diff options
| author | boris <wzn@moneybot.cc> | 2018-11-28 16:00:02 +1300 |
|---|---|---|
| committer | boris <wzn@moneybot.cc> | 2018-11-28 16:00:02 +1300 |
| commit | 3d412a4b30a9f7c7f51ea6562e694315948bd3da (patch) | |
| tree | 26d67dfd1f3e5fd12903ad13e85d0cb8bcf8f21c /tf2/renderer.cpp | |
| parent | e4729e4393d90271a3814c7a79950a660c48325a (diff) | |
cleaned up
in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever.
i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64
Diffstat (limited to 'tf2/renderer.cpp')
| -rw-r--r-- | tf2/renderer.cpp | 93 |
1 files changed, 0 insertions, 93 deletions
diff --git a/tf2/renderer.cpp b/tf2/renderer.cpp deleted file mode 100644 index 8f5e8e7..0000000 --- a/tf2/renderer.cpp +++ /dev/null @@ -1,93 +0,0 @@ -#include "renderer.hpp"
-#include "interfaces.h"
-
-#undef CreateFont
-
-
-drawings::c_fonts g_fonts;
-drawings::c_drawings g_renderer;
-
-NAMESPACE_REGION( drawings )
-
-c_fonts::font_t::font_t( std::string name, int size,
- int weight, ulong_t flags ) :
- m_name( name ), m_size( size ),
- m_weight( weight ), m_flags( flags ) {
- g_fonts.m_container.push_back( this );
-};
-
-void c_fonts::font_t::initialize( ) {
- m_font = cl.m_surface( )->CreateFnt( );
- cl.m_surface( )->SetFontGlyphSet(
- m_font, m_name.c_str( ), m_size,
- m_weight, 0, 0,
- m_flags
- );
-}
-
-void c_fonts::initialize( ) {
- for( auto& it : m_container ) {
- it->initialize( );
- }
-}
-
-void c_drawings::draw_string( const wchar_t* text, HFont font, int x, int y, const clr_t& color ) {
- cl.m_surface( )->DrawSetTextPos( x, y );
- cl.m_surface( )->DrawSetTextFont( font );
- cl.m_surface( )->DrawSetTextColor( color );
- cl.m_surface( )->DrawPrintText( text, wcslen( text ) );
-}
-
-void c_drawings::draw_rect( int x, int y, int w, int h, const clr_t& color ) {
- cl.m_surface( )->DrawSetColor( color );
- cl.m_surface( )->DrawFilledRect( x, y, x + w, y + h );
-}
-
-void c_drawings::draw_line( int x, int y, int x1, int y1, const clr_t& clr ) {
- cl.m_surface( )->DrawSetColor( clr );
- cl.m_surface( )->DrawLine( x, y, x1, y1 );
-}
-
-void c_drawings::draw_box( int x, int y, int w, int h, const clr_t& clr ) {
- draw_line( x, y, x + w, y, clr );
- draw_line( x + w, y, x + w, y + h, clr );
- draw_line( x, y + h, x + w + 1, y + h, clr );
- draw_line( x, y, x, y + h, clr );
-}
-
-void c_drawings::draw_circle( int x, int y, int r, const clr_t& col, int res ) {
- cl.m_surface( )->DrawSetColor( col );
- cl.m_surface( )->DrawOutlinedCircle( x, y, r, res );
-}
-
-void c_drawings::draw_filled_circle( int x, int y, int r, const clr_t& col, int res ) {
- vertex_t* v = ( vertex_t* )( _alloca( res * sizeof( vertex_t ) ) );
- const float step = M_PI * 2.0f / res;
-
- for( size_t i{ }; i < res; ++i ) {
- float theta = i * step;
- float x_off = r * cos( theta );
- float y_off = r * sin( theta );
- v[ i ].init( x + x_off, y + y_off );
- }
-
- draw_polygon( res, v, col );
-}
-
-void c_drawings::draw_line( const vec2_t& begin, const vec2_t& end, const clr_t& clr ) {
- draw_line( ( int )begin.x, ( int )begin.y, ( int )end.x, ( int )end.y, clr );
-}
-
-void c_drawings::draw_polygon( int count, vertex_t* vertices, const clr_t& col ) {
- static int texture = cl.m_surface( )->CreateNewTextureID( true );
-
- clr_t buf( 255, 255, 255 );
-
- cl.m_surface( )->DrawSetTextureRGBA( texture, ( byte* )( &buf ), 1, 1 );
- cl.m_surface( )->DrawSetColor( col );
- cl.m_surface( )->DrawSetTexture( texture );
-
- cl.m_surface( )->DrawTexturedPolygon( count, vertices );
-}
-
-END_REGION
\ No newline at end of file |
