diff options
| author | boris <wzn@moneybot.cc> | 2018-11-28 16:00:02 +1300 |
|---|---|---|
| committer | boris <wzn@moneybot.cc> | 2018-11-28 16:00:02 +1300 |
| commit | 3d412a4b30a9f7c7f51ea6562e694315948bd3da (patch) | |
| tree | 26d67dfd1f3e5fd12903ad13e85d0cb8bcf8f21c /legacy/loader/ui_label.h | |
| parent | e4729e4393d90271a3814c7a79950a660c48325a (diff) | |
cleaned up
in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever.
i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64
Diffstat (limited to 'legacy/loader/ui_label.h')
| -rw-r--r-- | legacy/loader/ui_label.h | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/legacy/loader/ui_label.h b/legacy/loader/ui_label.h new file mode 100644 index 0000000..9df46b5 --- /dev/null +++ b/legacy/loader/ui_label.h @@ -0,0 +1,18 @@ +#pragma once
+#include "ui_base_item.h"
+
+namespace ui
+{
+ class c_label : public base_item {
+ public:
+ c_label( int x, int y, const char* text ) :
+ base_item( x, y, 0, 16, text ) { }
+
+ virtual void render( ) override {
+ int x = get_relative_x( );
+ int y = get_relative_y( );
+
+ ui_draw_string( x + 2, y + 2, false, ui_get_text_col( ), m_text );
+ }
+ };
+}
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