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#include "hooks.h"
#include "interfaces.h"
#include "base_cheat.h"
void __fastcall hooks::frame_stage_notify( void* ecx_, void* edx_, frame_stages_t stage ) {
static auto fsn_o = cl.m_chl->get_old_function< decltype( hooks::frame_stage_notify )* >( 35 ); //35
g_ctx.m_stage = stage;
if ( cl.m_panic ) {
return fsn_o( ecx_, edx_, stage );
}
switch( stage ) {
case FRAME_NET_UPDATE_START:
g_ctx.run_frame( );
fsn_o( ecx_, 0, stage );
return;
case FRAME_NET_UPDATE_POSTDATAUPDATE_START:
g_cheat.extra.float_ragdolls( );
//g_cheat.m_skins( );
g_cheat.visuals.update_glow( );
fsn_o( ecx_, 0, stage );
return;
case FRAME_RENDER_START:
//g_cheat.extra.disable_post_processing( );
util::disable_pvs( );
break;
case FRAME_RENDER_END:
fsn_o( ecx_, 0, stage );
//g_cheat.chams.m_materials.update_materials( );
return;
}
return fsn_o( ecx_, edx_, stage );
}
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