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-rw-r--r--loader/client/connect.hpp282
1 files changed, 282 insertions, 0 deletions
diff --git a/loader/client/connect.hpp b/loader/client/connect.hpp
new file mode 100644
index 0000000..ddf23a0
--- /dev/null
+++ b/loader/client/connect.hpp
@@ -0,0 +1,282 @@
+#pragma once
+
+#include <Windows.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <fstream>
+
+#pragma comment( lib, "ws2_32.lib" )
+
+#include <vector>
+
+/* TEST */
+#include <Psapi.h>
+#include <TlHelp32.h>
+/* TEST */
+
+#include "err.hpp"
+#include "util.hpp"
+
+/*
+protocol rules:
+every msg must be xored
+first byte is the xorkey
+
+*/
+
+namespace client
+{
+ constexpr auto PORT_NUM = 6969;
+ constexpr auto BUFFER_SIZE = 255;
+
+ class c_connect {
+ public:
+ c_connect( const char* ip ) :
+ m_ip( inet_addr( ip ) ) { }
+
+ ~c_connect( ) {
+ if( m_socket )
+ closesocket( m_socket );
+
+ WSACleanup( );
+ }
+
+ bool setup( ) {
+ int code{ };
+
+ if( WSAStartup( MAKEWORD( 2, 2 ), &m_wsdata ) )
+ code = err::ERR_WSA;
+ else {
+ m_socket = socket( AF_INET, SOCK_STREAM, 0 );
+ if( m_socket == INVALID_SOCKET )
+ code = err::ERR_WSA;
+ }
+
+ if( code != err::ERR_NONE ) {
+ MessageBoxA( nullptr, err::translate_err( code ), "", MB_OK );
+ return false;
+ }
+
+ return true;
+ }
+
+ bool connect( ) {
+ sockaddr_in server_address{ };
+ int code{ };
+
+ server_address.sin_addr.s_addr = m_ip;
+ server_address.sin_port = htons( PORT_NUM );
+ server_address.sin_family = AF_INET;
+
+ code = ::connect( m_socket, ( sockaddr* )( &server_address ),
+ sizeof( server_address ) );
+
+ if( code == -1 ) {
+ MessageBoxA( nullptr, err::translate_err( err::ERR_CONNECT ), "", MB_OK );
+ return false;
+ }
+
+ return true;
+ }
+
+ void decode_buffer( uint8_t* buf, size_t length ) {
+ auto key = buf[ 0 ];
+ for( size_t i{ 1 }; i < length; ++i )
+ buf[ i ] ^= key;
+ }
+
+ std::string get_string( ) {
+ std::string ret{ };
+ char buffer[ BUFFER_SIZE ];
+
+
+ while ( true ) {
+ int received = recv( m_socket, buffer, BUFFER_SIZE, 0 );
+ if ( received < 0 )
+ break;
+
+ for ( int i{ }; i < received; ++i )
+ ret.push_back( buffer[ i ] );
+
+ if ( received < BUFFER_SIZE )
+ break;
+ }
+
+ if ( ret.size( ) ) {
+ decode_buffer( ( uint8_t* )ret.data( ), ret.size( ) );
+ ret.erase( ret.begin( ) );
+ }
+
+ return ret;
+ }
+
+ std::vector< uint8_t > get_msg( ) {
+ std::vector< uint8_t > ret;
+ char buffer[ BUFFER_SIZE ];
+ int received = 0;
+
+ while( true ) {
+ received = recv( m_socket, buffer, BUFFER_SIZE, 0 );
+ if( received < 0 )
+ break;
+
+ for( int i{ }; i < received; ++i )
+ ret.push_back( buffer[ i ] );
+
+ if( received < BUFFER_SIZE )
+ break;
+ }
+
+ if( ret.size( ) ) {
+ decode_buffer( ret.data( ), ret.size( ) );
+ ret.erase( ret.begin( ) );
+ }
+ return ret;
+ }
+
+ void send_msg( const uint8_t* msg, int length ) {
+ auto buffer = std::make_unique< uint8_t[ ] >( length + 1 );
+ uint8_t key = util::random_number( 0, 255 ) & 0xff;
+
+ buffer[ 0 ] = key;
+ memcpy( buffer.get( ) + 1,
+ msg,
+ length );
+
+ for( int i = 1; i <= length; ++i ) {
+ buffer[ i ] ^= key;
+ }
+
+ int ret = send( m_socket, ( char* )buffer.get( ), length + 1, 0 );
+ if ( ret == SOCKET_ERROR ) {
+ printf( xors( "error sending message error code: %d" ), WSAGetLastError( ) );
+ }
+ }
+
+ void send_msg( const char* msg ) {
+ auto length = strlen( msg );
+ auto buffer = std::make_unique< uint8_t[ ] >( length + 1 );
+ uint8_t key = util::random_number( 0, 255 ) & 0xff;
+
+ buffer[ 0 ] = key;
+ memcpy( buffer.get( ) + 1,
+ msg,
+ length );
+
+ for ( size_t i = 1; i <= length; ++i ) {
+ buffer[ i ] ^= key;
+ }
+
+ int ret = send( m_socket, ( char* )buffer.get( ), (int) length + 1, 0 );
+ if ( ret == SOCKET_ERROR ) {
+ printf( xors( "error sending message error code: %d" ), WSAGetLastError( ) );
+ }
+ }
+
+
+ void send_msg( const char msg ) {
+ auto buffer = std::make_unique< uint8_t[ ] >( 2 );
+ uint8_t key = util::random_number( 0, 255 ) & 0xff;
+
+ buffer[ 0 ] = key;
+ buffer[ 1 ] = msg;
+ buffer[ 1 ] ^= buffer[ 0 ];
+
+ int ret = send( m_socket, ( char* )buffer.get( ), 2, 0 );
+ if ( ret == SOCKET_ERROR ) {
+ printf( xors( "error sending message error code: %d" ), WSAGetLastError( ) );
+ }
+ }
+
+ void handle( ) {
+
+ auto msg = get_string( );
+ if ( msg != xors( "hello" ) ) {
+ std::cout << "connection failed." << std::endl;
+ //return 0;
+ }
+
+ send_msg( "hello" );
+
+ std::string username{ }, password{ };
+ std::cout << "Enter your username" << std::endl << "> ";
+ std::cin >> username;
+
+ send_msg( username.c_str( ) );
+ msg = get_string( );
+ std::cout <<msg <<std::endl;
+ if ( msg != xors( "correct username" ) ) {
+ std::cout << "incorrect username" << std::endl;
+ //return 0; // remember to close connection on server when bad values were sent.
+ }
+
+ std::cout << "Enter your password" << std::endl << "> ";
+ std::cin >> password;
+
+ send_msg( password.c_str( ) );
+ if ( get_string( ) != xors( "correct password" ) ) {
+ std::cout << "incorrect password";
+ //return 0; // remember to close connection on server when bad values were sent.
+ }
+
+ // Receive list of games,
+ msg = get_string( );
+ std::cout << msg << std::endl;
+
+
+ std::cout << "For what game do you want to inject on?" << std::endl << "> ";
+
+ char game_id{ };
+ std::cin >> game_id;
+
+ send_msg( game_id );
+
+ // get process name.
+ msg = get_string( );
+
+ std::cout << msg << std::endl;
+
+ int process_identifier{ };
+
+ HANDLE snapshot = CreateToolhelp32Snapshot( TH32CS_SNAPPROCESS, 0 );
+ if ( snapshot != INVALID_HANDLE_VALUE ) {
+ PROCESSENTRY32 entry{ sizeof( PROCESSENTRY32 ) };
+
+ if ( Process32First( snapshot, &entry ) ) {
+ do {
+ if ( msg == entry.szExeFile ) {
+ process_identifier = entry.th32ProcessID;
+ break;
+ }
+ } while ( Process32Next( snapshot, &entry ) );
+ }
+ }
+
+ if ( !process_identifier ) {
+ std::cout << "Could not find process." << std::endl;
+ return;
+ }
+
+ std::cout << "found" << std::endl;
+ send_msg( "found" );
+
+ auto file = get_msg( );
+ auto file_data = file.data( );
+ auto file_size = file.size( );
+
+ auto save_file = std::ofstream( "gmod.txt", std::ofstream::binary );
+ if ( save_file.is_open( ) ) {
+ save_file.write( ( const char* )file_data, file_size );
+ save_file.close( );
+ }
+
+
+ }
+
+ private:
+ SOCKET m_socket;
+ WSADATA m_wsdata;
+ int m_ip;
+ };
+} \ No newline at end of file