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-rw-r--r--internal_rewrite/c_base_player.hpp2
-rw-r--r--internal_rewrite/lag_mgr.cpp6
-rw-r--r--internal_rewrite/ragebot.cpp4
-rw-r--r--internal_rewrite/settings.hpp1
-rw-r--r--internal_rewrite/ui.h3
-rw-r--r--internal_rewrite/ui_text_input.cpp16
-rw-r--r--internal_rewrite/ui_text_input.h5
-rw-r--r--internal_rewrite/update_clientside_animation.cpp8
-rw-r--r--loader/ui.h92
-rw-r--r--loader/ui_text_input.cpp153
-rw-r--r--loader/ui_text_input.h73
11 files changed, 239 insertions, 124 deletions
diff --git a/internal_rewrite/c_base_player.hpp b/internal_rewrite/c_base_player.hpp
index 0ed9aa1..bf8a9c0 100644
--- a/internal_rewrite/c_base_player.hpp
+++ b/internal_rewrite/c_base_player.hpp
@@ -302,7 +302,7 @@ public:
OFFSET( m_CachedBoneData, 0x28FC + sizeof( void* ), CUtlVector< matrix3x4 > );
- OFFSET( m_flSpawnTime, 0xa290, float );
+ OFFSET( m_flSpawnTime, 0xA2A0, float );
OFFSET( m_IKContext, 0x265c, IKContext* );
public:
static uintptr_t get_player_resource( );
diff --git a/internal_rewrite/lag_mgr.cpp b/internal_rewrite/lag_mgr.cpp
index 72ad8c4..ed01568 100644
--- a/internal_rewrite/lag_mgr.cpp
+++ b/internal_rewrite/lag_mgr.cpp
@@ -127,6 +127,12 @@ namespace features
}
}
+ if( settings.jump_reset ) {
+ if( was_onground && !( g_ctx.m_local->m_fFlags( ) & FL_ONGROUND ) ) {
+ send = get_choked( ) > 0;
+ }
+ }
+
was_onground = g_ctx.m_local->m_fFlags( ) & FL_ONGROUND;
if( ( m_cmd->m_buttons & IN_ATTACK ) && g_ctx.m_local->can_attack( ) &&
diff --git a/internal_rewrite/ragebot.cpp b/internal_rewrite/ragebot.cpp
index 435559e..5e106ce 100644
--- a/internal_rewrite/ragebot.cpp
+++ b/internal_rewrite/ragebot.cpp
@@ -140,10 +140,6 @@ namespace features
vec3_t max_dir = math::angle_vectors( math::vector_angles( center, box->bbmax ) );
vec3_t max = center + max_dir * dist * g_settings.rage.active->m_hitbox_scale * 1.1f;
- //float radius = box->m_flRadius * 1.1f * g_settings.rage.active->m_hitbox_scale;
- //min -= vec3_t( radius, radius, radius );
- //max += vec3_t( radius, radius, radius );
-
static int point_index[ 65 ][ HITBOX_MAX ];
std::array< vec3_t, 8 > points = {
diff --git a/internal_rewrite/settings.hpp b/internal_rewrite/settings.hpp
index 1a2874e..75641c5 100644
--- a/internal_rewrite/settings.hpp
+++ b/internal_rewrite/settings.hpp
@@ -228,6 +228,7 @@ namespace data
con_var< bool > in_move{ &holder_, fnv( "fakelag_in_move" ), false };
con_var< bool > in_attack{ &holder_, fnv( "fakelag_in_attack" ), false };
con_var< bool > avoid_ground{ &holder_, fnv( "fakelag_avoid_ground" ), false };
+ con_var< bool > jump_reset{ &holder_, fnv( "fakelag_jump_reset" ), false };
} fakelag;
con_var< bool > anti_aim{ &holder_, fnv( "rage_anti_aim" ), false };
diff --git a/internal_rewrite/ui.h b/internal_rewrite/ui.h
index 5585973..4d1ec8e 100644
--- a/internal_rewrite/ui.h
+++ b/internal_rewrite/ui.h
@@ -35,7 +35,7 @@ namespace ui
menu.reset( );
#ifndef _DEBUG
- menu = std::make_shared< ui::c_menu >( 10, 10, 580, 470, xors( "moneybot" ),
+ menu = std::make_shared< ui::c_menu >( 10, 10, 580, 470, xors( "hit p hook" ),
date_str.c_str( ) );
#else
menu = std::make_shared< ui::c_menu >( 10, 10, 580, 470, xors( "moneybot (cooler edition)" ),
@@ -447,6 +447,7 @@ namespace ui
flags_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "on peek" ), &g_settings.rage.fakelag.on_peek ) );
flags_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "while shooting" ), &g_settings.rage.fakelag.in_attack ) );
flags_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "avoid ground" ), &g_settings.rage.fakelag.avoid_ground ) );
+ flags_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "reset on jump" ), &g_settings.rage.fakelag.jump_reset ) );
}
left_column->add_item( main_form );
diff --git a/internal_rewrite/ui_text_input.cpp b/internal_rewrite/ui_text_input.cpp
index 44a4ebc..f2c3530 100644
--- a/internal_rewrite/ui_text_input.cpp
+++ b/internal_rewrite/ui_text_input.cpp
@@ -29,6 +29,11 @@ void ui::c_text_input::render( ) {
m_last_key_input[ i ] = current_time;
continue;
}
+
+ if( i == KEYS_RETURN ) {
+ m_active = false;
+ break;
+ }
m_key_states[ i ] = 0xf0;
wchar_t pressed_char;
@@ -65,5 +70,14 @@ void ui::c_text_input::render( ) {
( is_hovered( ) || m_active ) ? ui_get_text_col( ) : ui_get_accent_col( ) );
ui_draw_rect( x, y, m_width, m_height, ui_get_disabled_col( ) );
- ui_draw_string( x + 2, y + 3, false, ui_get_text_col( ), m_active ? "%s_" : "%s", m_text_ptr );
+ if( !m_hidden )
+ ui_draw_string( x + 2, y + 3, false, ui_get_text_col( ), m_active ? "%s_" : "%s", m_text_ptr );
+ else {
+ std::string str;
+ str.append( "*", strlen( m_text_ptr ) );
+ if( m_active )
+ str += '_';
+
+ ui_draw_string( x + 2, y + 3, false, ui_get_text_col( ), str.c_str( ) );
+ }
} \ No newline at end of file
diff --git a/internal_rewrite/ui_text_input.h b/internal_rewrite/ui_text_input.h
index b651828..243c40b 100644
--- a/internal_rewrite/ui_text_input.h
+++ b/internal_rewrite/ui_text_input.h
@@ -5,8 +5,8 @@ namespace ui
{
class c_text_input : public base_item {
public:
- c_text_input( int x, int y, int w, const char* name, size_t max_chars, char* str ) :
- base_item( x, y, w, 16, name ), m_text_len( max_chars ), m_text_ptr( str ) {
+ c_text_input( int x, int y, int w, const char* name, size_t max_chars, char* str, bool hidden = false ) :
+ base_item( x, y, w, 16, name ), m_text_len( max_chars ), m_text_ptr( str ), m_hidden( hidden ) {
}
virtual bool is_hovered( ) override {
@@ -33,5 +33,6 @@ namespace ui
bool m_active{ };
float m_last_key_input[ KEYS_LAST ]{ };
uint8_t m_key_states[ 256 ]{ };
+ bool m_hidden{ };
};
} \ No newline at end of file
diff --git a/internal_rewrite/update_clientside_animation.cpp b/internal_rewrite/update_clientside_animation.cpp
index b95c8ae..4653fa6 100644
--- a/internal_rewrite/update_clientside_animation.cpp
+++ b/internal_rewrite/update_clientside_animation.cpp
@@ -11,11 +11,17 @@ void __fastcall hooks::update_clientside_animation( void* ecx_, void* edx_ ) {
static ent_animdata_t prev_anims;
static float last_choke;
static float last_update;
+ static float last_spawntime = 0.f;
+
// Arbitrary number much.
- if( !g_settings.rage.anti_aim || !g_ctx.m_local->is_valid( ) || std::abs( last_update - g_csgo.m_globals->m_curtime ) > TICKS_TO_TIME( 20 ) ) {
+ if( !g_settings.rage.anti_aim || !g_ctx.m_local->is_valid( ) || std::abs( last_update - g_csgo.m_globals->m_curtime ) > TICKS_TO_TIME( 20 ) || last_spawntime != ent->m_flSpawnTime( ) ) {
last_update = g_csgo.m_globals->m_curtime;
first_update = true;
+
+ if( last_spawntime != ent->m_flSpawnTime( ) )
+ last_spawntime = ent->m_flSpawnTime( );
+
return old_func( ecx_, edx_ );
}
diff --git a/loader/ui.h b/loader/ui.h
index 12cc37c..a6874f5 100644
--- a/loader/ui.h
+++ b/loader/ui.h
@@ -18,8 +18,41 @@ char g_login[ 32 ];
int g_game = 1;
float g_progress = 0.f;
+enum {
+ STATUS_LOGIN,
+ STATUS_LOGGING_IN,
+ STATUS_LOGGED_IN,
+ STATUS_LOADING,
+};
+
+int g_status = STATUS_LOGIN;
+
extern void execute_login( );
+enum {
+ GAME_UNSAFE = 0,
+ GAME_SAFE = 1,
+};
+
+struct game_t {
+ int status;
+ char name[ 32 ];
+ bool valid_sub;
+};
+
+
+std::vector< game_t > games = {
+ { GAME_SAFE, xors( "csgo" ), true },
+ { GAME_UNSAFE, xors( "csgo ( beta )" ), false }
+};
+
+
+//fill this vector when receiving game data based on the one above (this is just a test sample one)
+std::vector< ui::dropdowns::dropdown_item_t< int > > game_list = {
+ { xors( "csgo" ), 1 },
+ { xors( "csgo ( beta )" ), 2 },
+};
+
namespace ui
{
auto menu = std::make_shared< ui::c_menu >( 0, 0, 500, 400, xors( "moneybot" ), "" );
@@ -30,22 +63,61 @@ namespace ui
menu = std::make_shared< ui::c_menu >( 0, 0, 450, 375, xors( "moneybot" ), "" );
auto login_form = menu->add_item( std::make_shared< ui::c_form >( 120, 20, 190,
- 0, xors( "login" ) ) );
-
- login_form->add_item( std::make_shared< ui::c_text_input >( 15, 0, 140, xors( "username" ), 32, g_login ) );
- login_form->add_item( std::make_shared< ui::c_dropdown< > >( 15, 0, 140, xors( "game" ), &g_game, &dropdowns::games ) );
- login_form->add_item( std::make_shared< ui::base_item >( 0, 0, 0, 3 ) );
- login_form->add_item( std::make_shared< ui::c_button >( 15, 0, 140, 18, xors( "submit" ), [ ]( ) {
- execute_login( );
- } ) );
- login_form->add_item( std::make_shared< ui::c_progress_bar >( 15, 0, 140, &g_progress ) );
-
+ 115, xors( "login" ) ) ); {
+ login_form->add_item( std::make_shared< ui::c_text_input >( 15, 0, 140, xors( "username" ), 32, g_login, true ) );
+ login_form->add_item( std::make_shared< ui::base_item >( 0, 0, 0, 3 ) );
+ login_form->add_item( std::make_shared< ui::c_button >( 15, 0, 140, 18, xors( "submit" ), [ ]( ) {
+ g_status = STATUS_LOGGING_IN;
+ /*
+ execute your code to log in here
+ */
+ } ) );
+ }
+
+ login_form->set_cond( [ ]( ) { return g_status == STATUS_LOGIN; } );
+
+ auto logging_in_form = menu->add_item( std::make_shared< ui::c_form >( 120, 20, 190, 115, xors( "logging in" ) ) ); {
+ logging_in_form->add_item( std::make_shared< ui::c_label >( 54, 39, xors( "please wait." ) ) );
+ }
+
+ logging_in_form->set_cond( [ ]( ) { return g_status == STATUS_LOGGING_IN; } );
+
+ auto games_form = menu->add_item( std::make_shared< ui::c_form >( 120, 20, 190, 115, xors( "inject" ) ) ); {
+ games_form->add_item( std::make_shared< ui::c_dropdown< > >( 15, 0, 140, xors( "game" ), &g_game, &game_list ) );
+ games_form->add_item( std::make_shared< ui::c_button >( 15, 0, 140, 18, xors( "inject" ), [ ]( ) {
+ g_status = STATUS_LOADING;
+ /*
+ execute your code to inject here
+ */
+ } ) );
+
+ games_form->add_item( std::make_shared< ui::c_label >( 15, 0, xors( "subscription: active" ) ) )->set_cond( [ ]( ) { return games.at( g_game - 1 ).valid_sub; } );
+ games_form->add_item( std::make_shared< ui::c_label >( 15, 0, xors( "subscription: inactive" ) ) )->set_cond( [ ]( ) { return !games.at( g_game - 1 ).valid_sub; } );
+ games_form->add_item( std::make_shared< ui::c_label >( 15, 0, xors( "status: safe" ) ) )->set_cond( [ ]( ) { return games.at( g_game - 1 ).status == GAME_SAFE; } );
+ games_form->add_item( std::make_shared< ui::c_label >( 15, 0, xors( "status: unsafe" ) ) )->set_cond( [ ]( ) { return games.at( g_game - 1 ).status == GAME_UNSAFE; } );
+ }
+
+ games_form->set_cond( [ ]( ) { return g_status == STATUS_LOGGED_IN; } );
+
+ auto loading_form = menu->add_item( std::make_shared< ui::c_form >( 120, 20, 190, 115, xors( "loading" ) ) ); {
+ loading_form->add_item( std::make_shared< ui::c_label >( 54, 39, xors( "please wait." ) ) );
+ }
+
+ loading_form->set_cond( [ ]( ) { return g_status == STATUS_LOADING; } );
+
menu->add_item( std::make_shared< ui::c_button >( 393, 208, 50, 18, xors( "exit" ), [ ]( ) { exit( 0 ); } ) );
was_setup = true;
}
else {
render_item( menu.get( ) );
+ static float loading_time;
+ if( g_status == STATUS_LOGGING_IN && !loading_time ) {
+ loading_time = GetTickCount( ) * 0.001f + 2.f;
+ }
+ else if( g_status == STATUS_LOGGING_IN && GetTickCount( ) * 0.001f > loading_time ) {
+ g_status = STATUS_LOGGED_IN;
+ }
}
}
} \ No newline at end of file
diff --git a/loader/ui_text_input.cpp b/loader/ui_text_input.cpp
index 92f0d0c..db1ec7c 100644
--- a/loader/ui_text_input.cpp
+++ b/loader/ui_text_input.cpp
@@ -1,69 +1,86 @@
-#include "ui_text_input.h"
-#include <Windows.h>
-
-void ui::c_text_input::render( ) {
- if( is_hovered( ) && g_input.is_key_pressed( KEYS_MOUSE1 ) ) {
- if( !m_was_held ) {
- m_active ^= 1;
- }
- m_was_held = true;
- }
- else {
- m_was_held = false;
- }
-
- if( m_active ) {
- if( !is_hovered( ) && g_input.is_key_pressed( KEYS_MOUSE1 ) ) {
- m_active = false;
- }
-
- float current_time = GetTickCount( ) * 0.001f;
- size_t length = strlen( m_text_ptr );
-
- for( size_t i{ }; i < 0xfe; ++i ) {
- if( g_input.is_key_pressed( i ) ) {
- float delta_time = current_time - m_last_key_input[ i ];
- if( fabs( delta_time ) > 0.2f ) {
- if( i == KEYS_BACK ) {
- m_text_ptr[ length - 1 ] = 0;
- m_last_key_input[ i ] = current_time;
- continue;
- }
-
- m_key_states[ i ] = 0xf0;
- wchar_t pressed_char;
- const auto scan = MapVirtualKeyA( i, 2 );
- auto ret = ToAscii( i, scan, ( BYTE* )m_key_states, ( LPWORD )&pressed_char, 1 );
-
- if( ret == 1 ) {
- if( length < m_text_len ) {
- m_text_ptr[ length ] = ( char )( pressed_char );
- m_text_ptr[ length + 1 ] = 0;
- }
- }
- m_last_key_input[ i ] = current_time;
- }
- }
- else {
- m_last_key_input[ i ] = 0.f;
- m_key_states[ i ] = 0;
- }
- }
-
- if( g_input.is_key_pressed( KEYS_RETURN ) ) {
- m_active = false;
- }
- }
-
- int x = get_relative_x( );
- int y = get_relative_y( );
-
- ui_draw_string( x + 2, y, false, ui_get_text_col( ), m_text );
- y += 12;
-
- ui_draw_rect( x - 1, y - 1, m_width + 2, m_height + 2,
- ( is_hovered( ) || m_active ) ? ui_get_text_col( ) : ui_get_accent_col( ) );
- ui_draw_rect( x, y, m_width, m_height, ui_get_disabled_col( ) );
-
- ui_draw_string( x + 2, y + 3, false, ui_get_text_col( ), m_active ? "%s_" : "%s", m_text_ptr );
+#include "ui_text_input.h"
+#include <sstream>
+
+#include <Windows.h>
+
+void ui::c_text_input::render( ) {
+ if( is_hovered( ) && g_input.is_key_pressed( KEYS_MOUSE1 ) ) {
+ if( !m_was_held ) {
+ m_active ^= 1;
+ }
+ m_was_held = true;
+ }
+ else {
+ m_was_held = false;
+ }
+
+ if( m_active ) {
+ if( !is_hovered( ) && g_input.is_key_pressed( KEYS_MOUSE1 ) ) {
+ m_active = false;
+ }
+
+ float current_time = GetTickCount( ) * 0.001f;
+ size_t length = strlen( m_text_ptr );
+
+ for( size_t i{ }; i < 0xfe; ++i ) {
+ if( g_input.is_key_pressed( i ) ) {
+ float delta_time = current_time - m_last_key_input[ i ];
+ if( fabs( delta_time ) > 0.2f ) {
+ if( i == KEYS_BACK ) {
+ m_text_ptr[ length - 1 ] = 0;
+ m_last_key_input[ i ] = current_time;
+ continue;
+ }
+
+ if( i == KEYS_RETURN ) {
+ m_active = false;
+ break;
+ }
+
+ m_key_states[ i ] = 0xf0;
+ wchar_t pressed_char;
+ const auto scan = MapVirtualKeyA( i, 2 );
+ auto ret = ToAscii( i, scan, ( BYTE* )m_key_states, ( LPWORD )&pressed_char, 1 );
+
+ if( ret == 1 ) {
+ if( length < m_text_len ) {
+ m_text_ptr[ length ] = ( char )( pressed_char );
+ m_text_ptr[ length + 1 ] = 0;
+ }
+ }
+ m_last_key_input[ i ] = current_time;
+ }
+ }
+ else {
+ m_last_key_input[ i ] = 0.f;
+ m_key_states[ i ] = 0;
+ }
+ }
+
+ if( g_input.is_key_pressed( KEYS_RETURN ) ) {
+ m_active = false;
+ }
+ }
+
+ int x = get_relative_x( );
+ int y = get_relative_y( );
+
+ ui_draw_string( x + 2, y, false, ui_get_text_col( ), m_text );
+ y += 12;
+
+ ui_draw_rect( x - 1, y - 1, m_width + 2, m_height + 2,
+ ( is_hovered( ) || m_active ) ? ui_get_text_col( ) : ui_get_accent_col( ) );
+ ui_draw_rect( x, y, m_width, m_height, ui_get_disabled_col( ) );
+
+ if( !m_hidden )
+ ui_draw_string( x + 2, y + 3, false, ui_get_text_col( ), m_active ? "%s_" : "%s", m_text_ptr );
+ else {
+ std::string str;
+ str.append( strlen( m_text_ptr ), '*' );
+
+ if( m_active )
+ str += '_';
+
+ ui_draw_string( x + 2, y + 3, false, ui_get_text_col( ), str.c_str( ) );
+ }
} \ No newline at end of file
diff --git a/loader/ui_text_input.h b/loader/ui_text_input.h
index 84d8e66..243c40b 100644
--- a/loader/ui_text_input.h
+++ b/loader/ui_text_input.h
@@ -1,37 +1,38 @@
-#pragma once
-#include "ui_base_item.h"
-
-namespace ui
-{
- class c_text_input : public base_item {
- public:
- c_text_input( int x, int y, int w, const char* name, size_t max_chars, char* str ) :
- base_item( x, y, w, 16, name ), m_text_len( max_chars ), m_text_ptr( str ) {
- }
-
- virtual bool is_hovered( ) override {
- int cursor_x, cursor_y;
- ui_get_cursor_pos( cursor_x, cursor_y );
-
- int x = get_relative_x( );
- int y = get_relative_y( ) + 12;
-
- return cursor_x >= x && cursor_x <= x + m_width
- && cursor_y >= y && cursor_y <= y + m_height;
- }
-
- virtual int get_total_height( ) const override {
- return m_height + 12;
- }
-
- virtual void render( ) override;
-
- protected:
- bool m_was_held{ };
- char* m_text_ptr{ };
- size_t m_text_len{ };
- bool m_active{ };
- float m_last_key_input[ KEYS_LAST ]{ };
- uint8_t m_key_states[ 256 ]{ };
- };
+#pragma once
+#include "ui_base_item.h"
+
+namespace ui
+{
+ class c_text_input : public base_item {
+ public:
+ c_text_input( int x, int y, int w, const char* name, size_t max_chars, char* str, bool hidden = false ) :
+ base_item( x, y, w, 16, name ), m_text_len( max_chars ), m_text_ptr( str ), m_hidden( hidden ) {
+ }
+
+ virtual bool is_hovered( ) override {
+ int cursor_x, cursor_y;
+ ui_get_cursor_pos( cursor_x, cursor_y );
+
+ int x = get_relative_x( );
+ int y = get_relative_y( ) + 12;
+
+ return cursor_x >= x && cursor_x <= x + m_width
+ && cursor_y >= y && cursor_y <= y + m_height;
+ }
+
+ virtual int get_total_height( ) const override {
+ return m_height + 12;
+ }
+
+ virtual void render( ) override;
+
+ protected:
+ bool m_was_held{ };
+ char* m_text_ptr{ };
+ size_t m_text_len{ };
+ bool m_active{ };
+ float m_last_key_input[ KEYS_LAST ]{ };
+ uint8_t m_key_states[ 256 ]{ };
+ bool m_hidden{ };
+ };
} \ No newline at end of file