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#include "hooks.hpp"
#include "renderer.hpp"
#include "context.hpp"
#include "console.hpp"
#include "base_cheat.hpp"
#include "math.hpp"
#include "settings.hpp"
void __fastcall hooks::paint_traverse( void* ecx_, void* edx_, unsigned int panel, bool force_repaint, bool allowforce ) {
if( g_csgo.m_panic ) return paint_traverse_o( ecx_, 0, panel, force_repaint, allowforce );
if( ecx_ != g_csgo.m_panel.get( ) )
return paint_traverse_o( ecx_, 0, panel, force_repaint, allowforce );
g_csgo.m_main_thread = std::this_thread::get_id( );
if( g_settings.legit.enabled ) {
g_settings.rage.enabled( ) = false;
}
static uint32_t mat_system_top_panel{ };
if( !mat_system_top_panel ) {
auto panel_name = g_csgo.m_panel( )->GetName( panel );
auto panel_hash = hash::fnv1a( panel_name );
if( fnv( "MatSystemTopPanel" ) == panel_hash ) {
mat_system_top_panel = panel;
}
}
static uint32_t hud_zoom{ };
if( !hud_zoom ) {
auto panel_name = g_csgo.m_panel( )->GetName( panel );
auto panel_hash = hash::fnv1a( panel_name );
if( fnv( "HudZoom" ) == panel_hash ) {
hud_zoom = panel;
}
}
if( panel && panel == hud_zoom && g_settings.misc.no_scope
&& g_ctx.m_local && g_ctx.m_local->is_valid( ) ) {
return;
}
if( panel && panel == mat_system_top_panel ) {
//render your epic 2008 hake esp here
g_renderer.draw_box( 0, 0, 1, 1, clr_t( 0, 0, 0, 1 ) );
if( !g_settings.misc.hide_from_obs )
g_cheat.m_visuals( );
/*auto nci = g_csgo.m_engine( )->GetNetChannelInfo( );
if( nci ) {
float desired_in_latency = g_settings.misc.net_fakeping_amount * 0.001f;
float latency = nci->GetLatency( 1 );
float delta = latency - desired_in_latency;
g_renderer.draw_string( g_fonts.f_12, 20, 400, clr_t( 255, 255, 255 ), "latency: %f", latency );
//g_renderer.draw_string( g_fonts.f_12, 20, )
g_renderer.draw_string( g_fonts.f_12, 20, 410, clr_t( 255, 255, 255 ), "delta: %f", delta );
}*/
}
g_csgo.m_prediction( )->SetLocalViewAngles( g_ctx.m_last_fakeangle );
return paint_traverse_o( ecx_, 0, panel, force_repaint, allowforce );
}
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