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authoraura <nw@moneybot.cc>2026-02-17 23:42:09 +0100
committeraura <nw@moneybot.cc>2026-02-17 23:42:09 +0100
commit5e2eb7d67ae933b7566f1944d0bb7744da03d586 (patch)
tree054acff1113270a9cd07933df760f3768c1b6853 /sourcemod-1.5-dev/scripting/include/smlib/game.inc
parent341db13a008dc12bb22ceb50452d93d01476308c (diff)
move source stuff to its own folder
Diffstat (limited to 'sourcemod-1.5-dev/scripting/include/smlib/game.inc')
-rw-r--r--sourcemod-1.5-dev/scripting/include/smlib/game.inc58
1 files changed, 0 insertions, 58 deletions
diff --git a/sourcemod-1.5-dev/scripting/include/smlib/game.inc b/sourcemod-1.5-dev/scripting/include/smlib/game.inc
deleted file mode 100644
index b468de9..0000000
--- a/sourcemod-1.5-dev/scripting/include/smlib/game.inc
+++ /dev/null
@@ -1,58 +0,0 @@
-#if defined _smlib_game_included
- #endinput
-#endif
-#define _smlib_game_included
-
-#include <sourcemod>
-#include <sdktools_functions>
-#include <sdktools_entinput>
-
-/*
- * End's the game and displays the scoreboard with intermission time.
- *
- * @noparam
- * @return True on success, false otherwise
- */
-stock bool:Game_End()
-{
- new game_end = FindEntityByClassname(-1, "game_end");
-
- if (game_end == -1) {
- game_end = CreateEntityByName("game_end");
-
- if (game_end == -1) {
- ThrowError("Unable to find or create entity \"game_end\"");
- }
- }
-
- return AcceptEntityInput(game_end, "EndGame");
-}
-
-/*
- * End's the current round, allows specifying the winning
- * team and more.
- * This function currently works in TF2 only (it uses the game_round_win entity).
- *
- * @param team The winning Team, pass 0 for Sudden Death mode (no winning team)
- * @param forceMapReset If to force the map to reset during the force respawn after the round is over.
- * @param switchTeams If to switch the teams when the game is going to be reset.
- * @return True on success, false otherwise
- */
-stock bool:Game_EndRound(team=0, bool:forceMapReset=false, bool:switchTeams=false)
-{
- new game_round_win = FindEntityByClassname(-1, "game_round_win");
-
- if (game_round_win == -1) {
- game_round_win = CreateEntityByName("game_end");
-
- if (game_round_win == -1) {
- ThrowError("Unable to find or create entity \"game_round_win\"");
- }
- }
-
- DispatchKeyValue(game_round_win, "TeamNum" , (team ? "true" : "false"));
- DispatchKeyValue(game_round_win, "force_map_reset" , (forceMapReset? "true" : "false"));
- DispatchKeyValue(game_round_win, "switch_teams" , (switchTeams ? "true" : "false"));
-
- return AcceptEntityInput(game_round_win, "RoundWin");
-}