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#include "base_cheat.hpp"
#include "context.hpp"
#include "hooks.hpp"
#include "settings.hpp"
void __fastcall hooks::override_view( void* ecx_, void* edx_, CViewSetup* setup ) {
if( g_csgo.m_panic ) {
return override_view_o( ecx_, nullptr, setup );
}
float fov = setup->m_flFov;
if ( g_ctx.run_frame( ) && g_ctx.m_local->is_valid( ) ) {
if( g_settings.misc.no_zoom )
setup->m_flFov = g_settings.misc.fov_changer( );
else
setup->m_flFov = g_settings.misc.fov_changer( ) * ( fov / 90.f );
}
g_ctx.m_fov = setup->m_flFov;
g_cheat.m_extra.thirdperson( );
if( g_settings.misc.no_scope && g_ctx.run_frame( ) && g_ctx.m_local->is_valid( ) && g_ctx.m_local->m_bIsScoped( ) ) {
int backup = setup->m_iEdgeBlur;
setup->m_iEdgeBlur = 0;
override_view_o( ecx_, edx_, setup );
setup->m_iEdgeBlur = backup;
return;
}
override_view_o( ecx_, nullptr, setup );
}
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