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authornavewindre <boneyaard@gmail.com>2018-09-16 19:47:02 +0200
committernavewindre <boneyaard@gmail.com>2018-09-16 19:47:02 +0200
commitfb2b56fd3c26d37ef198fe6dbf651104656f8a34 (patch)
treea945e6ca2ca0691656634644998b29b5619672eb /internal_rewrite/create_move.cpp
parent559a0f5669f537e21f3d39780e6e3d77591ff8c1 (diff)
fd
Diffstat (limited to 'internal_rewrite/create_move.cpp')
-rw-r--r--internal_rewrite/create_move.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/internal_rewrite/create_move.cpp b/internal_rewrite/create_move.cpp
index c2959d0..329c77b 100644
--- a/internal_rewrite/create_move.cpp
+++ b/internal_rewrite/create_move.cpp
@@ -71,6 +71,9 @@ bool __fastcall hooks::create_move( void* ecx_, void* edx_, float input_sample_f
// Yeah.
g_cheat.m_movement( ucmd );
+ //SUPER SECRET EXPLOIT DO NOT LEAK
+ //ucmd->m_buttons |= IN_BULLRUSH;
+
// This should account for the majority of FPS related bugs.
// Actual implementation of RunCommand.