summaryrefslogtreecommitdiff
path: root/cheat/tf2/UtlMem.h
blob: df4574f1e421a9def82c611c7de4d7a837ed355b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
#pragma once

typedef intptr_t intp;
inline int UtlMemory_CalcNewAllocationCount( int nAllocationCount, int nGrowSize, int nNewSize, int nBytesItem )
{
	if( nGrowSize )
		nAllocationCount = ( ( 1 + ( ( nNewSize - 1 ) / nGrowSize ) ) * nGrowSize );
	else
	{
		if( !nAllocationCount )
			nAllocationCount = ( 31 + nBytesItem ) / nBytesItem;

		while( nAllocationCount < nNewSize )
			nAllocationCount *= 2;
	}

	return nAllocationCount;
}

template< class T, class I = int >
class CUtlMemory
{
public:
	T & operator[]( I i )
	{
		return m_pMemory[ i ];
	}

	explicit operator bool( ) const noexcept {
		return !!( m_pMemory );
	}

	T *Base( )
	{
		return m_pMemory;
	}

	int NumAllocated( ) const
	{
		return m_nAllocationCount;
	}

	void Grow( int num = 1 )
	{
		if( IsExternallyAllocated( ) )
			return;

		int nAllocationRequested = m_nAllocationCount + num;
		int nNewAllocationCount = UtlMemory_CalcNewAllocationCount( m_nAllocationCount, m_nGrowSize, nAllocationRequested, sizeof( T ) );

		if( ( int )( I )nNewAllocationCount < nAllocationRequested )
		{
			if( ( int )( I )nNewAllocationCount == 0 && ( int )( I )( nNewAllocationCount - 1 ) >= nAllocationRequested )
				--nNewAllocationCount;
			else
			{
				if( ( int )( I )nAllocationRequested != nAllocationRequested )
					return;

				while( ( int )( I )nNewAllocationCount < nAllocationRequested )
					nNewAllocationCount = ( nNewAllocationCount + nAllocationRequested ) / 2;
			}
		}

		m_nAllocationCount = nNewAllocationCount;

		if( m_pMemory )
			m_pMemory = ( T * )realloc( m_pMemory, m_nAllocationCount * sizeof( T ) );
		else
			m_pMemory = ( T * )malloc( m_nAllocationCount * sizeof( T ) );
	}

	bool IsExternallyAllocated( ) const
	{
		return m_nGrowSize < 0;
	}

protected:
	T * m_pMemory;
	int m_nAllocationCount;
	int m_nGrowSize;
};

template <class T>
inline T *Construct( T *pMemory )
{
	return ::new( pMemory ) T;
}

template <class T>
inline T *CopyConstruct( T *pMemory, T const& src )
{
	return( new( pMemory ) T( src ) );
}

template <class T>
inline void Destruct( T *pMemory )
{
	pMemory->~T( );
}

template< class T >
class CUtlFixedMemory
{
public:
	// constructor, destructor
	CUtlFixedMemory( int nGrowSize = 0, int nInitSize = 0 );
	~CUtlFixedMemory( );

	// Set the size by which the memory grows
	void Init( int nGrowSize = 0, int nInitSize = 0 );

	// here to match CUtlMemory, but only used by ResetDbgInfo, so it can just return NULL
	T* Base( ) { return NULL; }
	const T* Base( ) const { return NULL; }

protected:
	struct BlockHeader_t;

public:
	class Iterator_t
	{
	public:
		Iterator_t( BlockHeader_t *p, int i ) : m_pBlockHeader( p ), m_nIndex( i ) {}
		BlockHeader_t *m_pBlockHeader;
		intp m_nIndex;

		bool operator==( const Iterator_t it ) const { return m_pBlockHeader == it.m_pBlockHeader && m_nIndex == it.m_nIndex; }
		bool operator!=( const Iterator_t it ) const { return m_pBlockHeader != it.m_pBlockHeader || m_nIndex != it.m_nIndex; }
	};
	Iterator_t First( ) const { return m_pBlocks ? Iterator_t( m_pBlocks, 0 ) : InvalidIterator( ); }
	Iterator_t Next( const Iterator_t &it ) const
	{
		Assert( IsValidIterator( it ) );
		if( !IsValidIterator( it ) )
			return InvalidIterator( );

		BlockHeader_t *pHeader = it.m_pBlockHeader;
		if( it.m_nIndex + 1 < pHeader->m_nBlockSize )
			return Iterator_t( pHeader, it.m_nIndex + 1 );

		return pHeader->m_pNext ? Iterator_t( pHeader->m_pNext, 0 ) : InvalidIterator( );
	}
	intp GetIndex( const Iterator_t &it ) const
	{
		Assert( IsValidIterator( it ) );
		if( !IsValidIterator( it ) )
			return InvalidIndex( );

		return ( intp )( HeaderToBlock( it.m_pBlockHeader ) + it.m_nIndex );
	}
	bool IsIdxAfter( intp i, const Iterator_t &it ) const
	{
		Assert( IsValidIterator( it ) );
		if( !IsValidIterator( it ) )
			return false;

		if( IsInBlock( i, it.m_pBlockHeader ) )
			return i > GetIndex( it );

		for( BlockHeader_t *pbh = it.m_pBlockHeader->m_pNext; pbh; pbh = pbh->m_pNext )
		{
			if( IsInBlock( i, pbh ) )
				return true;
		}
		return false;
	}
	bool IsValidIterator( const Iterator_t &it ) const { return it.m_pBlockHeader && it.m_nIndex >= 0 && it.m_nIndex < it.m_pBlockHeader->m_nBlockSize; }
	Iterator_t InvalidIterator( ) const { return Iterator_t( NULL, INVALID_INDEX ); }

	// element access
	T& operator[]( intp i );
	const T& operator[]( intp i ) const;
	T& Element( intp i );
	const T& Element( intp i ) const;

	// Can we use this index?
	bool IsIdxValid( intp i ) const;

	// Specify the invalid ('null') index that we'll only return on failure
	static const intp INVALID_INDEX = 0; // For use with COMPILE_TIME_ASSERT
	static intp InvalidIndex( ) { return INVALID_INDEX; }

	// Size
	int NumAllocated( ) const;
	int Count( ) const { return NumAllocated( ); }

	// Grows memory by max(num,growsize), and returns the allocation index/ptr
	void Grow( int num = 1 );

	// Makes sure we've got at least this much memory
	void EnsureCapacity( int num );

	// Memory deallocation
	void Purge( );

protected:
	// Fast swap - WARNING: Swap invalidates all ptr-based indices!!!
	void Swap( CUtlFixedMemory< T > &mem );

	bool IsInBlock( intp i, BlockHeader_t *pBlockHeader ) const
	{
		T *p = ( T* )i;
		const T *p0 = HeaderToBlock( pBlockHeader );
		return p >= p0 && p < p0 + pBlockHeader->m_nBlockSize;
	}

	struct BlockHeader_t
	{
		BlockHeader_t *m_pNext;
		intp m_nBlockSize;
	};

	const T *HeaderToBlock( const BlockHeader_t *pHeader ) const { return ( T* )( pHeader + 1 ); }
	const BlockHeader_t *BlockToHeader( const T *pBlock ) const { return ( BlockHeader_t* )( pBlock )-1; }

	BlockHeader_t* m_pBlocks;
	int m_nAllocationCount;
	int m_nGrowSize;
};

template< class T, class A = CUtlMemory<T> >
class CUtlVector
{
	typedef A CAllocator;

	typedef T *iterator;
	typedef const T *const_iterator;
public:
	T & operator[]( int i )
	{
		return m_Memory[ i ];
	}

	explicit operator bool( ) const noexcept {
		return !!( m_Memory );
	}

	T& Element( int i )
	{
		return m_Memory[ i ];
	}

	T* Base( )
	{
		return m_Memory.Base( );
	}

	int Count( ) const
	{
		return m_Size;
	}

	void RemoveAll( )
	{
		for( int i = m_Size; --i >= 0; )
			Destruct( &Element( i ) );

		m_Size = 0;
	}

	int AddToTail( const T& src )
	{
		return InsertBefore( m_Size, src );
	}

	int AddToTail( )
	{
		return InsertBefore( m_Size );
	}

	int InsertBefore( int elem, const T& src )
	{
		Growvec3_t( );
		ShiftElementsRight( elem );
		CopyConstruct( &Element( elem ), src );
		return elem;
	}

	int InsertBefore( int elem )
	{
		Growvec3_t( );
		ShiftElementsRight( elem );
		Construct( &Element( elem ) );

		return elem;
	}

	iterator begin( ) { return Base( ); }
	const_iterator begin( ) const { return Base( ); }
	iterator end( ) { return Base( ) + Count( ); }
	const_iterator end( ) const { return Base( ) + Count( ); }

protected:
	void Growvec3_t( int num = 1 )
	{
		if( m_Size + num > m_Memory.NumAllocated( ) )
			m_Memory.Grow( m_Size + num - m_Memory.NumAllocated( ) );

		m_Size += num;
		ResetDbgInfo( );
	}

	void ShiftElementsRight( int elem, int num = 1 )
	{
		int numToMove = m_Size - elem - num;
		if( ( numToMove > 0 ) && ( num > 0 ) )
			memmove( &Element( elem + num ), &Element( elem ), numToMove * sizeof( T ) );
	}

	CAllocator m_Memory;
	int m_Size;

	T *m_pElements;

	inline void ResetDbgInfo( )
	{
		m_pElements = Base( );
	}
};