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#include <intrin.h>
#include "hooks.hpp"
#include "context.hpp"
#include "settings.hpp"
#include "base_cheat.hpp"
void __fastcall hooks::draw_small_entities( void* ecx, void* edx, bool state ) {
static auto draw_small_entities_o = g_csgo.m_clientleaf->get_old_function< decltype( &hooks::draw_small_entities ) >( 39 );
static auto ret_addr = pattern::first_code_match< void* >( g_csgo.m_chl.dll( ), "FF 90 ? ? ? ? FF 15 ? ? ? ? 84 C0 74 28", 6 );
// please shoot me
// i have given up
// i want to leave
if( _ReturnAddress( ) == ret_addr ) {
g_ctx.m_stage = FRAME_RENDER_END;
g_cheat.m_visuals.world_modulate( );
//g_con->game_console_print( "render end\n" );
// FRAME_RENDER_END
g_cheat.m_ragebot.m_lagcomp->store_visuals( );
g_cheat.m_chams.m_materials.update_materials( );
g_cheat.m_extra.no_recoil( true );
}
draw_small_entities_o( ecx, edx, state );
}
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