diff options
| author | boris <wzn@moneybot.cc> | 2018-11-28 16:00:02 +1300 |
|---|---|---|
| committer | boris <wzn@moneybot.cc> | 2018-11-28 16:00:02 +1300 |
| commit | 3d412a4b30a9f7c7f51ea6562e694315948bd3da (patch) | |
| tree | 26d67dfd1f3e5fd12903ad13e85d0cb8bcf8f21c /server/server.hpp | |
| parent | e4729e4393d90271a3814c7a79950a660c48325a (diff) | |
cleaned up
in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever.
i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64
Diffstat (limited to 'server/server.hpp')
| -rw-r--r-- | server/server.hpp | 34 |
1 files changed, 0 insertions, 34 deletions
diff --git a/server/server.hpp b/server/server.hpp deleted file mode 100644 index 5ac8393..0000000 --- a/server/server.hpp +++ /dev/null @@ -1,34 +0,0 @@ -#pragma once
-#include <vector>
-#include <memory>
-#include <mutex>
-#include <thread>
-
-#include "client.hpp"
-
-
-//since this will be running on our vps we dont need string encryption or protection for anything
-//which is cool, i guess
-
-namespace server
-{
- class c_server {
- // not sure if even needed.
- std::mutex m_mutex;
- private:
- WSADATA m_sock_data{ };
- SOCKET m_socket{ };
-
- public:
- ~c_server( ) {
- if ( m_socket )
- closesocket( m_socket );
- }
-
- int init( );
- void listen( );
- void client_loop( );
- };
-}
-
-extern server::c_server g_server;
\ No newline at end of file |
