diff options
Diffstat (limited to 'loader/util.hpp')
| -rw-r--r-- | loader/util.hpp | 101 |
1 files changed, 0 insertions, 101 deletions
diff --git a/loader/util.hpp b/loader/util.hpp deleted file mode 100644 index 68de3fb..0000000 --- a/loader/util.hpp +++ /dev/null @@ -1,101 +0,0 @@ -#pragma once
-#include <inttypes.h>
-#include <string>
-#include <memory>
-
-#define xors( s ) s
-
-#define NAMESPACE_REGION( x ) namespace x {
-#define END_REGION }
-
-extern int TIME_TO_TICKS( float dt );
-extern float TICKS_TO_TIME( int tick );
-extern float TICK_INTERVAL( );
-
-//WEE WOO WEE WOO ITS THE DWORD POLICE
-using ulong_t = unsigned long;
-using uword_t = unsigned short;
-
-class IClientEntity;
-class CTraceFilter;
-class CGameTrace;
-class vec3_t;
-class vec2_t;
-
-NAMESPACE_REGION( util )
-
-typedef std::unique_ptr< void, void( ) > unique_handle;
-
-template < typename t >
-struct reverse_iterable {
- reverse_iterable( t&& it ) :
- iterable( it ) { }
-
- t& iterable;
- inline auto begin( ) {
- return std::rbegin( iterable );
- }
-
- inline auto end( ) {
- return std::rend( iterable );
- }
-};
-
-template< typename t >
-reverse_iterable< t >
-reverse_iterator( t&& iter ) {
- return reverse_iterable< t >{ iter };
-}
-
-template < typename fn > __forceinline fn get_vfunc( void* classbase, int index ) {
- if( !classbase ) return fn{ };
- return ( fn )( *( uintptr_t** )classbase )[ index ];
-}
-
-template < size_t index, typename ret, class ... args_ >
-__forceinline ret get_vfunc( void* thisptr, args_... args ) {
- using fn = ret( __thiscall* )( void*, args_... );
-
- auto fn_ptr = ( fn )( *( uintptr_t** )thisptr )[ index ];
- return fn_ptr( thisptr, args... );
-}
-
-__forceinline std::string unicode_to_ascii( const std::wstring& unicode ) {
- std::string ascii_str( unicode.begin( ), unicode.end( ) );
- return ascii_str;
-}
-
-__forceinline std::wstring ascii_to_unicode( const std::string& ascii ) {
- std::wstring unicode_str( ascii.begin( ), ascii.end( ) );
- return unicode_str;
-}
-
-template < typename integer >
-__forceinline auto to_hex_str( const integer& w,
- size_t hex_len = sizeof( integer ) << 1 ) {
- constexpr char* hex_digits = xors( "0123456789abcdef" );
- std::string rc( hex_len, 0 );
-
- for( size_t i{ }, j{ ( hex_len - 1 ) * 4 }; i < hex_len; ++i, j -= 4 )
- rc[ i ] = hex_digits[ ( w >> j ) & 0x0f ];
-
- return rc;
-}
-
-extern void clip_trace_to_player( IClientEntity* player, const vec3_t& src, const vec3_t& end,
- unsigned mask, CTraceFilter* filter, CGameTrace* trace );
-
-extern bool trace_ray( const vec3_t& start, const vec3_t& end, IClientEntity* a, IClientEntity* b );
-extern bool is_tick_valid( int tickcount );
-extern void set_random_seed( int seed );
-extern vec3_t get_spread_dir( float inaccuracy, float spread, vec3_t angles, int seed );
-extern float get_random_float( float min, float max );
-extern bool hitchance( int target, const vec3_t& angles, int percentage );
-extern float get_total_latency( );
-extern float get_lerptime( );
-extern int get_closest_player( );
-extern vec2_t screen_transform( vec3_t world );
-extern const char* definition_index_to_name( int index );
-extern void disable_pvs( );
-
-END_REGION
\ No newline at end of file |
