diff options
Diffstat (limited to 'gmod/context.hpp')
| -rw-r--r-- | gmod/context.hpp | 71 |
1 files changed, 0 insertions, 71 deletions
diff --git a/gmod/context.hpp b/gmod/context.hpp deleted file mode 100644 index a478776..0000000 --- a/gmod/context.hpp +++ /dev/null @@ -1,71 +0,0 @@ -#pragma once
-#include <deque>
-
-#include "util.hpp"
-#include "sdk.hpp"
-
-NAMESPACE_REGION( context )
-
-struct shot_data_t {
- vec3_t m_local_pos;
- vec3_t m_angle;
- vec3_t m_enemy_pos;
- int m_enemy_index;
- int m_resolver_shots;
- bool m_resolver_state;
- bool m_missed{ true };
- float m_hitbox_radius;
- int m_hitgroup;
-};
-
-//replacement to the old global:: namespace
-class c_context {
-public:
- //run localplayer check, pointer, is valid etc
- bool run_frame( );
- float pred_time( );
-
- void on_cmove_end( user_cmd_t* cmd );
- bool create_snapshot( user_cmd_t* );
- //calculate accurate tickbase
- bool calculate_tickbase( );
-
- user_cmd_t* get_last_cmd( ) {
- return m_snapshot.empty( ) ? nullptr : &m_snapshot.front( );
- }
-
-public:
- c_base_player* m_local{ };
- int m_stage{ };
- //accurate tickbase
- int m_tickbase{ };
-
- bool m_drawing_postscreenspace{ };
- bool m_has_incremented_shots{ };
- bool m_drawing_screneend{ };
-
- bool m_has_fired_this_frame{ };
-
- vec3_t m_last_realangle{ };
- vec3_t m_last_fakeangle{ };
- vec3_t m_thirdperson_angle{ };
- vec3_t m_last_origin{ };
-
- float m_fov{ 90.f };
-
- CLuaInterface* m_lua{ };
-
-public:
- void reset_shot_queue( );
-
- int m_last_shot_ack;
- int m_last_shot;
-
- std::array< shot_data_t, 128 > m_shot_data;
-private:
- std::deque< user_cmd_t > m_snapshot;
-};
-
-END_REGION
-
-extern context::c_context g_ctx;
\ No newline at end of file |
