diff options
| author | boris <wzn@moneybot.cc> | 2018-11-28 16:00:02 +1300 |
|---|---|---|
| committer | boris <wzn@moneybot.cc> | 2018-11-28 16:00:02 +1300 |
| commit | 3d412a4b30a9f7c7f51ea6562e694315948bd3da (patch) | |
| tree | 26d67dfd1f3e5fd12903ad13e85d0cb8bcf8f21c /loader/server/server.hpp | |
| parent | e4729e4393d90271a3814c7a79950a660c48325a (diff) | |
cleaned up
in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever.
i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64
Diffstat (limited to 'loader/server/server.hpp')
| -rw-r--r-- | loader/server/server.hpp | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/loader/server/server.hpp b/loader/server/server.hpp new file mode 100644 index 0000000..5ac8393 --- /dev/null +++ b/loader/server/server.hpp @@ -0,0 +1,34 @@ +#pragma once
+#include <vector>
+#include <memory>
+#include <mutex>
+#include <thread>
+
+#include "client.hpp"
+
+
+//since this will be running on our vps we dont need string encryption or protection for anything
+//which is cool, i guess
+
+namespace server
+{
+ class c_server {
+ // not sure if even needed.
+ std::mutex m_mutex;
+ private:
+ WSADATA m_sock_data{ };
+ SOCKET m_socket{ };
+
+ public:
+ ~c_server( ) {
+ if ( m_socket )
+ closesocket( m_socket );
+ }
+
+ int init( );
+ void listen( );
+ void client_loop( );
+ };
+}
+
+extern server::c_server g_server;
\ No newline at end of file |
