > G ? R : G ); + max = static_cast<float>( max > B ? max : B ); + + out.v = max; + float delta = max - min; + if ( delta < 0.0010f ) { + out.s = 0.f; + out.h = 0.f; + return out.h; + } + if ( max > 0.0f ) { + out.s = delta / max; + } + else { + out.s = 0.0f; + out.h = NAN; + return out.h; + } + if ( R >= max ) + out.h = static_cast<float>( G - B ) / delta; + else if ( G >= max ) + out.h = 2.0f + static_cast<float>( B - R ) / delta; + else + out.h = 4.0f + static_cast<float>( R - G ) / delta; + + out.h *= 60.0f; + out.h /= 360.f; + + if ( out.h < 0.0f ) + out.h += 360.0f; + + return out.v; + } + + float saturation( ) { + typedef struct { + float h, s, v; + } hsv; + hsv out; + + float min = static_cast<float>( R < G ? R : G ); + min = static_cast<float>( min < B ? min : B ); + + float max = static_cast<float>( R > G ? R : G ); + max = static_cast<float>( max > B ? max : B ); + + out.v = max; + float delta = max - min; + if ( delta < 0.0010f ) { + out.s = 0.f; + out.h = 0.f; + return out.h; + } + if ( max > 0.0f ) { + out.s = delta / max; + } + else { + out.s = 0.0f; + out.h = NAN; + return out.h; + } + if ( R >= max ) + out.h = static_cast<float>( G - B ) / delta; + else if ( G >= max ) + out.h = 2.0f + static_cast<float>( B - R ) / delta; + else + out.h = 4.0f + static_cast<float>( R - G ) / delta; + + out.h *= 60.0f; + out.h /= 360.f; + + if ( out.h < 0.0f ) + out.h += 360.0f; + + return out.s; + } + + static clr_t from_hsb( float hue, float saturation, float brightness ) { + float h = hue == 1.0f ? 0 : hue * 6.0f; + float f = h - ( int )h; + float p = brightness * ( 1.0f - saturation ); + float q = brightness * ( 1.0f - saturation * f ); + float t = brightness * ( 1.0f - ( saturation * ( 1.0f - f ) ) ); + + if ( h < 1 ) { + return clr_t( + ( unsigned char )( brightness * 255 ), + ( unsigned char )( t * 255 ), + ( unsigned char )( p * 255 ) + ); + } + else if ( h < 2 ) { + return clr_t( + ( unsigned char )( q * 255 ), + ( unsigned char )( brightness * 255 ), + ( unsigned char )( p * 255 ) + ); + } + else if ( h < 3 ) { + return clr_t( + ( unsigned char )( p * 255 ), + ( unsigned char )( brightness * 255 ), + ( unsigned char )( t * 255 ) + ); + } + else if ( h < 4 ) { + return clr_t( + ( unsigned char )( p * 255 ), + ( unsigned char )( q * 255 ), + ( unsigned char )( brightness * 255 ) + ); + } + else if ( h < 5 ) { + return clr_t( + ( unsigned char )( t * 255 ), + ( unsigned char )( p * 255 ), + ( unsigned char )( brightness * 255 ) + ); + } + else { + return clr_t( + ( unsigned char )( brightness * 255 ), + ( unsigned char )( p * 255 ), + ( unsigned char )( q * 255 ) + ); + } + } + + static clr_t blend( clr_t first, clr_t second, float t ) { + return clr_t( + first.r( ) + static_cast< int >( t * ( second.r( ) - first.r( ) ) ), + first.g( ) + static_cast< int >( t * ( second.g( ) - first.g( ) ) ), + first.b( ) + static_cast< int >( t * ( second.b( ) - first.b( ) ) ), + first.a( ) + static_cast< int >( t * ( second.a( ) - first.a( ) ) ) + ); + } + + float hue( ) { + typedef struct { + float h, s, v; + } hsv; + hsv out; + float min, max, delta; + + min = static_cast< float >( R < G ? R : G ); + min = static_cast< float >( min < B ? min : B ); + + max = static_cast< float >( R > G ? R : G ); + max = static_cast< float >( max > B ? max : B ); + + out.v = max; + delta = max - min; + if ( delta < 0.0010f ) { + out.s = 0.f; + out.h = 0.f; + return out.h; + } + if ( max > 0.0f ) { + out.s = ( delta / max ); + } + else { + out.s = 0.0f; + out.h = ( float )NAN; + return out.h; + } + if ( R >= max ) + out.h = static_cast< float >( G - B ) / delta; + else + if ( G >= max ) + out.h = 2.0f + static_cast< float >( B - R ) / delta; + else + out.h = 4.0f + static_cast< float >( R - G ) / delta; + + out.h *= 60.0f; + out.h /= 360.f; + + if ( out.h < 0.0f ) + out.h += 360.0f; + + return out.h; + } + + fclr_t to_fclr( ) { + return fclr_t{ R / 255.f, G / 255.f, B / 255.f, A / 255.f }; + } + + operator fclr_t( ) { + return this->to_fclr( ); + } + + bool operator==( const clr_t& c ) const { + return ( R == c.R && G == c.G && B == c.B ); + } +};
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