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authorJustSomePwner <crotchyalt@gmail.com>2018-08-30 14:01:54 +0200
committerJustSomePwner <crotchyalt@gmail.com>2018-08-30 14:01:54 +0200
commit7ccb819f867493f8ec202ea3b39c94c198c64584 (patch)
tree94622e61af0ff359e3d6689cf274d74f60b2492a /internal_rewrite/lag_mgr.cpp
parent564d979b79e8a5aaa5014eba0ecd36c61575934f (diff)
first
Diffstat (limited to 'internal_rewrite/lag_mgr.cpp')
-rw-r--r--internal_rewrite/lag_mgr.cpp145
1 files changed, 145 insertions, 0 deletions
diff --git a/internal_rewrite/lag_mgr.cpp b/internal_rewrite/lag_mgr.cpp
new file mode 100644
index 0000000..72ad8c4
--- /dev/null
+++ b/internal_rewrite/lag_mgr.cpp
@@ -0,0 +1,145 @@
+#include "lag_mgr.hpp"
+#include "c_base_player.hpp"
+#include "context.hpp"
+#include "interface.hpp"
+#include "base_cheat.hpp"
+
+namespace features
+{
+ void c_lagmgr::on_antiaim( ) {
+ if( m_sent_ticks ) {
+ *m_sendpacket = false;
+ }
+ }
+
+ bool c_lagmgr::predict_position( ) {
+ vec3_t local_pos = g_ctx.m_local->get_eye_pos( );
+
+ auto i = util::get_closest_player( );
+ auto ent = g_csgo.m_entlist( )->GetClientEntity< >( i );
+
+ if( !ent || !ent->is_valid( ) )
+ return true;
+
+ auto wep = ent->get_weapon( );
+ if( !wep ) {
+ return true;
+ }
+
+ float dmg_begin = g_cheat.m_autowall.run( ent, g_ctx.m_local, local_pos, false );
+ bool is_visible = dmg_begin > 10.f;
+
+ if( !is_visible ) {
+ vec3_t position = local_pos;
+
+ vec3_t velocity_ang = math::vector_angles( vec3_t( ), g_ctx.m_local->m_vecVelocity( ) );
+ vec3_t velocity_dir = math::angle_vectors( velocity_ang );
+
+ position += velocity_dir * 15.f;
+
+ float dmg = g_cheat.m_autowall.run( ent, g_ctx.m_local, position, false );
+
+ if( dmg > 25.f )
+ return false;
+ }
+
+ return true;
+ }
+
+ void c_lagmgr::fakelag( ) {
+ //2017 sucked
+ //i hope 2018 goes better
+
+ if( !g_settings.rage.fakelag.mode( ) ||
+ !g_settings.rage.fakelag.ticks( ) ) {
+ m_breaking_lc = false;
+ return;
+ }
+
+ static float last_rand = 0.f;
+
+ auto& settings = g_settings.rage.fakelag;
+
+ auto weapon = g_ctx.m_local->get_weapon( );
+
+ if( g_ctx.m_local->m_vecVelocity( ).length( ) < 0.1f ||
+ g_cheat.m_ragebot.m_antiaim->is_fakewalking( ) ) {
+ return;
+ }
+
+ vec3_t delta = g_ctx.m_last_origin - g_ctx.m_local->m_vecOrigin( );
+ int max_ticks = g_settings.rage.fakelag.ticks( );
+ if( settings.fluctuate )
+ max_ticks *= last_rand;
+
+ max_ticks = math::min( max_ticks, 14 );
+
+ bool force_send = m_held_ticks > max_ticks;
+ if( settings.mode == 1 ) {
+ if( delta.length2dsqr( ) > 4096.f ) {
+ force_send = get_choked( ) > 3;
+ }
+ }
+
+ if( settings.mode == 2 ) {
+ static bool broken_lc = false;
+ bool should_send = false;
+
+ if( broken_lc ) {
+ should_send = math::random_number( 0, 100 ) % 2;
+ if( get_choked( ) > 1 )
+ broken_lc = false;
+ }
+
+ if( should_send )
+ force_send = true;
+ else if( delta.length2dsqr( ) > 4096.f ) {
+ force_send = get_choked( ) > 3;
+ broken_lc = true;
+ }
+ }
+
+ bool send = false;
+ static bool was_onground{ };
+
+ if( !settings.in_move ) {
+ send = true;
+ }
+
+ if( settings.on_peek ) {
+ static int choke_ticks = 0;
+ bool predicted = predict_position( );
+ if( !predicted )
+ choke_ticks = settings.ticks;
+
+ if( choke_ticks ) {
+ send = !choke_ticks--;
+ }
+ }
+
+ if( settings.in_air && !( g_ctx.m_local->m_fFlags( ) & FL_ONGROUND ) ) {
+ send = false;
+ }
+
+ if( settings.avoid_ground ) {
+ if( !was_onground && g_ctx.m_local->m_fFlags( ) & FL_ONGROUND ) {
+ send = false;
+ }
+ }
+
+ was_onground = g_ctx.m_local->m_fFlags( ) & FL_ONGROUND;
+
+ if( ( m_cmd->m_buttons & IN_ATTACK ) && g_ctx.m_local->can_attack( ) &&
+ !settings.in_attack ) {
+ if( !weapon->is_grenade( ) || ( weapon->is_grenade( ) && weapon->m_fThrowTime( ) < TICK_INTERVAL( ) ) ) {
+ send = true;
+ }
+ }
+
+ *m_sendpacket = ( send || force_send ) && !get_sent( );
+ if( *m_sendpacket ) {
+ m_breaking_lc = delta.length2dsqr( ) > 4096.f;
+ last_rand = ( 1.f + math::random_number( -settings.fluctuate, settings.fluctuate( ) ) * 0.01f );
+ }
+ }
+} \ No newline at end of file