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authornavewindre <boneyaard@gmail.com>2018-08-30 22:58:37 +0200
committernavewindre <boneyaard@gmail.com>2018-08-30 22:58:37 +0200
commit1f3f1ab2a20c6d90189cf1fd03cfbb08077bc02e (patch)
tree04595c6b6bb31b43811270961668dae2f8c9ed61 /internal_rewrite/internal_rewrite.vcxproj
parentc4e18b4e500dc603fb7546b7bc9bc574fb09e0a8 (diff)
dsad
Diffstat (limited to 'internal_rewrite/internal_rewrite.vcxproj')
-rw-r--r--internal_rewrite/internal_rewrite.vcxproj5
1 files changed, 5 insertions, 0 deletions
diff --git a/internal_rewrite/internal_rewrite.vcxproj b/internal_rewrite/internal_rewrite.vcxproj
index 8a582d1..5a7f59e 100644
--- a/internal_rewrite/internal_rewrite.vcxproj
+++ b/internal_rewrite/internal_rewrite.vcxproj
@@ -310,6 +310,7 @@
<ClCompile Include="d3d.cpp" />
<ClCompile Include="d3d_sprite.cpp" />
<ClCompile Include="debug_show_spread.cpp" />
+ <ClCompile Include="detours.cpp" />
<ClCompile Include="directx.cpp" />
<ClCompile Include="do_post_screen_space_effects.cpp" />
<ClCompile Include="draw_model_execute.cpp" />
@@ -323,6 +324,7 @@
<ClCompile Include="get_screen_size.cpp" />
<ClCompile Include="get_viewmodel_fov.cpp" />
<ClCompile Include="create_move.cpp" />
+ <ClCompile Include="hde32.cpp" />
<ClCompile Include="hooks.cpp" />
<ClCompile Include="hud_process_input.cpp" />
<ClCompile Include="identity.cpp" />
@@ -397,10 +399,12 @@
<ClInclude Include="c_base_weapon.hpp" />
<ClInclude Include="d3d.hpp" />
<ClInclude Include="d3d_sprite.hpp" />
+ <ClInclude Include="detours.h" />
<ClInclude Include="extra.hpp" />
<ClInclude Include="factory.hpp" />
<ClInclude Include="fnv.hpp" />
<ClInclude Include="GlobalVars_t.hpp" />
+ <ClInclude Include="hde32.h" />
<ClInclude Include="hooks.hpp" />
<ClInclude Include="IAppSystem.hpp" />
<ClInclude Include="IClientEntityList.hpp" />
@@ -449,6 +453,7 @@
<ClInclude Include="mem.hpp" />
<ClInclude Include="skins.hpp" />
<ClInclude Include="strings.hpp" />
+ <ClInclude Include="table32.h" />
<ClInclude Include="ui.h" />
<ClInclude Include="ui_base_item.h" />
<ClInclude Include="ui_button.h" />