diff options
| author | navewindre <nw@moneybot.cc> | 2023-12-04 18:06:10 +0100 |
|---|---|---|
| committer | navewindre <nw@moneybot.cc> | 2023-12-04 18:06:10 +0100 |
| commit | aef0d1c1268ab7d4bc18996c9c6b4da16a40aadc (patch) | |
| tree | 43e766b51704f4ab8b383583bdc1871eeeb9c698 /sourcemod/scripting/include/colors.inc | |
| parent | 38f1140c11724da05a23a10385061200b907cf6e (diff) | |
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Diffstat (limited to 'sourcemod/scripting/include/colors.inc')
| -rw-r--r-- | sourcemod/scripting/include/colors.inc | 945 |
1 files changed, 945 insertions, 0 deletions
diff --git a/sourcemod/scripting/include/colors.inc b/sourcemod/scripting/include/colors.inc new file mode 100644 index 0000000..3ce8b6a --- /dev/null +++ b/sourcemod/scripting/include/colors.inc @@ -0,0 +1,945 @@ +/************************************************************************** + * * + * Colored Chat Functions * + * Author: exvel, Editor: Popoklopsi, Powerlord, Bara * + * Version: 1.2.3 * + * by modified by 1NutWunDeR * + **************************************************************************/ + +/*Info: purple works only with CPrintToChat and CPrintToChatAll and without {blue} in the same string + (volvo gave them the same color code and saytext2 overrides purple with your current teamcolor.)*/ + +#if defined _colors_included + #endinput +#endif +#define _colors_included + +#define MAX_MESSAGE_LENGTH 320 +#define MAX_COLORS 17 + +#define SERVER_INDEX 0 +#define NO_INDEX -1 +#define NO_PLAYER -2 + +enum Colors +{ + Color_Default = 0, + Color_Darkred, + Color_Green, + Color_Lightgreen, + Color_Red, + Color_Blue, + Color_Olive, + Color_Lime, + Color_Orange, + Color_Purple, + Color_Grey, + Color_Yellow, + Color_Lightblue, + Color_Steelblue, + Color_Darkblue, + Color_Pink, + Color_Lightred, +} + +/* Colors' properties */ +// {"{default}", "{darkred}", "{green}", "{lightgreen}", "{orange}", "{blue}", "{olive}", "{lime}", "{red}", "{purple}", "{grey}", "{yellow}", "{lightblue}", "{steelblue}", "{darkblue}", "{pink}", "{lightred}"}; +new String:CTag[][] = {"{d}", "{dr}", "{gr}", "{lg}", "{o}", "{b}", "{ol}", "{l}", "{r}", "{p}", "{g}", "{y}", "{lb}", "{sb}", "{db}", "{pi}", "{lr}"}; +new String:CTagCode[][] = {"\x01", "\x02", "\x04", "\x03", "\x03", "\x03", "\x05", "\x06", "\x07", "\x03", "\x08", "\x09","\x0A","\x0B","\x0C","\x0E","\x0F"}; +new bool:CTagReqSayText2[] = {false, false, false, true, true, true, false, false, false, false, false, false, false, false, false, false, false}; +new bool:CEventIsHooked = false; +new bool:CSkipList[MAXPLAYERS+1] = {false,...}; + +/* Game default profile */ +new bool:CProfile_Colors[] = {true, false, true, false, false, false, false, false, false, false, false, false, false, false, false, false, false}; +new CProfile_TeamIndex[] = {NO_INDEX, NO_INDEX, NO_INDEX, NO_INDEX, NO_INDEX, NO_INDEX, NO_INDEX, NO_INDEX, NO_INDEX, NO_INDEX, NO_INDEX, NO_INDEX, NO_INDEX, NO_INDEX, NO_INDEX}; +new bool:CProfile_SayText2 = false; + + +static Handle:sm_show_activity = INVALID_HANDLE; + +/** + * Prints a message to a specific client in the chat area. + * Supports color tags. + * + * @param client Client index. + * @param szMessage Message (formatting rules). + * @return No return + * + * On error/Errors: If the client is not connected an error will be thrown. + */ +stock CPrintToChat(client, const String:szMessage[], any:...) +{ + if (client <= 0 || client > MaxClients) + ThrowError("Invalid client index %d", client); + + if (!IsClientInGame(client)) + ThrowError("Client %d is not in game", client); + + decl String:szBuffer[MAX_MESSAGE_LENGTH]; + decl String:szCMessage[MAX_MESSAGE_LENGTH]; + + SetGlobalTransTarget(client); + + Format(szBuffer, sizeof(szBuffer), "\x01%s", szMessage); + VFormat(szCMessage, sizeof(szCMessage), szBuffer, 3); + + new index = CFormat(szCMessage, sizeof(szCMessage)); + + if (index == NO_INDEX) + PrintToChat(client, "%s", szCMessage); + else + CSayText2(client, index, szCMessage); +} + +/** + * Reples to a message in a command. A client index of 0 will use PrintToServer(). + * If the command was from the console, PrintToConsole() is used. If the command was from chat, CPrintToChat() is used. + * Supports color tags. + * + * @param client Client index, or 0 for server. + * @param szMessage Formatting rules. + * @param ... Variable number of format parameters. + * @return No return + * + * On error/Errors: If the client is not connected or invalid. + */ +stock CReplyToCommand(client, const String:szMessage[], any:...) +{ + decl String:szCMessage[MAX_MESSAGE_LENGTH]; + SetGlobalTransTarget(client); + VFormat(szCMessage, sizeof(szCMessage), szMessage, 3); + + if (client == 0) + { + CRemoveTags(szCMessage, sizeof(szCMessage)); + PrintToServer("%s", szCMessage); + } + else if (GetCmdReplySource() == SM_REPLY_TO_CONSOLE) + { + CRemoveTags(szCMessage, sizeof(szCMessage)); + PrintToConsole(client, "%s", szCMessage); + } + else + { + CPrintToChat(client, "%s", szCMessage); + } +} + +/** + * Reples to a message in a command. A client index of 0 will use PrintToServer(). + * If the command was from the console, PrintToConsole() is used. If the command was from chat, CPrintToChat() is used. + * Supports color tags. + * + * @param client Client index, or 0 for server. + * @param author Author index whose color will be used for teamcolor tag. + * @param szMessage Formatting rules. + * @param ... Variable number of format parameters. + * @return No return + * + * On error/Errors: If the client is not connected or invalid. + */ +stock CReplyToCommandEx(client, author, const String:szMessage[], any:...) +{ + decl String:szCMessage[MAX_MESSAGE_LENGTH]; + SetGlobalTransTarget(client); + VFormat(szCMessage, sizeof(szCMessage), szMessage, 4); + + if (client == 0) + { + CRemoveTags(szCMessage, sizeof(szCMessage)); + PrintToServer("%s", szCMessage); + } + else if (GetCmdReplySource() == SM_REPLY_TO_CONSOLE) + { + CRemoveTags(szCMessage, sizeof(szCMessage)); + PrintToConsole(client, "%s", szCMessage); + } + else + { + CPrintToChatEx(client, author, "%s", szCMessage); + } +} + +/** + * Prints a message to all clients in the chat area. + * Supports color tags. + * + * @param client Client index. + * @param szMessage Message (formatting rules) + * @return No return + */ +stock CPrintToChatAll(const String:szMessage[], any:...) +{ + decl String:szBuffer[MAX_MESSAGE_LENGTH]; + + for (new i = 1; i <= MaxClients; i++) + { + if (IsClientInGame(i) && !IsFakeClient(i) && !CSkipList[i]) + { + SetGlobalTransTarget(i); + VFormat(szBuffer, sizeof(szBuffer), szMessage, 2); + + CPrintToChat(i, "%s", szBuffer); + } + + CSkipList[i] = false; + } +} + +/** + * Prints a message to a specific client in the chat area. + * Supports color tags and teamcolor tag. + * + * @param client Client index. + * @param author Author index whose color will be used for teamcolor tag. + * @param szMessage Message (formatting rules). + * @return No return + * + * On error/Errors: If the client or author are not connected an error will be thrown. + */ +stock CPrintToChatEx(client, author, const String:szMessage[], any:...) +{ + if (client <= 0 || client > MaxClients) + ThrowError("Invalid client index %d", client); + + if (!IsClientInGame(client)) + ThrowError("Client %d is not in game", client); + + if (author < 0 || author > MaxClients) + ThrowError("Invalid client index %d", author); + + decl String:szBuffer[MAX_MESSAGE_LENGTH]; + decl String:szCMessage[MAX_MESSAGE_LENGTH]; + + SetGlobalTransTarget(client); + + Format(szBuffer, sizeof(szBuffer), "\x01%s", szMessage); + VFormat(szCMessage, sizeof(szCMessage), szBuffer, 4); + + new index = CFormat(szCMessage, sizeof(szCMessage), author); + + if (index == NO_INDEX) + PrintToChat(client, "%s", szCMessage); + else + CSayText2(client, author, szCMessage); +} + +/** + * Prints a message to all clients in the chat area. + * Supports color tags and teamcolor tag. + * + * @param author Author index whos color will be used for teamcolor tag. + * @param szMessage Message (formatting rules). + * @return No return + * + * On error/Errors: If the author is not connected an error will be thrown. + */ +stock CPrintToChatAllEx(author, const String:szMessage[], any:...) +{ + if (author < 0 || author > MaxClients) + ThrowError("Invalid client index %d", author); + + if (!IsClientInGame(author)) + ThrowError("Client %d is not in game", author); + + decl String:szBuffer[MAX_MESSAGE_LENGTH]; + + for (new i = 1; i <= MaxClients; i++) + { + if (IsClientInGame(i) && !IsFakeClient(i) && !CSkipList[i]) + { + SetGlobalTransTarget(i); + VFormat(szBuffer, sizeof(szBuffer), szMessage, 3); + + CPrintToChatEx(i, author, "%s", szBuffer); + } + + CSkipList[i] = false; + } +} + +/** + * Removes color tags from the string. + * + * @param szMessage String. + * @return No return + */ +stock CRemoveTags(String:szMessage[], maxlength) +{ + for (new i = 0; i < MAX_COLORS; i++) + ReplaceString(szMessage, maxlength, CTag[i], "", false); + + ReplaceString(szMessage, maxlength, "{teamcolor}", "", false); +} + +/** + * Checks whether a color is allowed or not + * + * @param tag Color Tag. + * @return True when color is supported, otherwise false + */ +stock CColorAllowed(Colors:color) +{ + if (!CEventIsHooked) + { + CSetupProfile(); + + CEventIsHooked = true; + } + + return CProfile_Colors[color]; +} + +/** + * Replace the color with another color + * Handle with care! + * + * @param color color to replace. + * @param newColor color to replace with. + * @noreturn + */ +stock CReplaceColor(Colors:color, Colors:newColor) +{ + if (!CEventIsHooked) + { + CSetupProfile(); + + CEventIsHooked = true; + } + + CProfile_Colors[color] = CProfile_Colors[newColor]; + CProfile_TeamIndex[color] = CProfile_TeamIndex[newColor]; + + CTagReqSayText2[color] = CTagReqSayText2[newColor]; + Format(CTagCode[color], sizeof(CTagCode[]), CTagCode[newColor]) +} + +/** + * This function should only be used right in front of + * CPrintToChatAll or CPrintToChatAllEx and it tells + * to those funcions to skip specified client when printing + * message to all clients. After message is printed client will + * no more be skipped. + * + * @param client Client index + * @return No return + */ +stock CSkipNextClient(client) +{ + if (client <= 0 || client > MaxClients) + ThrowError("Invalid client index %d", client); + + CSkipList[client] = true; +} + +/** + * Replaces color tags in a string with color codes + * + * @param szMessage String. + * @param maxlength Maximum length of the string buffer. + * @return Client index that can be used for SayText2 author index + * + * On error/Errors: If there is more then one team color is used an error will be thrown. + */ +stock CFormat(String:szMessage[], maxlength, author=NO_INDEX) +{ + decl String:szGameName[30]; + + GetGameFolderName(szGameName, sizeof(szGameName)); + + /* Hook event for auto profile setup on map start */ + if (!CEventIsHooked) + { + CSetupProfile(); + HookEvent("server_spawn", CEvent_MapStart, EventHookMode_PostNoCopy); + + CEventIsHooked = true; + } + + new iRandomPlayer = NO_INDEX; + + // On CS:GO set invisible precolor + if (StrEqual(szGameName, "csgo", false)) + Format(szMessage, maxlength, " \x01\x0B\x01%s", szMessage); + + /* If author was specified replace {teamcolor} tag */ + if (author != NO_INDEX) + { + if (CProfile_SayText2) + { + ReplaceString(szMessage, maxlength, "{teamcolor}", "\x03", false); + + iRandomPlayer = author; + } + /* If saytext2 is not supported by game replace {teamcolor} with green tag */ + else + ReplaceString(szMessage, maxlength, "{teamcolor}", CTagCode[Color_Green], false); + } + else + ReplaceString(szMessage, maxlength, "{teamcolor}", "", false); + + /* For other color tags we need a loop */ + for (new i = 0; i < MAX_COLORS; i++) + { + /* If tag not found - skip */ + if (StrContains(szMessage, CTag[i], false) == -1) + continue; + + /* If tag is not supported by game replace it with green tag */ + else if (!CProfile_Colors[i]) + ReplaceString(szMessage, maxlength, CTag[i], CTagCode[Color_Green], false); + + /* If tag doesn't need saytext2 simply replace */ + else if (!CTagReqSayText2[i]) + ReplaceString(szMessage, maxlength, CTag[i], CTagCode[i], false); + + /* Tag needs saytext2 */ + else + { + /* If saytext2 is not supported by game replace tag with green tag */ + if (!CProfile_SayText2) + ReplaceString(szMessage, maxlength, CTag[i], CTagCode[Color_Green], false); + + /* Game supports saytext2 */ + else + { + /* If random player for tag wasn't specified replace tag and find player */ + if (iRandomPlayer == NO_INDEX) + { + /* Searching for valid client for tag */ + iRandomPlayer = CFindRandomPlayerByTeam(CProfile_TeamIndex[i]); + + /* If player not found replace tag with green color tag */ + if (iRandomPlayer == NO_PLAYER) + ReplaceString(szMessage, maxlength, CTag[i], CTagCode[Color_Green], false); + + /* If player was found simply replace */ + else + ReplaceString(szMessage, maxlength, CTag[i], CTagCode[i], false); + + } + /* If found another team color tag throw error */ + else + { + //ReplaceString(szMessage, maxlength, CTag[i], ""); + ThrowError("Using two team colors in one message is not allowed"); + } + } + + } + } + + return iRandomPlayer; +} + +/** + * Founds a random player with specified team + * + * @param color_team Client team. + * @return Client index or NO_PLAYER if no player found + */ +stock CFindRandomPlayerByTeam(color_team) +{ + if (color_team == SERVER_INDEX) + return 0; + else + { + for (new i = 1; i <= MaxClients; i++) + { + if (IsClientInGame(i) && GetClientTeam(i) == color_team) + return i; + } + } + + return NO_PLAYER; +} + +/** + * Sends a SayText2 usermessage to a client + * + * @param szMessage Client index + * @param maxlength Author index + * @param szMessage Message + * @return No return. + */ +stock CSayText2(client, author, const String:szMessage[]) +{ + new Handle:hBuffer = StartMessageOne("SayText2", client, USERMSG_RELIABLE|USERMSG_BLOCKHOOKS); + + if(GetFeatureStatus(FeatureType_Native, "GetUserMessageType") == FeatureStatus_Available && GetUserMessageType() == UM_Protobuf) + { + PbSetInt(hBuffer, "ent_idx", author); + PbSetBool(hBuffer, "chat", true); + PbSetString(hBuffer, "msg_name", szMessage); + PbAddString(hBuffer, "params", ""); + PbAddString(hBuffer, "params", ""); + PbAddString(hBuffer, "params", ""); + PbAddString(hBuffer, "params", ""); + } + else + { + BfWriteByte(hBuffer, author); + BfWriteByte(hBuffer, true); + BfWriteString(hBuffer, szMessage); + } + + EndMessage(); +} + +/** + * Creates game color profile + * This function must be edited if you want to add more games support + * + * @return No return. + */ +stock CSetupProfile() +{ + decl String:szGameName[30]; + GetGameFolderName(szGameName, sizeof(szGameName)); + + if (StrEqual(szGameName, "cstrike", false)) + { + CProfile_Colors[Color_Lightgreen] = true; + CProfile_Colors[Color_Orange] = true; + CProfile_Colors[Color_Blue] = true; + CProfile_Colors[Color_Olive] = true; + CProfile_TeamIndex[Color_Lightgreen] = SERVER_INDEX; + CProfile_TeamIndex[Color_Orange] = 2; + CProfile_TeamIndex[Color_Blue] = 3; + CProfile_SayText2 = true; + } + else if (StrEqual(szGameName, "csgo", false)) + { + CProfile_Colors[Color_Red] = true; + CProfile_Colors[Color_Blue] = true; + CProfile_Colors[Color_Olive] = true; + CProfile_Colors[Color_Darkred] = true; + CProfile_Colors[Color_Lime] = true; + CProfile_Colors[Color_Purple] = true; + CProfile_Colors[Color_Grey] = true; + CProfile_Colors[Color_Yellow] = true; + CProfile_Colors[Color_Lightblue] = true; + CProfile_Colors[Color_Steelblue] = true; + CProfile_Colors[Color_Darkblue] = true; + CProfile_Colors[Color_Pink] = true; + CProfile_Colors[Color_Lightred] = true; + CProfile_TeamIndex[Color_Orange] = 2; + CProfile_TeamIndex[Color_Blue] = 3; + CProfile_SayText2 = true; + } + else if (StrEqual(szGameName, "tf", false)) + { + CProfile_Colors[Color_Lightgreen] = true; + CProfile_Colors[Color_Orange] = true; + CProfile_Colors[Color_Blue] = true; + CProfile_Colors[Color_Olive] = true; + CProfile_TeamIndex[Color_Lightgreen] = SERVER_INDEX; + CProfile_TeamIndex[Color_Orange] = 2; + CProfile_TeamIndex[Color_Blue] = 3; + CProfile_SayText2 = true; + } + else if (StrEqual(szGameName, "left4dead", false) || StrEqual(szGameName, "left4dead2", false)) + { + CProfile_Colors[Color_Lightgreen] = true; + CProfile_Colors[Color_Orange] = true; + CProfile_Colors[Color_Blue] = true; + CProfile_Colors[Color_Olive] = true; + CProfile_TeamIndex[Color_Lightgreen] = SERVER_INDEX; + CProfile_TeamIndex[Color_Orange] = 3; + CProfile_TeamIndex[Color_Blue] = 2; + CProfile_SayText2 = true; + } + else if (StrEqual(szGameName, "hl2mp", false)) + { + /* hl2mp profile is based on mp_teamplay convar */ + if (GetConVarBool(FindConVar("mp_teamplay"))) + { + CProfile_Colors[Color_Orange] = true; + CProfile_Colors[Color_Blue] = true; + CProfile_Colors[Color_Olive] = true; + CProfile_TeamIndex[Color_Orange] = 3; + CProfile_TeamIndex[Color_Blue] = 2; + CProfile_SayText2 = true; + } + else + { + CProfile_SayText2 = false; + CProfile_Colors[Color_Olive] = true; + } + } + else if (StrEqual(szGameName, "dod", false)) + { + CProfile_Colors[Color_Olive] = true; + CProfile_SayText2 = false; + } + /* Profile for other games */ + else + { + if (GetUserMessageId("SayText2") == INVALID_MESSAGE_ID) + { + CProfile_SayText2 = false; + } + else + { + CProfile_Colors[Color_Orange] = true; + CProfile_Colors[Color_Blue] = true; + CProfile_TeamIndex[Color_Orange] = 2; + CProfile_TeamIndex[Color_Blue] = 3; + CProfile_SayText2 = true; + } + } +} + +public Action:CEvent_MapStart(Handle:event, const String:name[], bool:dontBroadcast) +{ + CSetupProfile(); + + for (new i = 1; i <= MaxClients; i++) + CSkipList[i] = false; +} + +/** + * Displays usage of an admin command to users depending on the + * setting of the sm_show_activity cvar. + * + * This version does not display a message to the originating client + * if used from chat triggers or menus. If manual replies are used + * for these cases, then this function will suffice. Otherwise, + * CShowActivity2() is slightly more useful. + * Supports color tags. + * + * @param client Client index doing the action, or 0 for server. + * @param format Formatting rules. + * @param ... Variable number of format parameters. + * @noreturn + * @error + */ +stock CShowActivity(client, const String:format[], any:...) +{ + if (sm_show_activity == INVALID_HANDLE) + sm_show_activity = FindConVar("sm_show_activity"); + + new String:tag[] = "[SM] "; + + decl String:szBuffer[MAX_MESSAGE_LENGTH]; + //decl String:szCMessage[MAX_MESSAGE_LENGTH]; + new value = GetConVarInt(sm_show_activity); + new ReplySource:replyto = GetCmdReplySource(); + + new String:name[MAX_NAME_LENGTH] = "Console"; + new String:sign[MAX_NAME_LENGTH] = "ADMIN"; + new bool:display_in_chat = false; + if (client != 0) + { + if (client < 0 || client > MaxClients || !IsClientConnected(client)) + ThrowError("Client index %d is invalid", client); + + GetClientName(client, name, sizeof(name)); + new AdminId:id = GetUserAdmin(client); + if (id == INVALID_ADMIN_ID + || !GetAdminFlag(id, Admin_Generic, Access_Effective)) + { + sign = "PLAYER"; + } + + /* Display the message to the client? */ + if (replyto == SM_REPLY_TO_CONSOLE) + { + SetGlobalTransTarget(client); + VFormat(szBuffer, sizeof(szBuffer), format, 3); + + CRemoveTags(szBuffer, sizeof(szBuffer)); + PrintToConsole(client, "%s%s\n", tag, szBuffer); + display_in_chat = true; + } + } + else + { + SetGlobalTransTarget(LANG_SERVER); + VFormat(szBuffer, sizeof(szBuffer), format, 3); + + CRemoveTags(szBuffer, sizeof(szBuffer)); + PrintToServer("%s%s\n", tag, szBuffer); + } + + if (!value) + { + return 1; + } + + for (new i = 1; i <= MaxClients; i++) + { + if (!IsClientInGame(i) + || IsFakeClient(i) + || (display_in_chat && i == client)) + { + continue; + } + new AdminId:id = GetUserAdmin(i); + SetGlobalTransTarget(i); + if (id == INVALID_ADMIN_ID + || !GetAdminFlag(id, Admin_Generic, Access_Effective)) + { + /* Treat this as a normal user. */ + if ((value & 1) | (value & 2)) + { + new String:newsign[MAX_NAME_LENGTH]; + newsign = sign; + if ((value & 2) || (i == client)) + { + newsign = name; + } + VFormat(szBuffer, sizeof(szBuffer), format, 3); + + CPrintToChatEx(i, client, "%s%s: %s", tag, newsign, szBuffer); + } + } + else + { + /* Treat this as an admin user */ + new bool:is_root = GetAdminFlag(id, Admin_Root, Access_Effective); + if ((value & 4) + || (value & 8) + || ((value & 16) && is_root)) + { + new String:newsign[MAX_NAME_LENGTH] + newsign = sign; + if ((value & 8) || ((value & 16) && is_root) || (i == client)) + { + newsign = name; + } + VFormat(szBuffer, sizeof(szBuffer), format, 3); + + CPrintToChatEx(i, client, "%s%s: %s", tag, newsign, szBuffer); + } + } + } + + return 1; +} + +/** + * Same as CShowActivity(), except the tag parameter is used instead of "[SM] " (note that you must supply any spacing). + * Supports color tags. + * + * @param client Client index doing the action, or 0 for server. + * @param tags Tag to display with. + * @param format Formatting rules. + * @param ... Variable number of format parameters. + * @noreturn + * @error + */ +stock CShowActivityEx(client, const String:tag[], const String:format[], any:...) +{ + if (sm_show_activity == INVALID_HANDLE) + sm_show_activity = FindConVar("sm_show_activity"); + + decl String:szBuffer[MAX_MESSAGE_LENGTH]; + //decl String:szCMessage[MAX_MESSAGE_LENGTH]; + new value = GetConVarInt(sm_show_activity); + new ReplySource:replyto = GetCmdReplySource(); + + new String:name[MAX_NAME_LENGTH] = "Console"; + new String:sign[MAX_NAME_LENGTH] = "ADMIN"; + new bool:display_in_chat = false; + if (client != 0) + { + if (client < 0 || client > MaxClients || !IsClientConnected(client)) + ThrowError("Client index %d is invalid", client); + + GetClientName(client, name, sizeof(name)); + new AdminId:id = GetUserAdmin(client); + if (id == INVALID_ADMIN_ID + || !GetAdminFlag(id, Admin_Generic, Access_Effective)) + { + sign = "PLAYER"; + } + + /* Display the message to the client? */ + if (replyto == SM_REPLY_TO_CONSOLE) + { + SetGlobalTransTarget(client); + VFormat(szBuffer, sizeof(szBuffer), format, 4); + + CRemoveTags(szBuffer, sizeof(szBuffer)); + PrintToConsole(client, "%s%s\n", tag, szBuffer); + display_in_chat = true; + } + } + else + { + SetGlobalTransTarget(LANG_SERVER); + VFormat(szBuffer, sizeof(szBuffer), format, 4); + + CRemoveTags(szBuffer, sizeof(szBuffer)); + PrintToServer("%s%s\n", tag, szBuffer); + } + + if (!value) + { + return 1; + } + + for (new i = 1; i <= MaxClients; i++) + { + if (!IsClientInGame(i) + || IsFakeClient(i) + || (display_in_chat && i == client)) + { + continue; + } + new AdminId:id = GetUserAdmin(i); + SetGlobalTransTarget(i); + if (id == INVALID_ADMIN_ID + || !GetAdminFlag(id, Admin_Generic, Access_Effective)) + { + /* Treat this as a normal user. */ + if ((value & 1) | (value & 2)) + { + new String:newsign[MAX_NAME_LENGTH]; + newsign = sign; + if ((value & 2) || (i == client)) + { + newsign = name; + } + VFormat(szBuffer, sizeof(szBuffer), format, 4); + + CPrintToChatEx(i, client, "%s%s: %s", tag, newsign, szBuffer); + } + } + else + { + /* Treat this as an admin user */ + new bool:is_root = GetAdminFlag(id, Admin_Root, Access_Effective); + if ((value & 4) + || (value & 8) + || ((value & 16) && is_root)) + { + new String:newsign[MAX_NAME_LENGTH]; + newsign = sign; + if ((value & 8) || ((value & 16) && is_root) || (i == client)) + { + newsign = name; + } + VFormat(szBuffer, sizeof(szBuffer), format, 4); + + CPrintToChatEx(i, client, "%s%s: %s", tag, newsign, szBuffer); + } + } + } + + return 1; +} + +/** + * Displays usage of an admin command to users depending on the setting of the sm_show_activity cvar. + * All users receive a message in their chat text, except for the originating client, + * who receives the message based on the current ReplySource. + * Supports color tags. + * + * @param client Client index doing the action, or 0 for server. + * @param tags Tag to prepend to the message. + * @param format Formatting rules. + * @param ... Variable number of format parameters. + * @noreturn + * @error + */ +stock CShowActivity2(client, const String:tag[], const String:format[], any:...) +{ + if (sm_show_activity == INVALID_HANDLE) + sm_show_activity = FindConVar("sm_show_activity"); + + decl String:szBuffer[MAX_MESSAGE_LENGTH]; + //decl String:szCMessage[MAX_MESSAGE_LENGTH]; + new value = GetConVarInt(sm_show_activity); + GetCmdReplySource(); + + new String:name[MAX_NAME_LENGTH] = "Console"; + new String:sign[MAX_NAME_LENGTH] = "ADMIN"; + if (client != 0) + { + if (client < 0 || client > MaxClients || !IsClientConnected(client)) + ThrowError("Client index %d is invalid", client); + + GetClientName(client, name, sizeof(name)); + new AdminId:id = GetUserAdmin(client); + if (id == INVALID_ADMIN_ID + || !GetAdminFlag(id, Admin_Generic, Access_Effective)) + { + sign = "PLAYER"; + } + + SetGlobalTransTarget(client); + VFormat(szBuffer, sizeof(szBuffer), format, 4); + + /* We don't display directly to the console because the chat text + * simply gets added to the console, so we don't want it to print + * twice. + */ + CPrintToChatEx(client, client, "%s%s", tag, szBuffer); + } + else + { + SetGlobalTransTarget(LANG_SERVER); + VFormat(szBuffer, sizeof(szBuffer), format, 4); + + CRemoveTags(szBuffer, sizeof(szBuffer)); + PrintToServer("%s%s\n", tag, szBuffer); + } + + if (!value) + { + return 1; + } + + for (new i = 1; i <= MaxClients; i++) + { + if (!IsClientInGame(i) + || IsFakeClient(i) + || i == client) + { + continue; + } + new AdminId:id = GetUserAdmin(i); + SetGlobalTransTarget(i); + if (id == INVALID_ADMIN_ID + || !GetAdminFlag(id, Admin_Generic, Access_Effective)) + { + /* Treat this as a normal user. */ + if ((value & 1) | (value & 2)) + { + new String:newsign[MAX_NAME_LENGTH]; + newsign = sign; + if ((value & 2)) + { + newsign = name; + } + VFormat(szBuffer, sizeof(szBuffer), format, 4); + + CPrintToChatEx(i, client, "%s%s: %s", tag, newsign, szBuffer); + } + } + else + { + /* Treat this as an admin user */ + new bool:is_root = GetAdminFlag(id, Admin_Root, Access_Effective); + if ((value & 4) + || (value & 8) + || ((value & 16) && is_root)) + { + new String:newsign[MAX_NAME_LENGTH]; + newsign = sign; + if ((value & 8) || ((value & 16) && is_root)) + { + newsign = name; + } + VFormat(szBuffer, sizeof(szBuffer), format, 4); + + CPrintToChatEx(i, client, "%s%s: %s", tag, newsign, szBuffer); + } + } + } + + return 1; +}
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