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-rw-r--r--tf2/movement.cpp41
1 files changed, 0 insertions, 41 deletions
diff --git a/tf2/movement.cpp b/tf2/movement.cpp
deleted file mode 100644
index e1dd335..0000000
--- a/tf2/movement.cpp
+++ /dev/null
@@ -1,41 +0,0 @@
-#include "movement.h"
-#include "interfaces.h"
-#include "settings.h"
-
-namespace features {
- void c_movement::bhop( ) {
- if( !g_settings.misc.bunny_hop )
- return;
-
- if( g_ctx.m_local->m_nMoveType( ) == MOVETYPE_LADDER ||
- g_ctx.m_local->m_nMoveType( ) == MOVETYPE_NOCLIP )
- return;
-
- //jump like you nohat -> WELL THERES FUCKING HATS IN THIS GAME ISNT THERE CUNT
- if( m_cmd->m_buttons & IN_JUMP && !( g_ctx.m_local->m_fFlags( ) & FL_ONGROUND ) ) {
- m_cmd->m_buttons &= ~IN_JUMP;
- }
- }
-
-
- //ehhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh lazy
- void c_movement::autostrafe( ) {
- if( !g_settings.misc.auto_strafe )
- return;
-
- float velocity = g_ctx.m_local->m_vecVelocity( ).length2d( );
- auto cmd = g_ctx.get_last_cmd( );
-
- if( cmd && m_cmd->m_buttons & IN_JUMP && velocity > 1.0f ) {
- if( !cmd->m_forwardmove && !cmd->m_sidemove ) {
- if( !cmd->m_mousedx ) {
- cmd->m_forwardmove = std::min< float >( 450.f, 5850.f / velocity );
- cmd->m_sidemove = ( m_cmd->m_cmd_nr % 2 ) == 0 ? -450.f : 450.f;
- }
- else {
- cmd->m_sidemove = m_cmd->m_mousedx < 0.f ? -450.f : 450.f;
- }
- }
- }
- }
-}