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#pragma once
#include "ui_base_item.h"
namespace ui
{
class c_label : public base_item {
public:
c_label( int x, int y, const char* text ) :
base_item( x, y, 0, 16, text ) { }
virtual void render( ) override {
int x = get_relative_x( );
int y = get_relative_y( );
ui_draw_string( x + 2, y + 2, false, ui_get_text_col( ), m_text );
}
};
}
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