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#pragma once
#include "UtlMem.h"
class c_attribute {
private:
void* vtable;
public:
uint16_t m_attribute_definition_index;
float m_value;
private:
uint32_t unk;
public:
__forceinline c_attribute( unsigned short index, float value ) {
m_attribute_definition_index = index;
m_value = value;
}
};
class c_attribute_list {
private:
uint32_t unk;
public:
CUtlVector< c_attribute, CUtlMemory< c_attribute > > m_attributes;
__forceinline void add_attribute( int index, float value ) {
if ( m_attributes.Count( ) >= 15 ) return; //setting this above 15 will crash
if ( has_attrib( index ) ) return;
c_attribute attribute( index, value );
m_attributes.AddToTail( attribute );
}
__forceinline bool has_attrib( int index ) {
for ( int i{ }; i < m_attributes.Count( ); i++ ) {
if ( !m_attributes ) continue;
if ( m_attributes[ i ].m_attribute_definition_index == index ) return true;
}
return false;
}
};
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