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authornavewindre <boneyaard@gmail.com>2018-09-09 18:28:04 +0200
committernavewindre <boneyaard@gmail.com>2018-09-09 18:28:04 +0200
commit215818ddedc02be3a1a5c2be3912abdbcd29dd72 (patch)
tree16453999d9380f43a6f436e491e63aa58ac7e764 /internal_rewrite/hooks.hpp
parent620f39df29fed446ab007e03c7b071f635379f1f (diff)
detours etc
Diffstat (limited to 'internal_rewrite/hooks.hpp')
-rw-r--r--internal_rewrite/hooks.hpp63
1 files changed, 54 insertions, 9 deletions
diff --git a/internal_rewrite/hooks.hpp b/internal_rewrite/hooks.hpp
index 41e36ad..3815c15 100644
--- a/internal_rewrite/hooks.hpp
+++ b/internal_rewrite/hooks.hpp
@@ -14,50 +14,92 @@ namespace hooks
extern decltype( &window_procedure ) window_procedure_o;
void __fastcall paint_traverse( void*, void*, unsigned int, bool, bool );
+ extern decltype( &paint_traverse ) paint_traverse_o;
+
bool __fastcall create_move( void*, void*, float, user_cmd_t* );
+ extern decltype( &create_move ) create_move_o;
+
//void __fastcall hl_create_move( void*, void*, int, float, bool );
void __fastcall frame_stage_notify( void*, void*, ClientFrameStage_t );
+ extern decltype( &frame_stage_notify ) fsn_o;
+
void __fastcall suppress_lists( void*, void*, int, bool );
+ extern decltype( &suppress_lists ) suppress_lists_o;
+
void __fastcall draw_small_entities( void*, void*, bool );
+ extern decltype( &draw_small_entities ) draw_small_entities_o;
+
void __fastcall begin_lock( void*, void* );
+ extern decltype( &begin_lock ) begin_lock_o;
+
void __fastcall end_lock( void*, void* );
+ extern decltype( &end_lock ) end_lock_o;
+
void __fastcall simulate( void*, void* );
+ extern decltype( &simulate ) simulate_o;
+
void __fastcall run_command( void*, void*, IClientEntity*, user_cmd_t*, IMoveHelper* );
+ extern decltype( &run_command ) run_command_o;
+
void __fastcall override_mouse_input( void*, void*, float*, float* );
+ extern decltype( &override_mouse_input ) override_mouse_input_o;
+
void __fastcall draw_model_execute( IVModelRender*, void*, void*, const DrawModelState_t&, const ModelRenderInfo_t&, matrix3x4* );
+ extern decltype( &draw_model_execute ) draw_model_execute_o;
+
void __fastcall scene_end( void*, void* );
- bool __fastcall is_hltv_proxy( void*, void* );
- bool __fastcall is_hltv( void* thisptr, uintptr_t pvs_entity );
+ extern decltype( &scene_end ) scene_end_o;
+
float __fastcall get_viewmodel_fov( void*, void* );
+ extern decltype( &get_viewmodel_fov ) get_viewmodel_fov_o;
+
void __fastcall get_screen_size( void*, void*, int&, int& );
+ extern decltype( &get_screen_size ) get_screen_size_o;
+
void __fastcall override_view( void* ecx_, void* edx_, CViewSetup* setup );
- void __fastcall emit_sound( void* ecx_, void* edx_, void* filter, int ent, int channel, const char* sound, uint32_t hash,
- const char* sample, float volume, float attenuation, int seed, int flags, int pitch, const vec3_t* origin,
- const vec3_t* direction, vec3_t* origins, bool update_pos, float sound_time, int speaker_entry );
+ extern decltype( &override_view ) override_view_o;
+
+ //void __fastcall emit_sound( void* ecx_, void* edx_, void* filter, int ent, int channel, const char* sound, uint32_t hash,
+ // const char* sample, float volume, float attenuation, int seed, int flags, int pitch, const vec3_t* origin,
+ // const vec3_t* direction, vec3_t* origins, bool update_pos, float sound_time, int speaker_entry );
void __fastcall shut_down( void* ecx_, void* edx_ );
+ extern decltype( &shut_down ) shut_down_o;
+
void __fastcall lock_cursor( void* ecx_, void* edx_ );
+ extern decltype( &lock_cursor ) lock_cursor_o;
bool __fastcall is_connected( void* ecx_, void* edx_ );
+ extern decltype( &is_connected ) is_connected_o;
bool __fastcall in_prediction( void* ecx_, void* edx_ );
+ extern decltype( &in_prediction ) in_prediction_o;
+
void __fastcall update_clientside_animation( void* ecx_, void* edx_ );
+ extern decltype( &update_clientside_animation ) update_clientside_animation_o;
bool __fastcall material_system( void* ecx_, void* edx_, IMaterialSystem_Config_t* config, bool forceupdate );
+ extern decltype( &material_system ) material_system_o;
+
bool __fastcall fire_event_clientside( void* ecx_, void* edx, IGameEvent* event );
+ extern decltype( &fire_event_clientside ) fire_event_clientside_o;
+
void __cdecl lby_proxy_fn( const CRecvProxyData* proxy_data_const, void* entity, void* output );
void __cdecl last_shot_proxy_fn( const CRecvProxyData* proxy_data_const, void* entity, void* output );
void __cdecl simtime_proxy_fn( const CRecvProxyData* proxy_data_const, void* ent, void* output );
int __fastcall send_datagram( INetChannel* channel, void* edx, void* datagram );
- bool __fastcall is_paused( void* ecx_, void* edx_ );
+ extern decltype( &send_datagram ) send_datagram_o;
+
bool __fastcall do_post_screen_space_effects( void* ecx_, void* edx_, CViewSetup* setup );
+ extern decltype( &do_post_screen_space_effects ) do_post_screen_space_effects_o;
+
void __fastcall on_screen_size_changed( void* ecx_, void* edx_, int old_h, int old_w );
+ extern decltype( &on_screen_size_changed ) on_screen_size_changed_o;
+
void __fastcall play_sound( void* ecx_, void* edx_, const char* name );
- void __fastcall hud_process_input( void* ecx_, void* edx_, bool repaint );
- void __fastcall trace_ray( void* ecx_, void* edx_, const Ray_t& ray, unsigned int fMask, ITraceFilter* pTraceFilter, CBaseTrace* pTrace );
+ extern decltype( &play_sound ) play_sound_o;
int __fastcall debug_show_spread_get_int( void* ecx_, void* edx_ );
- int __fastcall cl_interpolate_get_int( void* ecx_, void* edx_ );
int __fastcall net_showfragments_get_int( void* ecx_, void* edx_ );
extern c_netvar_proxy lby_proxy;
@@ -72,5 +114,8 @@ namespace hooks
long __stdcall draw( IDirect3DDevice9*, D3DPRIMITIVETYPE, int, uint32_t, uint32_t, uint32_t, uint32_t );
}
+ int __fastcall convar_getint( void* ecx_, void* edx_ );
+ extern decltype( &convar_getint ) convar_getint_o;
+
extern bool commit( factory::c_csgo* );
} \ No newline at end of file