diff options
Diffstat (limited to 'loader/ui.h')
| -rw-r--r-- | loader/ui.h | 123 |
1 files changed, 0 insertions, 123 deletions
diff --git a/loader/ui.h b/loader/ui.h deleted file mode 100644 index a6874f5..0000000 --- a/loader/ui.h +++ /dev/null @@ -1,123 +0,0 @@ -#pragma once
-#include "ui_base_item.h"
-#include "ui_menu.h"
-#include "ui_form.h"
-#include "ui_render.h"
-#include "ui_checkbox.h"
-#include "ui_tab_manager.h"
-#include "ui_slider.h"
-#include "ui_dropdown.h"
-#include "ui_key_picker.h"
-#include "ui_button.h"
-#include "ui_color_picker.h"
-#include "ui_label.h"
-#include "ui_text_input.h"
-#include "ui_progressbar.h"
-
-char g_login[ 32 ];
-int g_game = 1;
-float g_progress = 0.f;
-
-enum {
- STATUS_LOGIN,
- STATUS_LOGGING_IN,
- STATUS_LOGGED_IN,
- STATUS_LOADING,
-};
-
-int g_status = STATUS_LOGIN;
-
-extern void execute_login( );
-
-enum {
- GAME_UNSAFE = 0,
- GAME_SAFE = 1,
-};
-
-struct game_t {
- int status;
- char name[ 32 ];
- bool valid_sub;
-};
-
-
-std::vector< game_t > games = {
- { GAME_SAFE, xors( "csgo" ), true },
- { GAME_UNSAFE, xors( "csgo ( beta )" ), false }
-};
-
-
-//fill this vector when receiving game data based on the one above (this is just a test sample one)
-std::vector< ui::dropdowns::dropdown_item_t< int > > game_list = {
- { xors( "csgo" ), 1 },
- { xors( "csgo ( beta )" ), 2 },
-};
-
-namespace ui
-{
- auto menu = std::make_shared< ui::c_menu >( 0, 0, 500, 400, xors( "moneybot" ), "" );
-
- static void render( ) {
- static bool was_setup = false;
- if( !was_setup ) {
- menu = std::make_shared< ui::c_menu >( 0, 0, 450, 375, xors( "moneybot" ), "" );
-
- auto login_form = menu->add_item( std::make_shared< ui::c_form >( 120, 20, 190,
- 115, xors( "login" ) ) ); {
- login_form->add_item( std::make_shared< ui::c_text_input >( 15, 0, 140, xors( "username" ), 32, g_login, true ) );
- login_form->add_item( std::make_shared< ui::base_item >( 0, 0, 0, 3 ) );
- login_form->add_item( std::make_shared< ui::c_button >( 15, 0, 140, 18, xors( "submit" ), [ ]( ) {
- g_status = STATUS_LOGGING_IN;
- /*
- execute your code to log in here
- */
- } ) );
- }
-
- login_form->set_cond( [ ]( ) { return g_status == STATUS_LOGIN; } );
-
- auto logging_in_form = menu->add_item( std::make_shared< ui::c_form >( 120, 20, 190, 115, xors( "logging in" ) ) ); {
- logging_in_form->add_item( std::make_shared< ui::c_label >( 54, 39, xors( "please wait." ) ) );
- }
-
- logging_in_form->set_cond( [ ]( ) { return g_status == STATUS_LOGGING_IN; } );
-
- auto games_form = menu->add_item( std::make_shared< ui::c_form >( 120, 20, 190, 115, xors( "inject" ) ) ); {
- games_form->add_item( std::make_shared< ui::c_dropdown< > >( 15, 0, 140, xors( "game" ), &g_game, &game_list ) );
- games_form->add_item( std::make_shared< ui::c_button >( 15, 0, 140, 18, xors( "inject" ), [ ]( ) {
- g_status = STATUS_LOADING;
- /*
- execute your code to inject here
- */
- } ) );
-
- games_form->add_item( std::make_shared< ui::c_label >( 15, 0, xors( "subscription: active" ) ) )->set_cond( [ ]( ) { return games.at( g_game - 1 ).valid_sub; } );
- games_form->add_item( std::make_shared< ui::c_label >( 15, 0, xors( "subscription: inactive" ) ) )->set_cond( [ ]( ) { return !games.at( g_game - 1 ).valid_sub; } );
- games_form->add_item( std::make_shared< ui::c_label >( 15, 0, xors( "status: safe" ) ) )->set_cond( [ ]( ) { return games.at( g_game - 1 ).status == GAME_SAFE; } );
- games_form->add_item( std::make_shared< ui::c_label >( 15, 0, xors( "status: unsafe" ) ) )->set_cond( [ ]( ) { return games.at( g_game - 1 ).status == GAME_UNSAFE; } );
- }
-
- games_form->set_cond( [ ]( ) { return g_status == STATUS_LOGGED_IN; } );
-
- auto loading_form = menu->add_item( std::make_shared< ui::c_form >( 120, 20, 190, 115, xors( "loading" ) ) ); {
- loading_form->add_item( std::make_shared< ui::c_label >( 54, 39, xors( "please wait." ) ) );
- }
-
- loading_form->set_cond( [ ]( ) { return g_status == STATUS_LOADING; } );
-
- menu->add_item( std::make_shared< ui::c_button >( 393, 208, 50, 18, xors( "exit" ), [ ]( ) { exit( 0 ); } ) );
-
- was_setup = true;
- }
- else {
- render_item( menu.get( ) );
- static float loading_time;
- if( g_status == STATUS_LOGGING_IN && !loading_time ) {
- loading_time = GetTickCount( ) * 0.001f + 2.f;
- }
- else if( g_status == STATUS_LOGGING_IN && GetTickCount( ) * 0.001f > loading_time ) {
- g_status = STATUS_LOGGED_IN;
- }
- }
- }
-}
\ No newline at end of file |
