diff options
| author | boris <wzn@moneybot.cc> | 2018-11-28 16:00:02 +1300 |
|---|---|---|
| committer | boris <wzn@moneybot.cc> | 2018-11-28 16:00:02 +1300 |
| commit | 3d412a4b30a9f7c7f51ea6562e694315948bd3da (patch) | |
| tree | 26d67dfd1f3e5fd12903ad13e85d0cb8bcf8f21c /gmod/movement.hpp | |
| parent | e4729e4393d90271a3814c7a79950a660c48325a (diff) | |
cleaned up
in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever.
i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64
Diffstat (limited to 'gmod/movement.hpp')
| -rw-r--r-- | gmod/movement.hpp | 36 |
1 files changed, 0 insertions, 36 deletions
diff --git a/gmod/movement.hpp b/gmod/movement.hpp deleted file mode 100644 index f9e3ced..0000000 --- a/gmod/movement.hpp +++ /dev/null @@ -1,36 +0,0 @@ -#pragma once
-#include "util.hpp"
-
-//forward declarations
-class user_cmd_t;
-
-NAMESPACE_REGION( features )
-
-class c_movement {
- user_cmd_t* m_ucmd{ };
- bool m_direction{ };
-
- void bhop( );
- void auto_strafer( );
- void edge_jump( );
- void auto_jumpbug( );
- void jump_stats( );
-
- bool get_best_direction( float ideal_step, float left, float right, float weight );
- float get_best_strafe_step( float speed, vec3_t direction );
- float get_best_strafe_angle( );
- void circle_strafe( );
-
-public:
- void operator()( user_cmd_t* ucmd ) {
- m_ucmd = ucmd;
- auto_strafer( );
- //circle_strafe( );
- bhop( );
- edge_jump( );
- //auto_jumpbug( );
- //jump_stats( );
- }
-};
-
-END_REGION
\ No newline at end of file |
