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#pragma once
#ifdef WIN32
#include <Windows.h>
#pragma comment(lib, "ws2_32.lib")
#else
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netinet/in.h>
#endif
#include <cstdio>
#include <cstdlib>
#include <string>
#include <fstream>
#include "util.hpp"
constexpr auto PORT_NUM = 6969;
constexpr auto BUFFER_SIZE = 255;
namespace server
{
class c_client {
SOCKET m_socket{ };
in_addr m_address{ };
ulong_t m_hwid{ };
public:
c_client( SOCKET socket, in_addr& address ) :
m_socket( socket ),
m_address( address ) { }
~c_client( ) {
closesocket( m_socket );
}
void decode_buffer( uint8_t* buf, size_t length ) {
auto key = buf[ 0 ];
for( size_t i{ 1 }; i < length; ++i )
buf[ i ] ^= key;
}
auto get_ip( ) {
return inet_ntoa( m_address );
}
std::vector< byte > receive_message( );
bool send_message( byte* msg, size_t length );
//handles messages, hwid etc
void handle_buffer( byte* msg );
virtual bool handle( );
};
}
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