diff options
| -rw-r--r-- | internal_rewrite/begin_lock.cpp | 2 | ||||
| -rw-r--r-- | internal_rewrite/update_clientside_animation.cpp | 2 |
2 files changed, 3 insertions, 1 deletions
diff --git a/internal_rewrite/begin_lock.cpp b/internal_rewrite/begin_lock.cpp index 71b1ef1..0210417 100644 --- a/internal_rewrite/begin_lock.cpp +++ b/internal_rewrite/begin_lock.cpp @@ -16,6 +16,8 @@ void __fastcall hooks::begin_lock( void* ecx, void* edx ) { // THIS IS PROLLY NO g_cheat.m_visuals.world_modulate( );
+ g_ctx.m_local->cache_anim_data( );
+
/*
if( g_settings.rage.anti_aim && g_ctx.run_frame( ) ) {
diff --git a/internal_rewrite/update_clientside_animation.cpp b/internal_rewrite/update_clientside_animation.cpp index a1007fe..69f8607 100644 --- a/internal_rewrite/update_clientside_animation.cpp +++ b/internal_rewrite/update_clientside_animation.cpp @@ -32,7 +32,7 @@ void __fastcall hooks::update_clientside_animation( void* ecx_, void* edx_ ) { old_func( ecx_, edx_ );
if( !first_update ) {
- //g_ctx.m_local->restore_anim_data( true );
+ g_ctx.m_local->restore_anim_data( true );
ent->set_abs_angles( vec3_t( 0, ent->get_animstate( )->m_flGoalFeetYaw, 0 ) );
bool backup = ent->get_animstate( )->m_bOnGround;
|
