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#pragma once
#include <random>

namespace util
{
	namespace {
		//make a random generator and seed it with a p random number
		static std::random_device rd;
		static std::mt19937 gen( rd( ) );
	}

	template < typename t >
	__forceinline t random_number( t min, t max ) {
		if constexpr( !std::is_integral_v< t > ) {
			std::uniform_real_distribution< t > dist( min, max );
			return dist( gen );
		}
		else {
			std::uniform_int_distribution< t > dist( min, max );
			return dist( gen );
		}
	}
}