diff options
| author | boris <wzn@moneybot.cc> | 2018-11-28 16:00:02 +1300 |
|---|---|---|
| committer | boris <wzn@moneybot.cc> | 2018-11-28 16:00:02 +1300 |
| commit | 3d412a4b30a9f7c7f51ea6562e694315948bd3da (patch) | |
| tree | 26d67dfd1f3e5fd12903ad13e85d0cb8bcf8f21c /gmod/do_post_screen_space_effects.cpp | |
| parent | e4729e4393d90271a3814c7a79950a660c48325a (diff) | |
cleaned up
in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever.
i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64
Diffstat (limited to 'gmod/do_post_screen_space_effects.cpp')
| -rw-r--r-- | gmod/do_post_screen_space_effects.cpp | 17 |
1 files changed, 0 insertions, 17 deletions
diff --git a/gmod/do_post_screen_space_effects.cpp b/gmod/do_post_screen_space_effects.cpp deleted file mode 100644 index 0766233..0000000 --- a/gmod/do_post_screen_space_effects.cpp +++ /dev/null @@ -1,17 +0,0 @@ -#include "hooks.hpp"
-#include "base_cheat.hpp"
-#include "context.hpp"
-
-bool __fastcall hooks::do_post_screen_space_effects( void* ecx_, void* edx_, CViewSetup* setup ) {
- static auto old_fn = g_csgo.m_clientmode->get_old_function< decltype( &do_post_screen_space_effects ) >( 44 );
-
- g_ctx.m_drawing_postscreenspace = true;
- if( g_csgo.m_engine( )->IsInGame( ) && g_ctx.m_local ) {
- g_cheat.m_visuals.update_glow( );
- }
-
- bool ret = old_fn( ecx_, 0, setup );
- g_ctx.m_drawing_postscreenspace = false;
-
- return ret;
-}
\ No newline at end of file |
