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-rw-r--r--loader/client/connect.hpp79
1 files changed, 2 insertions, 77 deletions
diff --git a/loader/client/connect.hpp b/loader/client/connect.hpp
index ddf23a0..187e72f 100644
--- a/loader/client/connect.hpp
+++ b/loader/client/connect.hpp
@@ -189,89 +189,14 @@ namespace client
}
}
- void handle( ) {
-
+ void handle( ) {
auto msg = get_string( );
if ( msg != xors( "hello" ) ) {
std::cout << "connection failed." << std::endl;
//return 0;
}
- send_msg( "hello" );
-
- std::string username{ }, password{ };
- std::cout << "Enter your username" << std::endl << "> ";
- std::cin >> username;
-
- send_msg( username.c_str( ) );
- msg = get_string( );
- std::cout <<msg <<std::endl;
- if ( msg != xors( "correct username" ) ) {
- std::cout << "incorrect username" << std::endl;
- //return 0; // remember to close connection on server when bad values were sent.
- }
-
- std::cout << "Enter your password" << std::endl << "> ";
- std::cin >> password;
-
- send_msg( password.c_str( ) );
- if ( get_string( ) != xors( "correct password" ) ) {
- std::cout << "incorrect password";
- //return 0; // remember to close connection on server when bad values were sent.
- }
-
- // Receive list of games,
- msg = get_string( );
- std::cout << msg << std::endl;
-
-
- std::cout << "For what game do you want to inject on?" << std::endl << "> ";
-
- char game_id{ };
- std::cin >> game_id;
-
- send_msg( game_id );
-
- // get process name.
- msg = get_string( );
-
- std::cout << msg << std::endl;
-
- int process_identifier{ };
-
- HANDLE snapshot = CreateToolhelp32Snapshot( TH32CS_SNAPPROCESS, 0 );
- if ( snapshot != INVALID_HANDLE_VALUE ) {
- PROCESSENTRY32 entry{ sizeof( PROCESSENTRY32 ) };
-
- if ( Process32First( snapshot, &entry ) ) {
- do {
- if ( msg == entry.szExeFile ) {
- process_identifier = entry.th32ProcessID;
- break;
- }
- } while ( Process32Next( snapshot, &entry ) );
- }
- }
-
- if ( !process_identifier ) {
- std::cout << "Could not find process." << std::endl;
- return;
- }
-
- std::cout << "found" << std::endl;
- send_msg( "found" );
-
- auto file = get_msg( );
- auto file_data = file.data( );
- auto file_size = file.size( );
-
- auto save_file = std::ofstream( "gmod.txt", std::ofstream::binary );
- if ( save_file.is_open( ) ) {
- save_file.write( ( const char* )file_data, file_size );
- save_file.close( );
- }
-
-
+ send_msg( "hello" );
}
private: