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#pragma once
#include "util.hpp"
#include "movement.hpp"
#include "prediction.hpp"
#include "legitbot.hpp"
#include "chams.hpp"
#include "autowall.hpp"
#include "ragebot.hpp"
#include "identity.hpp"
#include "lag_mgr.hpp"
#include "visual.hpp"
#include "extra.hpp"
#include "movement_recorder.hpp"
#include "player_manager.hpp"
#include "skins.hpp"
NAMESPACE_REGION( features )
class c_base_cheat {
public:
//have your cheat classes in here
c_movement m_movement;
c_prediction m_prediction;
c_legitbot m_legitbot;
c_autowall m_autowall;
c_ragebot m_ragebot;
c_identity m_identity;
c_chams m_chams;
c_lagmgr m_lagmgr;
c_extra m_extra;
c_skins m_skins;
c_visuals m_visuals;
c_move_recorder m_move_rec;
c_player_manager m_player_mgr;
};
END_REGION
extern features::c_base_cheat g_cheat;
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