summaryrefslogtreecommitdiff
path: root/tf2/test_cso2.vcxproj
diff options
context:
space:
mode:
Diffstat (limited to 'tf2/test_cso2.vcxproj')
-rw-r--r--tf2/test_cso2.vcxproj75
1 files changed, 75 insertions, 0 deletions
diff --git a/tf2/test_cso2.vcxproj b/tf2/test_cso2.vcxproj
index 56df171..52b6d12 100644
--- a/tf2/test_cso2.vcxproj
+++ b/tf2/test_cso2.vcxproj
@@ -5,6 +5,14 @@
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
+ <ProjectConfiguration Include="pHit|Win32">
+ <Configuration>pHit</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="pHit|x64">
+ <Configuration>pHit</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
@@ -39,6 +47,13 @@
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='pHit|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
@@ -52,6 +67,13 @@
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='pHit|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
@@ -63,12 +85,18 @@
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='pHit|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='pHit|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
@@ -85,9 +113,18 @@
<IncludePath>C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Include;$(IncludePath)</IncludePath>
<LibraryPath>C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Lib\x86;$(LibraryPath)</LibraryPath>
</PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='pHit|Win32'">
+ <LinkIncremental>false</LinkIncremental>
+ <OutDir>$(SolutionDir)\bin\$(Configuration)\</OutDir>
+ <IncludePath>C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Include;$(IncludePath)</IncludePath>
+ <LibraryPath>C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Lib\x86;$(LibraryPath)</LibraryPath>
+ </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='pHit|x64'">
+ <LinkIncremental>false</LinkIncremental>
+ </PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>
@@ -138,6 +175,26 @@
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='pHit|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <Optimization>MaxSpeed</Optimization>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;TEST_CSO2_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>C:\HL-SDK\mp\game\shared;C:\HL-SDK\mp\game\client;C:\HL-SDK\mp\common;C:\HL-SDK\mp\common\xbox;C:\HL-SDK\mp\public\tier3;C:\HL-SDK\mp\public\tier2;C:\HL-SDK\mp\public\tier1;C:\HL-SDK\mp\public\tier0;C:\HL-SDK\mp\public;C:\HL-SDK\mp\tier1</AdditionalIncludeDirectories>
+ <AdditionalOptions>/Zc:threadSafeInit- %(AdditionalOptions) /std:c++latest</AdditionalOptions>
+ <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
+ </ClCompile>
+ <Link>
+ <SubSystem>Windows</SubSystem>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ </Link>
+ </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
@@ -156,6 +213,24 @@
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='pHit|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <Optimization>MaxSpeed</Optimization>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;TEST_CSO2_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>C:\HL-SDK\mp\game\shared;C:\HL-SDK\mp\game\client;C:\HL-SDK\mp\common;C:\HL-SDK\mp\common\xbox;C:\HL-SDK\mp\public\tier3;C:\HL-SDK\mp\public\tier2;C:\HL-SDK\mp\public\tier1;C:\HL-SDK\mp\public\tier0;C:\HL-SDK\mp\public;C:\HL-SDK\mp\tier1</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <SubSystem>Windows</SubSystem>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ </Link>
+ </ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="aim_lagcomp.cpp" />
<ClCompile Include="CBasePlayer.cpp" />